Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Mazzacre13
Gilgamesh
Level 143
God Stats
3W - 4L
1,467 SR
Queue Stats
178W - 211L
1,482 Elo+
Solo
Zeus
Zeus
Reaper-Aesthetic
Zeus
Level 138
God Stats
5W - 1L
1,500 SR
Queue Stats
109W - 112L
1,603 Elo+
Party 1
Team Averages
Level 134
1,489 SR
1,528 Elo+

VS

Team Averages
Level 77
1,700 SR
1,511 Elo+
Baron Samedi
Baron Samedi
AbeauLito
Baron Samedi
Level 124
God Stats
5W - 2L
1,840 SR
Queue Stats
491W - 404L
1,505 Elo+
Solo
Heimdallr
Heimdallr
IWreckedU4548
Heimdallr
Level 4
God Stats
0W - 1L
1,718 SR
Queue Stats
15W - 33L
1,500 Elo+
Solo
Osiris
Osiris
Wwarren_Habibi
Osiris
Level 103
God Stats
15W - 14L
1,541 SR
Queue Stats
145W - 132L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 0 / 10
8,566
714
5,228
6,909
6,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Mazzacre13
Gilgamesh
13
8 / 3 / 6
9,414
785
9,288
9,827
3,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

13
6 / 2 / 9
9,272
773
13,049
7,314
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AbeauLito
Baron Samedi
11
0 / 2 / 3
7,286
607
5,452
8,286
3,933
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
IWreckedU4548
Heimdallr
10
4 / 7 / 1
7,746
646
8,421
12,512
4,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 6 / 1
7,312
609
4,899
12,552
8,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
15
Kills
5
5
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
10
6
L
Baron Samedi
AbeauLito
Baron Samedi
0
2
3
0.75
L
Heimdallr
IWreckedU4548
Heimdallr
4
7
1
0.64
W
Gilgamesh
Mazzacre13
Gilgamesh
8
3
6
3.67
W
6
2
9
5.25
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,565
Damage
18,772
24,050
Taken
33,350
12,463
Mitigated
16,023
6,491
Healing
7,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,228
1,897
0
1,063
6,909
6,430
365
1,555
5,354
10,488
0
L
Baron Samedi
AbeauLito
Baron Samedi
5,452
515
1,068
3,478
8,286
3,933
0
4,578
3,534
32,232
0
L
Heimdallr
IWreckedU4548
Heimdallr
8,421
5,269
311
1,798
12,512
4,059
0
6,749
5,451
0
23,868
W
Gilgamesh
Mazzacre13
Gilgamesh
9,288
2,239
858
1,620
9,827
3,861
0
2,612
7,215
0
30,276
W
13,049
2,060
108
2,842
7,314
2,172
596
1,349
5,965
49,245
0
L
4,899
1,710
0
1,132
12,552
8,031
0
6,156
6,023
0
20,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,252
Gold Earned
22,344
126
Minions Killed
129
0
Camps Cleared
0
706,580
Distance Traveled
582,636
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,566
714
5
0
0
281,198
0
L
Baron Samedi
7,286
607
53
4
0
196,717
5
L
Heimdallr
7,746
646
41
3
0
186,086
1
W
Gilgamesh
9,414
785
36
3
0
221,273
0
W
Zeus
9,272
773
85
7
0
204,109
1
L
Osiris
7,312
609
35
3
0
199,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role