Player Matchup

Arachne
Arachne
BLACKBEARDFU
Arachne
Level 8
God Stats
8W - 2L
1,728 SR
Queue Stats
17W - 8L
1,598 Elo+
Solo
Athena
Athena
Hexck21
Athena
Level 29
God Stats
57W - 40L
1,602 SR
Queue Stats
138W - 115L
1,618 Elo+
Solo
Artemis
Artemis
HoeHoeHoezie-_-
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,682 Elo+
Solo
Olorun
Olorun
Jamil2949
Olorun
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,639 Elo+
Solo
Achilles
Achilles
WALTG8D
Achilles
Level 17
God Stats
2W - 3L
1,346 SR
Queue Stats
2W - 4L
1,419 Elo+
Solo
Team Averages
Level 13
1,535 SR
1,591 Elo+

VS

Team Averages
Level 19
1,740 SR
1,494 Elo+
Ares
Ares
RageKage38
Ares
Level 7
God Stats
7W - 8L
1,917 SR
Queue Stats
153W - 142L
1,618 Elo+
Solo
Hercules
Hercules
SKYAIKO
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,169 Elo+
Solo
Artemis
Artemis
iLL_SKiLLz123
Artemis
Level 6
God Stats
1W - 2L
1,698 SR
Queue Stats
1W - 4L
1,322 Elo+
Solo
Fenrir
Fenrir
nugzbunny209
Fenrir
Level 28
God Stats
2W - 2L
1,891 SR
Queue Stats
21W - 13L
1,645 Elo+
Solo
Tiamat
Tiamat
xZampa-teste
Tiamat
Level 29
God Stats
19W - 10L
1,693 SR
Queue Stats
86W - 58L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BLACKBEARDFU
Arachne
5
0 / 0 / 0
3,172
634
0
2,229
691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Athena
Hexck21
Athena
5
1 / 0 / 0
3,583
717
873
2,162
793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

4
0 / 0 / 1
3,107
621
363
1,164
211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
Jamil2949
Olorun
6
0 / 0 / 0
3,257
651
958
1,571
380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
WALTG8D
Achilles
5
0 / 0 / 0
2,986
597
1,343
1,462
620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
933
187
0
0
0
Hercules
SKYAIKO
Hercules
6
0 / 0 / 0
3,402
680
315
2,088
720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Boots

Boots

+6%
Movement Speed

Artemis
5
0 / 1 / 0
2,890
578
545
1,566
327
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
6
0 / 0 / 0
3,378
676
935
2,506
695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
5
0 / 0 / 0
3,285
657
620
1,770
570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
BLACKBEARDFU
Arachne
0
0
0
0
W
Athena
Hexck21
Athena
1
0
0
1
W
0
0
1
0.5
W
Olorun
Jamil2949
Olorun
0
0
0
0
L
0
0
0
0
L
Hercules
SKYAIKO
Hercules
0
0
0
0
W
Achilles
WALTG8D
Achilles
0
0
0
0
L
Artemis
0
1
0
0
L
Fenrir
0
0
0
0
L
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,537
Damage
2,415
8,588
Taken
7,930
2,695
Mitigated
2,312
4,162
Healing
3,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BLACKBEARDFU
Arachne
0
0
0
929
2,229
691
0
412
1,785
0
10,105
W
Athena
Hexck21
Athena
873
406
0
879
2,162
793
0
0
2,162
11,786
0
W
363
0
0
669
1,164
211
0
0
1,164
0
5,716
W
Olorun
Jamil2949
Olorun
958
320
55
1,201
1,571
380
0
154
1,395
14,440
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
SKYAIKO
Hercules
315
105
0
1,117
2,088
720
162
0
1,963
0
10,458
W
Achilles
WALTG8D
Achilles
1,343
299
0
429
1,462
620
0
0
1,462
0
5,119
L
Artemis
545
307
0
373
1,566
327
0
794
772
0
4,353
L
Fenrir
935
185
0
1,272
2,506
695
0
319
2,187
0
13,154
L
Tiamat
620
174
0
1,078
1,770
570
0
718
1,052
12,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,105
Gold Earned
13,888
98
Minions Killed
95
0
Camps Cleared
0
408,939
Distance Traveled
368,143
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,172
634
23
5
0
95,464
1
W
Athena
3,583
717
22
4
0
86,836
2
W
Artemis
3,107
621
11
2
0
53,906
1
W
Olorun
3,257
651
31
6
0
80,819
0
L
Ares
933
187
0
0
0
0
0
L
Hercules
3,402
680
18
4
0
86,403
0
W
Achilles
2,986
597
11
2
0
91,914
0
L
Artemis
2,890
578
6
1
0
80,355
1
L
Fenrir
3,378
676
33
7
0
109,327
2
L
Tiamat
3,285
657
38
8
0
92,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role