Player Matchup

Heimdallr
Heimdallr
Heimmain
Heimdallr
Level 29
God Stats
20W - 13L
1,546 SR
Queue Stats
221W - 151L
1,617 Elo+
Party 1
Terra
Terra
Mr_Lowe19
Terra
Level 46
God Stats
9W - 8L
1,889 SR
Queue Stats
244W - 242L
1,376 Elo+
Party 2
He Bo
He Bo
Neptunit1
He Bo
Level 146
God Stats
1W - 1L
1,336 SR
Queue Stats
277W - 227L
1,564 Elo+
Party 1
Gilgamesh
Gilgamesh
OMi NiceTry
Gilgamesh
Level 19
God Stats
10W - 9L
1,674 SR
Queue Stats
52W - 58L
1,376 Elo+
Party 2
Kali
Kali
RN_377_RN
Kali
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 100L
1,536 Elo+
Party 1
Team Averages
Level 65
1,589 SR
1,494 Elo+

VS

Team Averages
Level 32
1,581 SR
1,480 Elo+
Zeus
Zeus
David912703873
Zeus
Level 48
God Stats
4W - 6L
1,525 SR
Queue Stats
5W - 9L
1,378 Elo+
Party 3
Medusa
Medusa
SkyZ_GIRLSO
Medusa
Level 23
God Stats
5W - 3L
1,614 SR
Queue Stats
7W - 6L
1,451 Elo+
Party 3
Mercury
Mercury
VIIKINGS1102
Mercury
Level 29
God Stats
33W - 32L
1,578 SR
Queue Stats
96W - 93L
1,516 Elo+
Party 3
Artio
Artio
thebest94270
Artio
Level 27
God Stats
5W - 6L
1,500 SR
Queue Stats
212W - 206L
1,572 Elo+
Party 3
Izanami
Izanami
vivien0103
Izanami
Level 33
God Stats
3W - 2L
1,688 SR
Queue Stats
17W - 19L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Heimmain
Heimdallr
19
13 / 1 / 10
12,867
613
22,508
20,009
9,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Mr_Lowe19
Terra
17
3 / 2 / 19
12,028
573
7,608
22,347
21,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
Neptunit1
He Bo
20
11 / 1 / 6
12,981
618
19,782
11,463
5,342
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
OMi NiceTry
Gilgamesh
19
1 / 1 / 1
12,415
591
3,977
10,199
5,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
18
2 / 2 / 6
11,349
540
4,853
16,339
6,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
9,452
450
13,703
8,113
2,624
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
13
2 / 8 / 1
7,961
379
7,221
12,830
3,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
VIIKINGS1102
Mercury
14
2 / 8 / 3
8,822
420
8,865
19,292
7,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 8 / 2
9,063
432
4,963
22,284
18,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
vivien0103
Izanami
16
1 / 3 / 0
10,315
491
4,522
11,032
4,870
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
16
30
Kills
7
7
Deaths
30
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Heimdallr
Heimmain
Heimdallr
13
1
10
18
W
Terra
Mr_Lowe19
Terra
3
2
19
6.25
W
He Bo
Neptunit1
He Bo
11
1
6
14
W
Gilgamesh
OMi NiceTry
Gilgamesh
1
1
1
1.5
W
Kali
2
2
6
2.5
L
Medusa
2
8
1
0.31
L
Mercury
VIIKINGS1102
Mercury
2
8
3
0.44
L
1
8
2
0.25
L
Izanami
vivien0103
Izanami
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,728
Damage
39,274
80,357
Taken
73,551
48,872
Mitigated
37,623
27,614
Healing
14,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,703
157
135
1,797
8,113
2,624
410
3,748
4,241
59,556
0
W
Heimdallr
Heimmain
Heimdallr
22,508
14,068
0
6,100
20,009
9,670
2,424
5,360
14,649
0
108,782
W
Terra
Mr_Lowe19
Terra
7,608
1,217
2,741
10,599
22,347
21,473
469
7,114
15,233
32,150
0
W
He Bo
Neptunit1
He Bo
19,782
414
0
2,888
11,463
5,342
1,405
3,113
8,350
103,014
0
W
Gilgamesh
OMi NiceTry
Gilgamesh
3,977
903
0
1,928
10,199
5,576
2,332
1,074
9,125
0
83,050
W
Kali
4,853
1,464
0
3,358
16,339
6,811
2,852
2,005
14,334
0
73,705
L
Medusa
7,221
3,437
186
736
12,830
3,815
57
5,736
7,021
0
30,088
L
Mercury
VIIKINGS1102
Mercury
8,865
5,264
549
1,611
19,292
7,933
0
7,246
11,810
0
55,060
L
4,963
481
945
5,134
22,284
18,381
0
6,269
15,929
22,703
0
L
Izanami
vivien0103
Izanami
4,522
2,896
0
2,950
11,032
4,870
848
3,809
7,160
0
66,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,640
Gold Earned
45,613
661
Minions Killed
432
0
Camps Cleared
0
2,140,649
Distance Traveled
1,892,213
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,452
450
121
6
0
344,450
0
W
Heimdallr
12,867
613
145
7
0
359,978
0
W
Terra
12,028
573
60
3
0
442,619
0
W
He Bo
12,981
618
169
8
0
426,562
0
W
Gilgamesh
12,415
591
166
8
0
452,917
0
W
Kali
11,349
540
121
6
0
458,573
1
L
Medusa
7,961
379
61
3
0
381,674
0
L
Mercury
8,822
420
77
4
0
446,973
1
L
Artio
9,063
432
36
2
0
360,695
3
L
Izanami
10,315
491
137
7
0
358,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role