Player Matchup

Chernobog
Chernobog
Gold IV
Buelat
Chernobog
Gold IV
Level 66
God Stats
1W - 0L
1,159 SR
Queue Stats
145W - 149L
1,334 MMR
Solo
King Arthur
King Arthur
Silver V
KAPTNBALU51
King Arthur
Silver V
Level 35
God Stats
1W - 1L
1,824 SR
Queue Stats
5W - 8L
1,307 MMR
Solo
Terra
Terra
Bronze III
NeverMissClass
Terra
Bronze III
Level 69
God Stats
1W - 1L
1,373 SR
Queue Stats
5W - 5L
1,365 MMR
Party 1
Janus
Janus
Silver I
akaVostfr
Janus
Silver I
Level 129
God Stats
6W - 3L
1,753 SR
Queue Stats
81W - 83L
1,401 MMR
Solo
Pele
Pele
Bronze III
karuzelka
Pele
Bronze III
Level 63
God Stats
2W - 2L
1,475 SR
Queue Stats
5W - 4L
1,470 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 72
1,517 SR
1,376 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,552 SR
1,341 MMR
Fenrir
Fenrir
Gold V
Crusher2581
Fenrir
Gold V
Level 147
God Stats
16W - 8L
1,602 SR
Queue Stats
361W - 368L
1,449 MMR
Solo
Merlin
Merlin
Gold III
KaniXj
Merlin
Gold III
Level 149
God Stats
48W - 42L
1,563 SR
Queue Stats
309W - 315L
1,430 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
Rexda Senpai
Ah Muzen Cab
Gold IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 146L
1,431 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
w33dka1ser
Kumbhakarna
Gold V
Level 129
God Stats
0W - 1L
1,659 SR
Queue Stats
219W - 217L
1,429 MMR
Solo
Bellona
Bellona
Silver IV
yeri_said
Bellona
Silver IV
Level 96
God Stats
68W - 70L
1,438 SR
Queue Stats
109W - 145L
967 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Buelat
Chernobog
20
10 / 2 / 10
20,953
698
24,625
23,297
12,879
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

King Arthur
KAPTNBALU51
King Arthur
20
7 / 3 / 14
16,572
552
18,638
32,061
23,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 3 / 19
15,517
517
10,749
33,474
47,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
akaVostfr
Janus
20
8 / 6 / 12
17,163
572
21,183
22,667
9,318
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
20
10 / 5 / 10
17,563
585
22,084
29,017
13,160
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
SetTsukuyomiAthenaCthulhuChiron

VS

Bans
TiamatCu ChulainnYemojaChaacOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
12 / 9 / 1
14,742
491
19,864
30,998
20,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
KaniXj
Merlin
20
3 / 7 / 3
14,302
477
27,100
14,069
5,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Rexda Senpai
Ah Muzen Cab
19
0 / 5 / 3
13,036
435
10,292
17,529
9,017
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
w33dka1ser
Kumbhakarna
17
1 / 7 / 6
11,991
400
13,893
34,917
31,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
yeri_said
Bellona
18
3 / 12 / 7
12,810
427
17,403
27,856
24,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
39
40
Kills
19
19
Deaths
40
65
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Buelat
Chernobog
10
2
10
7.5
L
Fenrir
12
9
1
1.39
W
King Arthur
KAPTNBALU51
King Arthur
7
3
14
4.67
L
Merlin
KaniXj
Merlin
3
7
3
0.64
W
5
3
19
4.83
L
Ah Muzen Cab
Rexda Senpai
Ah Muzen Cab
0
5
3
0.3
W
Janus
akaVostfr
Janus
8
6
12
2.33
W
Pele
10
5
10
3
L
Kumbhakarna
w33dka1ser
Kumbhakarna
1
7
6
0.57
L
Bellona
yeri_said
Bellona
3
12
7
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,279
Damage
88,552
140,516
Taken
125,369
106,811
Mitigated
91,583
59,900
Healing
23,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Buelat
Chernobog
24,625
19,051
0
13,649
23,297
12,879
7,579
5,146
18,034
0
179,922
L
Fenrir
19,864
3,545
0
5,659
30,998
20,962
0
6,300
24,698
0
100,793
W
King Arthur
KAPTNBALU51
King Arthur
18,638
3,940
0
14,675
32,061
23,481
1,414
8,987
22,819
0
99,839
L
Merlin
KaniXj
Merlin
27,100
429
0
1,508
14,069
5,962
0
6,175
7,894
112,052
0
W
10,749
866
7,448
11,150
33,474
47,973
957
10,760
22,330
35,555
0
L
Ah Muzen Cab
Rexda Senpai
Ah Muzen Cab
10,292
5,380
0
6,249
17,529
9,017
2,793
3,080
14,449
0
99,445
W
Janus
akaVostfr
Janus
21,183
801
744
6,285
22,667
9,318
1,913
10,176
12,084
130,298
0
W
Pele
22,084
5,348
0
5,949
29,017
13,160
3,434
7,154
21,725
0
149,016
L
Kumbhakarna
w33dka1ser
Kumbhakarna
13,893
868
670
5,906
34,917
31,113
0
12,673
22,244
60,240
0
L
Bellona
yeri_said
Bellona
17,403
4,803
0
3,794
27,856
24,529
0
3,704
24,152
0
85,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,768
Gold Earned
66,881
853
Minions Killed
764
0
Camps Cleared
0
2,981,803
Distance Traveled
2,472,754
29
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
20,953
698
278
9
0
563,176
7
L
Fenrir
14,742
491
144
5
0
553,962
1
W
King Arthur
16,572
552
165
6
0
629,440
3
L
Merlin
14,302
477
196
7
0
469,482
16
W
Terra
15,517
517
42
1
0
612,490
11
L
Ah Muzen Cab
13,036
435
180
6
0
494,968
1
W
Janus
17,163
572
200
7
0
575,826
3
W
Pele
17,563
585
168
6
0
600,871
5
L
Kumbhakarna
11,991
400
103
3
0
502,016
9
L
Bellona
12,810
427
141
5
0
452,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role