Player Matchup

Artemis
Artemis
SerenaxD
Artemis
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 134L
1,363 Elo+
Solo
Zeus
Zeus
WindWakerMage
Zeus
Level 26
God Stats
40W - 33L
1,568 SR
Queue Stats
146W - 160L
1,495 Elo+
Solo
Erlang Shen
Erlang Shen
YLBbiubiubiu
Erlang Shen
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,252 Elo+
Solo
Bastet
Bastet
drakeondrake
Bastet
Level 19
God Stats
13W - 10L
1,693 SR
Queue Stats
66W - 68L
1,530 Elo+
Party 1
Bacchus
Bacchus
sneakytrojan
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,315 Elo+
Party 1
Team Averages
Level 17
1,552 SR
1,391 Elo+

VS

Team Averages
Level 27
1,500 SR
1,479 Elo+
Cthulhu
Cthulhu
FlamezZ_OnMee
Cthulhu
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
450W - 491L
1,477 Elo+
Party 2
Hachiman
Hachiman
Flarewind
Hachiman
Level 29
God Stats
2W - 1L
1,541 SR
Queue Stats
228W - 238L
1,563 Elo+
Solo
Osiris
Osiris
Gazamac
Osiris
Level 29
God Stats
20W - 19L
1,591 SR
Queue Stats
1,019W - 1,044L
1,532 Elo+
Solo
Chang'e
Chang'e
Yinniu
Chang'e
Level 17
God Stats
2W - 1L
1,329 SR
Queue Stats
33W - 46L
1,375 Elo+
Solo
Jormungandr
Jormungandr
ZipEmUp
Jormungandr
Level 24
God Stats
91W - 65L
1,539 SR
Queue Stats
351W - 360L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
SerenaxD
Artemis
20
2 / 4 / 10
14,375
898
26,336
18,870
10,356
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
6 / 3 / 9
15,740
984
38,408
11,772
5,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
YLBbiubiubiu
Erlang Shen
20
1 / 9 / 11
14,193
887
16,395
27,157
24,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
20
3 / 4 / 10
14,592
912
34,150
20,707
8,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
sneakytrojan
Bacchus
20
6 / 4 / 12
15,872
992
17,565
25,320
38,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
3 / 8 / 17
14,435
902
15,548
29,144
21,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Flarewind
Hachiman
20
8 / 1 / 12
15,680
980
28,306
23,774
7,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
Gazamac
Osiris
20
4 / 3 / 16
14,715
920
11,873
26,293
33,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
Yinniu
Chang'e
20
1 / 1 / 14
14,488
906
16,178
27,454
9,332
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Jormungandr
ZipEmUp
Jormungandr
20
8 / 5 / 15
16,298
1,019
23,708
31,514
28,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
98
18
Kills
24
24
Deaths
18
52
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
3
8
17
1.44
W
Hachiman
Flarewind
Hachiman
8
1
12
14
W
Osiris
Gazamac
Osiris
4
3
16
4
L
Artemis
SerenaxD
Artemis
2
4
10
1.75
L
6
3
9
3.5
L
Erlang Shen
YLBbiubiubiu
Erlang Shen
1
9
11
0.72
W
Chang'e
Yinniu
Chang'e
1
1
14
8
W
Jormungandr
ZipEmUp
Jormungandr
8
5
15
3.1
L
Bastet
3
4
10
2
L
Bacchus
sneakytrojan
Bacchus
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,854
Damage
95,613
103,826
Taken
138,179
87,547
Mitigated
100,590
6,601
Healing
22,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
15,548
454
509
0
29,144
21,235
0
12,639
16,505
29,823
0
W
Hachiman
Flarewind
Hachiman
28,306
16,193
0
3,950
23,774
7,834
0
7,401
16,373
0
56,451
W
Osiris
Gazamac
Osiris
11,873
3,354
0
1,570
26,293
33,489
0
8,472
17,821
662
26,912
L
Artemis
SerenaxD
Artemis
26,336
7,500
0
826
18,870
10,356
0
9,800
9,044
0
70,962
L
38,408
2,721
1,071
924
11,772
5,472
0
6,386
5,384
71,325
0
L
Erlang Shen
YLBbiubiubiu
Erlang Shen
16,395
9,303
0
2,139
27,157
24,243
0
13,796
13,347
0
36,749
W
Chang'e
Yinniu
Chang'e
16,178
1,434
5,315
9,528
27,454
9,332
0
9,726
17,728
58,573
0
W
Jormungandr
ZipEmUp
Jormungandr
23,708
3,287
330
1,218
31,514
28,700
0
17,735
13,779
55,083
0
L
Bastet
34,150
7,090
637
615
20,707
8,758
0
10,496
9,620
0
54,412
L
Bacchus
sneakytrojan
Bacchus
17,565
1,989
0
389
25,320
38,718
0
15,522
9,754
33,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,772
Gold Earned
75,616
291
Minions Killed
361
13
Camps Cleared
5
1,630,430
Distance Traveled
1,531,526
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,435
902
38
2
0
280,054
0
W
Hachiman
15,680
980
98
6
1
308,704
0
W
Osiris
14,715
920
56
4
0
323,710
0
L
Artemis
14,375
898
101
6
0
262,601
0
L
Zeus
15,740
984
57
4
5
299,716
1
L
Erlang Shen
14,193
887
28
2
5
310,623
3
W
Chang'e
14,488
906
106
7
3
311,536
1
W
Jormungandr
16,298
1,019
63
4
1
307,522
0
L
Bastet
14,592
912
62
4
2
410,461
0
L
Bacchus
15,872
992
43
3
1
347,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role