Player Matchup

Neith
Neith
Bronze III
CrisDaThug
Neith
Bronze III
Level 63
God Stats
1W - 1L
1,703 SR
Queue Stats
4W - 15L
1,182 MMR
Party 1
Loki
Loki
Silver II
GaMeRDiaBlo21
Loki
Silver II
Level 89
God Stats
5W - 8L
1,565 SR
Queue Stats
158W - 167L
979 MMR
Solo
Zeus
Zeus
Silver II
OG-Tricky__
Zeus
Silver II
Level 148
God Stats
13W - 12L
1,723 SR
Queue Stats
771W - 783L
995 MMR
Solo
Vamana
Vamana
Silver II
kookykangaroo
Vamana
Silver II
Level 134
God Stats
83W - 55L
1,801 SR
Queue Stats
269W - 247L
1,095 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver V
pirate-reborn
Kumbhakarna
Silver V
Level 65
God Stats
1W - 2L
1,715 SR
Queue Stats
7W - 20L
1,237 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,701 SR
1,098 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,374 SR
1,099 MMR
Sun Wukong
Sun Wukong
Silver II
BlazingWuKong
Sun Wukong
Silver II
Level 89
God Stats
18W - 20L
1,484 SR
Queue Stats
199W - 216L
1,028 MMR
Solo
Heimdallr
Heimdallr
Silver II
Celestic_Legend
Heimdallr
Silver II
Level 89
God Stats
17W - 14L
1,489 SR
Queue Stats
506W - 523L
941 MMR
Solo
Bacchus
Bacchus
Silver I
NyKxD
Bacchus
Silver I
Level 101
God Stats
2W - 3L
1,347 SR
Queue Stats
45W - 41L
1,357 MMR
Party 2
Kukulkan
Kukulkan
Silver III
enfado-crecida
Kukulkan
Silver III
Level 123
God Stats
1W - 0L
1,367 SR
Queue Stats
190W - 188L
1,040 MMR
Solo
Arachne
Arachne
Silver II
fardeenie
Arachne
Silver II
Level 101
God Stats
2W - 3L
1,183 SR
Queue Stats
23W - 34L
1,127 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
6 / 3 / 10
14,225
491
14,412
16,531
7,628
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 3 / 9
15,984
551
13,347
22,407
11,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 11 / 8
14,724
508
24,652
22,080
9,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
5 / 3 / 4
15,381
530
19,245
32,794
23,247
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kumbhakarna
pirate-reborn
Kumbhakarna
20
5 / 1 / 13
14,494
500
11,050
18,964
20,105
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AthenaScyllaApolloDanzaburouCu Chulainn

VS

Bans
SetJanusTiamatTsukuyomiKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlazingWuKong
Sun Wukong
20
3 / 1 / 4
15,104
521
18,042
20,058
13,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
Celestic_Legend
Heimdallr
20
2 / 11 / 3
13,964
482
10,490
22,315
8,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
NyKxD
Bacchus
19
3 / 5 / 8
14,155
488
13,876
24,197
31,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
20
8 / 12 / 6
15,072
520
25,922
23,989
10,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
fardeenie
Arachne
20
4 / 3 / 5
14,975
516
10,672
25,504
16,120
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
46
32
Kills
20
21
Deaths
32
44
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BlazingWuKong
Sun Wukong
3
1
4
5
W
Heimdallr
Celestic_Legend
Heimdallr
2
11
3
0.32
L
Neith
6
3
10
3.67
L
9
3
9
4.5
W
Bacchus
NyKxD
Bacchus
3
5
8
1.4
L
7
11
8
1
W
Kukulkan
8
12
6
0.92
W
Arachne
fardeenie
Arachne
4
3
5
2.17
L
5
3
4
2.33
L
Kumbhakarna
pirate-reborn
Kumbhakarna
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,706
Damage
79,002
112,776
Taken
116,063
72,644
Mitigated
80,175
40,221
Healing
25,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BlazingWuKong
Sun Wukong
18,042
2,727
0
7,006
20,058
13,784
295
5,290
14,672
0
105,876
W
Heimdallr
Celestic_Legend
Heimdallr
10,490
3,510
0
4,625
22,315
8,570
3,575
8,388
13,749
0
105,604
L
Neith
14,412
8,076
0
7,489
16,531
7,628
760
7,644
8,755
0
107,973
L
13,347
3,918
0
10,912
22,407
11,773
0
6,623
15,576
0
130,715
W
Bacchus
NyKxD
Bacchus
13,876
1,371
0
6,325
24,197
31,660
0
7,035
17,026
47,223
0
L
24,652
3,602
0
5,560
22,080
9,891
160
7,479
14,278
98,234
0
W
Kukulkan
25,922
2,838
0
1,700
23,989
10,041
913
9,877
13,532
74,679
0
W
Arachne
fardeenie
Arachne
10,672
7,872
0
6,202
25,504
16,120
2,734
5,855
19,513
0
147,523
L
19,245
11,261
0
12,320
32,794
23,247
1,104
9,351
23,137
0
117,521
L
Kumbhakarna
pirate-reborn
Kumbhakarna
11,050
2,140
0
3,940
18,964
20,105
190
7,523
11,225
40,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,808
Gold Earned
73,270
763
Minions Killed
709
0
Camps Cleared
0
2,765,892
Distance Traveled
2,716,672
46
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,104
521
202
7
0
548,151
3
W
Heimdallr
13,964
482
152
5
0
487,601
3
L
Neith
14,225
491
172
6
0
462,149
6
L
Loki
15,984
551
182
6
0
591,585
10
W
Bacchus
14,155
488
62
2
0
546,736
9
L
Zeus
14,724
508
153
5
0
552,840
12
W
Kukulkan
15,072
520
124
4
0
476,880
3
W
Arachne
14,975
516
169
6
0
657,304
2
L
Vamana
15,381
530
206
7
0
526,139
8
L
Kumbhakarna
14,494
500
50
2
0
633,179
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role