Player Matchup

Fenrir
Fenrir
GlockyFL
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
RenaatooPr
Ah Puch
Level 15
God Stats
1W - 1L
1,436 SR
Queue Stats
18W - 23L
1,186 Elo+
Party 2
Cerberus
Cerberus
Sethantic
Cerberus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,130 Elo+
Solo
Bellona
Bellona
Usermame12
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Vamana
Vamana
imanolsag1
Vamana
Level 29
God Stats
4W - 4L
1,569 SR
Queue Stats
8W - 18L
1,177 Elo+
Party 2
Team Averages
Level 14
1,501 SR
1,299 Elo+

VS

Team Averages
Level 9
1,597 SR
1,297 Elo+
Tiamat
Tiamat
Miterex
Tiamat
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 11L
1,175 Elo+
Solo
Sun Wukong
Sun Wukong
Mácsai
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cupid
Cupid
SPUDLYDUDZ
Cupid
Level 8
God Stats
7W - 8L
1,737 SR
Queue Stats
30W - 37L
1,203 Elo+
Party 1
Fenrir
Fenrir
dominiichan
Fenrir
Level 24
God Stats
3W - 1L
1,747 SR
Queue Stats
72W - 64L
1,379 Elo+
Solo
Aphrodite
Aphrodite
ipoooedonyou
Aphrodite
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GlockyFL
Fenrir
10
1 / 12 / 0
7,647
332
5,869
18,650
6,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
RenaatooPr
Ah Puch
12
0 / 6 / 1
7,668
333
9,520
14,853
4,777
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Sethantic
Cerberus
13
1 / 10 / 2
8,590
373
8,811
27,333
23,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Usermame12
Bellona
11
4 / 17 / 1
8,311
361
8,834
24,482
17,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
imanolsag1
Vamana
12
1 / 10 / 1
8,185
356
5,747
22,575
19,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Miterex
Tiamat
17
9 / 2 / 17
11,659
507
22,079
11,068
9,063
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Mácsai
Sun Wukong
17
7 / 3 / 6
11,981
521
10,608
15,674
15,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
16
5 / 1 / 17
10,429
453
20,861
13,950
5,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fenrir
20
24 / 1 / 7
13,885
604
23,117
19,305
13,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
ipoooedonyou
Aphrodite
16
8 / 0 / 19
11,837
515
10,420
15,089
10,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
119
7
Kills
53
55
Deaths
7
5
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Fenrir
GlockyFL
Fenrir
1
12
0
0.08
W
Tiamat
Miterex
Tiamat
9
2
17
8.75
W
Sun Wukong
Mácsai
Sun Wukong
7
3
6
3.33
L
Ah Puch
RenaatooPr
Ah Puch
0
6
1
0.08
W
Cupid
5
1
17
13.5
L
Cerberus
Sethantic
Cerberus
1
10
2
0.2
L
Bellona
Usermame12
Bellona
4
17
1
0.26
W
Fenrir
24
1
7
27.5
L
Vamana
imanolsag1
Vamana
1
10
1
0.15
W
Aphrodite
ipoooedonyou
Aphrodite
8
0
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,781
Damage
87,085
107,893
Taken
75,086
71,560
Mitigated
54,226
16,950
Healing
35,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
GlockyFL
Fenrir
5,869
1,497
0
970
18,650
6,180
0
7,359
11,291
0
21,379
W
Tiamat
Miterex
Tiamat
22,079
3,171
0
2,502
11,068
9,063
1,746
2,455
8,613
69,423
0
W
Sun Wukong
Mácsai
Sun Wukong
10,608
2,978
0
472
15,674
15,181
3,649
3,173
12,501
0
73,782
L
Ah Puch
RenaatooPr
Ah Puch
9,520
655
0
1,557
14,853
4,777
0
3,916
10,937
40,093
0
W
Cupid
20,861
13,550
562
3,679
13,950
5,857
1,606
6,199
7,751
0
57,858
L
Cerberus
Sethantic
Cerberus
8,811
777
0
7,499
27,333
23,510
232
9,205
18,128
29,995
0
L
Bellona
Usermame12
Bellona
8,834
4,278
0
778
24,482
17,827
29
7,268
17,214
0
32,710
W
Fenrir
23,117
7,192
0
9,385
19,305
13,730
2,548
2,032
17,273
0
114,692
L
Vamana
imanolsag1
Vamana
5,747
4,157
0
6,146
22,575
19,266
177
4,751
17,824
0
37,880
W
Aphrodite
ipoooedonyou
Aphrodite
10,420
2,985
8,796
10,449
15,089
10,395
1,523
5,072
10,017
42,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,401
Gold Earned
59,791
264
Minions Killed
570
0
Camps Cleared
0
1,844,918
Distance Traveled
2,121,527
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,647
332
35
2
0
334,855
0
W
Tiamat
11,659
507
103
4
0
405,152
3
W
Sun Wukong
11,981
521
130
6
0
411,842
1
L
Ah Puch
7,668
333
53
2
0
371,711
1
W
Cupid
10,429
453
114
5
0
421,659
0
L
Cerberus
8,590
373
55
2
0
356,664
1
L
Bellona
8,311
361
57
2
0
375,829
3
W
Fenrir
13,885
604
162
7
0
464,305
0
L
Vamana
8,185
356
64
3
0
405,859
2
W
Aphrodite
11,837
515
61
3
0
418,569
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role