Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
womstalker
Hercules
Level 42
God Stats
4W - 3L
1,455 SR
Queue Stats
51W - 42L
1,380 Elo+
Solo
Discordia
Discordia
xOsamaBinDabbinx
Discordia
Level 64
God Stats
8W - 14L
1,444 SR
Queue Stats
261W - 343L
1,336 Elo+
Solo
Team Averages
Level 57
1,466 SR
1,405 Elo+

VS

Team Averages
Level 61
1,381 SR
1,288 Elo+
Tiamat
Tiamat
Alber114
Tiamat
Level 17
God Stats
1W - 4L
1,159 SR
Queue Stats
9W - 26L
1,084 Elo+
Solo
Hachiman
Hachiman
StrafeReIiant
Hachiman
Level 28
God Stats
2W - 6L
1,315 SR
Queue Stats
88W - 109L
1,361 Elo+
Solo
Cthulhu
Cthulhu
joshce007
Cthulhu
Level 137
God Stats
9W - 5L
1,669 SR
Queue Stats
408W - 459L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
3 / 1 / 9
8,362
697
5,443
7,113
2,274
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
womstalker
Hercules
12
4 / 1 / 8
8,774
731
9,214
9,022
4,602
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
12
7 / 0 / 7
9,281
773
9,831
3,848
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Alber114
Tiamat
8
0 / 6 / 0
6,410
534
379
7,338
3,286
Hachiman
StrafeReIiant
Hachiman
10
0 / 5 / 2
7,511
626
3,641
12,140
3,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
joshce007
Cthulhu
9
1 / 3 / 1
7,823
652
3,074
10,980
6,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
14
Kills
1
2
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
1
9
7.5
L
Tiamat
Alber114
Tiamat
0
6
0
0
L
Hachiman
StrafeReIiant
Hachiman
0
5
2
0.2
L
Cthulhu
joshce007
Cthulhu
1
3
1
0.5
W
Hercules
womstalker
Hercules
4
1
8
8
W
Discordia
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,488
Damage
7,094
19,983
Taken
30,458
8,155
Mitigated
13,728
10,669
Healing
2,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,443
3,006
923
3,228
7,113
2,274
1,384
1,096
6,017
0
26,649
L
Tiamat
Alber114
Tiamat
379
27
0
246
7,338
3,286
0
3,068
3,953
2,791
0
L
Hachiman
StrafeReIiant
Hachiman
3,641
2,347
0
2,177
12,140
3,584
0
2,883
8,829
0
26,308
L
Cthulhu
joshce007
Cthulhu
3,074
217
96
432
10,980
6,858
0
2,790
7,821
12,314
0
W
Hercules
womstalker
Hercules
9,214
2,085
364
3,672
9,022
4,602
645
1,376
7,646
0
32,531
W
Discordia
9,831
209
384
2,098
3,848
1,279
223
1,017
2,831
36,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,417
Gold Earned
21,744
135
Minions Killed
74
0
Camps Cleared
0
655,374
Distance Traveled
492,251
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,362
697
42
4
0
197,896
4
L
Tiamat
6,410
534
10
1
0
137,858
1
L
Hachiman
7,511
626
44
4
0
202,725
3
L
Cthulhu
7,823
652
20
2
0
151,668
0
W
Hercules
8,774
731
55
5
0
244,149
4
W
Discordia
9,281
773
38
3
0
213,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role