Player Matchup

Ares
Ares
 
Ares
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Vicowas
Fenrir
Level 18
God Stats
3W - 2L
1,767 SR
Queue Stats
72W - 22L
1,630 Elo+
Party 2
Ra
Ra
tettyinstation
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 1L
1,505 Elo+
Party 2
Team Averages
Level 46
1,589 SR
1,545 Elo+

VS

Team Averages
Level 70
1,521 SR
1,478 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
NOT_VASCO21
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
artdan105
Tiamat
Level 106
God Stats
1W - 1L
1,564 SR
Queue Stats
187W - 200L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
3 / 3 / 5
8,209
821
3,809
8,228
7,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Vicowas
Fenrir
12
3 / 5 / 5
8,060
806
5,972
9,049
5,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 1 / 5
8,538
854
5,664
4,237
2,001
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
5 / 4 / 4
7,955
796
4,509
10,299
7,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
NOT_VASCO21
Nemesis
3
0 / 2 / 0
5,402
540
202
1,430
337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
artdan105
Tiamat
13
4 / 4 / 5
7,984
798
7,299
9,346
5,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
9
Kills
9
9
Deaths
10
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
3
5
1.83
L
Sylvanus
 
Sylvanus
5
4
4
1.75
L
Nemesis
NOT_VASCO21
Nemesis
0
2
0
0
W
Fenrir
Vicowas
Fenrir
3
5
5
1.1
L
Tiamat
artdan105
Tiamat
4
4
5
1.63
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,445
Damage
12,010
21,514
Taken
21,075
14,382
Mitigated
13,575
4,039
Healing
7,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,809
79
0
884
8,228
7,023
292
3,250
4,978
13,244
0
L
Sylvanus
 
Sylvanus
4,509
940
1,154
3,796
10,299
7,836
0
4,993
5,158
18,781
0
L
Nemesis
NOT_VASCO21
Nemesis
202
73
0
38
1,430
337
9
291
1,114
0
374
W
Fenrir
Vicowas
Fenrir
5,972
2,239
0
1,123
9,049
5,358
2,318
5,602
3,447
0
16,489
L
Tiamat
artdan105
Tiamat
7,299
1,006
441
1,819
9,346
5,402
0
4,269
4,913
28,897
0
W
5,664
531
773
1,259
4,237
2,001
266
3,010
1,227
33,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,807
Gold Earned
21,341
121
Minions Killed
63
0
Camps Cleared
0
530,971
Distance Traveled
362,507
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,209
821
18
2
0
159,853
1
L
Sylvanus
7,955
796
23
2
0
154,919
4
L
Nemesis
5,402
540
0
0
0
23,750
0
W
Fenrir
8,060
806
25
3
0
192,449
3
L
Tiamat
7,984
798
40
4
0
183,838
4
W
Ra
8,538
854
78
8
0
178,669
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role