Player Matchup

Baron Samedi
Baron Samedi
FluffySiffy
Baron Samedi
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 135L
1,460 Elo+
Solo
Thanatos
Thanatos
Goorbu
Thanatos
Level 22
God Stats
6W - 2L
1,735 SR
Queue Stats
17W - 19L
1,546 Elo+
Solo
Raijin
Raijin
Niat0
Raijin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WSUkcdakciadaw
Ah Muzen Cab
Level 17
God Stats
9W - 6L
1,530 SR
Queue Stats
40W - 33L
1,522 Elo+
Solo
Neith
Neith
XLieutenantX
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,651 Elo+
Solo
Team Averages
Level 18
1,553 SR
1,536 Elo+

VS

Team Averages
Level 18
1,573 SR
1,506 Elo+
Cupid
Cupid
Hasamatopajahiki
Cupid
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 20L
1,377 Elo+
Solo
Nu Wa
Nu Wa
Nuwa3
Nu Wa
Level 3
God Stats
4W - 0L
1,719 SR
Queue Stats
4W - 2L
1,643 Elo+
Solo
Cthulhu
Cthulhu
Sorryboom
Cthulhu
Level 19
God Stats
4W - 2L
1,506 SR
Queue Stats
50W - 52L
1,452 Elo+
Solo
Hades
Hades
Stoormycookie
Hades
Level 26
God Stats
10W - 3L
1,638 SR
Queue Stats
93W - 93L
1,560 Elo+
Solo
Mercury
Mercury
tomamilechexD
Mercury
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FluffySiffy
Baron Samedi
8
2 / 4 / 2
4,996
625
3,112
4,607
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
Goorbu
Thanatos
7
0 / 4 / 0
4,224
528
2,241
6,375
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Niat0
Raijin
9
2 / 3 / 0
5,034
629
2,193
5,215
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
WSUkcdakciadaw
Ah Muzen Cab
7
1 / 3 / 0
4,553
569
1,625
4,611
1,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
1 / 6 / 1
4,239
530
1,855
5,550
1,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 0 / 4
5,273
659
3,363
3,090
712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
Nuwa3
Nu Wa
10
4 / 1 / 3
5,696
712
5,809
2,789
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Sorryboom
Cthulhu
8
2 / 2 / 6
5,396
675
2,709
5,656
2,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
4 / 1 / 2
5,488
686
4,709
5,194
1,842
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
10
5 / 2 / 3
5,928
741
1,985
4,766
1,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
6
Kills
20
20
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
FluffySiffy
Baron Samedi
2
4
2
0.75
L
Thanatos
Goorbu
Thanatos
0
4
0
0
W
5
0
4
7
L
Raijin
Niat0
Raijin
2
3
0
0.67
W
Nu Wa
Nuwa3
Nu Wa
4
1
3
5.5
W
Cthulhu
Sorryboom
Cthulhu
2
2
6
2.5
W
4
1
2
5
L
Ah Muzen Cab
WSUkcdakciadaw
Ah Muzen Cab
1
3
0
0.33
L
1
6
1
0.25
W
Mercury
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,026
Damage
18,575
26,358
Taken
21,495
8,058
Mitigated
7,574
8,841
Healing
8,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
FluffySiffy
Baron Samedi
3,112
577
128
1,180
4,607
1,808
0
1,801
2,762
13,572
0
L
Thanatos
Goorbu
Thanatos
2,241
655
0
4,076
6,375
1,857
0
2,883
3,452
0
16,333
W
3,363
1,841
251
1,385
3,090
712
129
672
2,318
0
19,812
L
Raijin
Niat0
Raijin
2,193
194
0
1,163
5,215
1,359
0
3,483
1,430
21,516
0
W
Nu Wa
Nuwa3
Nu Wa
5,809
1,441
0
1,018
2,789
834
0
1,649
1,100
24,950
0
W
Cthulhu
Sorryboom
Cthulhu
2,709
200
0
1,242
5,656
2,656
58
1,242
4,219
17,379
0
W
4,709
1,363
83
2,460
5,194
1,842
557
0
5,194
20,611
0
L
Ah Muzen Cab
WSUkcdakciadaw
Ah Muzen Cab
1,625
785
0
1,725
4,611
1,571
42
2,807
1,794
0
13,774
L
1,855
1,193
0
569
5,550
1,463
0
1,793
3,693
0
10,767
W
Mercury
1,985
846
0
1,776
4,766
1,530
43
1,337
3,359
0
23,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,046
Gold Earned
27,781
166
Minions Killed
223
0
Camps Cleared
0
667,034
Distance Traveled
808,955
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,996
625
31
4
0
141,982
3
L
Thanatos
4,224
528
47
6
0
155,153
1
W
Cupid
5,273
659
36
5
0
154,721
1
L
Raijin
5,034
629
36
5
0
136,487
3
W
Nu Wa
5,696
712
35
4
0
159,917
0
W
Cthulhu
5,396
675
35
4
0
165,308
0
W
Hades
5,488
686
55
7
0
141,213
1
L
Ah Muzen Cab
4,553
569
23
3
0
76,983
2
L
Neith
4,239
530
29
4
0
156,429
0
W
Mercury
5,928
741
62
8
0
187,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role