Player Matchup

Sun Wukong
Sun Wukong
DragonOfSpades
Sun Wukong
Level 42
God Stats
16W - 22L
1,585 SR
Queue Stats
161W - 169L
1,497 Elo+
Solo
Sobek
Sobek
Hellshell404
Sobek
Level 65
God Stats
1W - 3L
1,512 SR
Queue Stats
52W - 83L
1,336 Elo+
Party 1
Anhur
Anhur
Runnah404
Anhur
Level 27
God Stats
0W - 5L
1,086 SR
Queue Stats
98W - 126L
1,341 Elo+
Party 1
Agni
Agni
Zach_9972
Agni
Level 107
God Stats
9W - 4L
1,693 SR
Queue Stats
41W - 43L
1,429 Elo+
Solo
Achilles
Achilles
littlejerry510
Achilles
Level 45
God Stats
10W - 6L
1,573 SR
Queue Stats
133W - 142L
1,432 Elo+
Solo
Team Averages
Level 57
1,490 SR
1,407 Elo+

VS

Team Averages
Level 73
1,348 SR
1,467 Elo+
Thanatos
Thanatos
Hondezzy
Thanatos
Level 14
God Stats
10W - 8L
1,478 SR
Queue Stats
25W - 14L
1,658 Elo+
Party 3
Zhong Kui
Zhong Kui
House_of_Goblin
Zhong Kui
Level 105
God Stats
2W - 3L
1,399 SR
Queue Stats
149W - 191L
1,391 Elo+
Party 2
The Morrigan
The Morrigan
King Ash3r
The Morrigan
Level 84
God Stats
1W - 4L
1,067 SR
Queue Stats
124W - 199L
1,358 Elo+
Party 2
Chaac
Chaac
Tyneh
Chaac
Level 40
God Stats
1W - 1L
1,188 SR
Queue Stats
81W - 160L
1,319 Elo+
Party 2
Anhur
Anhur
adriannc_04
Anhur
Level 124
God Stats
3W - 4L
1,607 SR
Queue Stats
295W - 268L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DragonOfSpades
Sun Wukong
15
2 / 5 / 0
9,285
464
7,794
19,177
14,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 4 / 3
8,537
427
8,944
16,202
15,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Runnah404
Anhur
12
1 / 8 / 2
7,960
398
5,460
15,119
3,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
16
3 / 6 / 1
10,245
512
13,235
13,715
5,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
15
6 / 6 / 4
9,824
491
8,768
16,331
10,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hondezzy
Thanatos
19
13 / 1 / 6
12,529
626
15,931
16,393
7,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
House_of_Goblin
Zhong Kui
19
8 / 2 / 9
12,093
605
19,114
15,009
11,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
King Ash3r
The Morrigan
15
5 / 6 / 11
10,553
528
8,887
11,420
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Tyneh
Chaac
14
1 / 2 / 16
9,868
493
6,379
13,219
12,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 3 / 12
10,012
501
9,464
16,103
5,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
83
14
Kills
29
29
Deaths
14
10
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DragonOfSpades
Sun Wukong
2
5
0
0.4
L
2
4
3
0.88
W
Thanatos
Hondezzy
Thanatos
13
1
6
16
W
Zhong Kui
House_of_Goblin
Zhong Kui
8
2
9
6.25
W
The Morrigan
King Ash3r
The Morrigan
5
6
11
1.75
L
Anhur
Runnah404
Anhur
1
8
2
0.25
W
Chaac
Tyneh
Chaac
1
2
16
4.5
L
Agni
3
6
1
0.58
W
2
3
12
2.67
L
Achilles
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,201
Damage
59,775
80,544
Taken
72,144
49,292
Mitigated
40,804
16,550
Healing
44,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DragonOfSpades
Sun Wukong
7,794
1,957
0
3,381
19,177
14,556
0
10,443
8,164
0
56,804
L
8,944
334
0
3,611
16,202
15,828
0
3,608
12,448
25,438
0
W
Thanatos
Hondezzy
Thanatos
15,931
4,609
0
20,194
16,393
7,120
1,463
5,407
10,986
0
96,637
W
Zhong Kui
House_of_Goblin
Zhong Kui
19,114
1,878
0
6,595
15,009
11,497
1,259
3,209
11,800
79,984
0
W
The Morrigan
King Ash3r
The Morrigan
8,887
1,062
1,637
2,474
11,420
4,574
872
6,306
5,114
43,324
1,643
L
Anhur
Runnah404
Anhur
5,460
3,491
0
3,012
15,119
3,431
0
3,237
11,840
0
40,940
W
Chaac
Tyneh
Chaac
6,379
1,095
564
4,886
13,219
12,143
76
4,811
8,408
0
20,030
L
Agni
13,235
558
0
3,146
13,715
5,332
384
4,962
8,601
63,014
0
W
9,464
6,174
0
7,770
16,103
5,470
0
3,531
12,572
0
75,136
L
Achilles
8,768
2,612
0
3,400
16,331
10,145
0
3,567
12,636
0
58,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,851
Gold Earned
55,055
428
Minions Killed
490
0
Camps Cleared
0
1,798,830
Distance Traveled
1,891,163
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,285
464
115
6
0
337,004
6
L
Sobek
8,537
427
39
2
0
451,852
2
W
Thanatos
12,529
626
140
7
0
449,894
3
W
Zhong Kui
12,093
605
147
7
0
343,740
2
W
The Morrigan
10,553
528
76
4
0
373,803
3
L
Anhur
7,960
398
66
3
0
301,986
1
W
Chaac
9,868
493
21
1
0
406,563
1
L
Agni
10,245
512
123
6
0
339,147
1
W
Anhur
10,012
501
106
5
0
317,163
4
L
Achilles
9,824
491
85
4
0
368,841
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role