Player Matchup

Fenrir
Fenrir
Hdixx
Fenrir
Level 28
God Stats
10W - 10L
1,491 SR
Queue Stats
119W - 142L
1,304 Elo+
Party 2
Nu Wa
Nu Wa
Lisеnо4еК
Nu Wa
Level 60
God Stats
28W - 39L
1,395 SR
Queue Stats
474W - 590L
1,355 Elo+
Party 1
Persephone
Persephone
MommyFox
Persephone
Level 29
God Stats
64W - 131L
1,362 SR
Queue Stats
420W - 546L
1,308 Elo+
Party 1
Skadi
Skadi
amixrow
Skadi
Level 46
God Stats
10W - 25L
1,209 SR
Queue Stats
195W - 226L
1,370 Elo+
Party 2
Horus
Horus
синекдоха
Horus
Level 65
God Stats
3W - 9L
1,767 SR
Queue Stats
366W - 478L
1,343 Elo+
Party 1
Team Averages
Level 46
1,445 SR
1,336 Elo+

VS

Team Averages
Level 56
1,519 SR
1,324 Elo+
Osiris
Osiris
KappaDiMOBA
Osiris
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,262 Elo+
Solo
Olorun
Olorun
KlauddiusZ
Olorun
Level 60
God Stats
6W - 6L
1,613 SR
Queue Stats
168W - 266L
1,278 Elo+
Party 3
Jormungandr
Jormungandr
Nikkolas90
Jormungandr
Level 31
God Stats
22W - 30L
1,457 SR
Queue Stats
68W - 131L
1,320 Elo+
Party 3
Gilgamesh
Gilgamesh
Zefir0s
Gilgamesh
Level 88
God Stats
12W - 8L
1,558 SR
Queue Stats
499W - 628L
1,426 Elo+
Party 3
Neith
Neith
xXkamiXx95
Neith
Level 66
God Stats
10W - 14L
1,465 SR
Queue Stats
61W - 108L
1,334 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hdixx
Fenrir
9
0 / 4 / 1
5,105
511
3,378
9,201
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 4 / 0
4,964
496
3,268
4,584
1,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
MommyFox
Persephone
11
1 / 3 / 1
6,084
608
3,830
3,627
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
amixrow
Skadi
9
2 / 1 / 0
5,025
503
4,057
4,422
1,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 6 / 2
4,445
445
1,312
7,966
3,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
3 / 0 / 3
6,302
630
3,210
5,506
3,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
KlauddiusZ
Olorun
10
1 / 2 / 0
5,530
553
1,418
5,573
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Nikkolas90
Jormungandr
9
1 / 0 / 5
5,315
532
4,308
5,497
2,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Zefir0s
Gilgamesh
11
7 / 0 / 3
7,005
701
4,818
7,012
2,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
10
6 / 2 / 0
5,989
599
4,812
5,931
1,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
18
18
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Hdixx
Fenrir
0
4
1
0.13
W
Osiris
3
0
3
4.5
W
Olorun
KlauddiusZ
Olorun
1
2
0
0.5
L
1
4
0
0.25
L
Persephone
MommyFox
Persephone
1
3
1
0.5
W
Jormungandr
Nikkolas90
Jormungandr
1
0
5
3.5
W
Gilgamesh
Zefir0s
Gilgamesh
7
0
3
8.5
L
Skadi
amixrow
Skadi
2
1
0
2
W
Neith
6
2
0
3
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,845
Damage
18,566
29,800
Taken
29,519
9,553
Mitigated
12,196
6,049
Healing
11,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Hdixx
Fenrir
3,378
1,021
0
3,132
9,201
2,807
0
609
8,567
0
27,147
W
Osiris
3,210
1,396
0
99
5,506
3,406
1,490
1,813
3,517
0
27,920
W
Olorun
KlauddiusZ
Olorun
1,418
128
0
2,231
5,573
1,864
0
3,732
1,801
25,878
0
L
3,268
952
0
0
4,584
1,153
893
164
4,420
19,040
0
L
Persephone
MommyFox
Persephone
3,830
65
0
199
3,627
1,006
662
1,059
2,565
33,336
0
W
Jormungandr
Nikkolas90
Jormungandr
4,308
1,118
294
2,476
5,497
2,679
0
179
5,296
20,358
0
W
Gilgamesh
Zefir0s
Gilgamesh
4,818
1,765
0
3,768
7,012
2,613
0
971
5,979
0
39,438
L
Skadi
amixrow
Skadi
4,057
2,294
0
1,500
4,422
1,209
0
1,857
2,440
0
19,086
W
Neith
4,812
2,630
429
2,076
5,931
1,634
356
95
5,828
0
30,407
L
1,312
394
240
978
7,966
3,378
0
1,686
6,080
0
7,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,623
Gold Earned
30,141
181
Minions Killed
278
0
Camps Cleared
0
939,277
Distance Traveled
973,659
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,105
511
54
5
0
192,104
1
W
Osiris
6,302
630
56
6
0
219,277
2
W
Olorun
5,530
553
52
5
0
188,226
0
L
Nu Wa
4,964
496
30
3
0
181,013
1
L
Persephone
6,084
608
65
7
0
173,628
5
W
Jormungandr
5,315
532
38
4
0
185,892
1
W
Gilgamesh
7,005
701
76
8
0
211,139
7
L
Skadi
5,025
503
22
2
0
178,508
2
W
Neith
5,989
599
56
6
0
169,125
0
L
Horus
4,445
445
10
1
0
214,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role