Player Matchup

Gilgamesh
Gilgamesh
GWESTCOST
Gilgamesh
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
193W - 208L
1,378 Elo+
Solo
Nike
Nike
HandheldCobra71
Nike
Level 44
God Stats
20W - 10L
1,409 SR
Queue Stats
208W - 247L
1,322 Elo+
Solo
Apollo
Apollo
HiChibiBX
Apollo
Level 56
God Stats
1W - 4L
1,192 SR
Queue Stats
6W - 15L
1,188 Elo+
Party 2
Discordia
Discordia
cardealia
Discordia
Level 29
God Stats
4W - 7L
1,337 SR
Queue Stats
59W - 56L
1,354 Elo+
Party 2
Merlin
Merlin
instyledemo
Merlin
Level 42
God Stats
25W - 43L
1,359 SR
Queue Stats
315W - 401L
1,312 Elo+
Solo
Team Averages
Level 43
1,359 SR
1,311 Elo+

VS

Team Averages
Level 64
1,422 SR
1,334 Elo+
Artio
Artio
MonoSym
Artio
Level 39
God Stats
12W - 13L
1,504 SR
Queue Stats
203W - 318L
1,335 Elo+
Party 1
The Morrigan
The Morrigan
clo_udz
The Morrigan
Level 125
God Stats
18W - 28L
1,447 SR
Queue Stats
640W - 823L
1,452 Elo+
Party 1
Artemis
Artemis
morgie-poos
Artemis
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 65L
1,321 Elo+
Party 1
Arachne
Arachne
natsuki7373
Arachne
Level 18
God Stats
7W - 9L
1,369 SR
Queue Stats
22W - 44L
1,301 Elo+
Party 1
Bakasura
Bakasura
trky7599
Bakasura
Level 33
God Stats
12W - 26L
1,292 SR
Queue Stats
108W - 135L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GWESTCOST
Gilgamesh
15
7 / 3 / 4
9,579
532
12,595
11,689
6,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 0 / 3
9,325
518
3,298
8,053
6,214
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
HiChibiBX
Apollo
13
2 / 2 / 4
7,969
443
5,834
8,532
3,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
cardealia
Discordia
14
2 / 4 / 4
8,908
495
5,351
9,103
2,723
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
13
3 / 3 / 3
7,885
438
7,375
6,954
2,047
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
MonoSym
Artio
11
2 / 3 / 2
7,031
391
2,690
13,524
8,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
clo_udz
The Morrigan
15
4 / 3 / 3
9,227
513
9,108
12,011
4,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
morgie-poos
Artemis
13
2 / 4 / 3
7,880
438
8,549
10,807
4,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
natsuki7373
Arachne
12
0 / 2 / 1
7,538
419
1,882
9,391
4,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
trky7599
Bakasura
12
4 / 6 / 1
8,043
447
3,859
11,796
3,796
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
17
Kills
12
12
Deaths
18
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
GWESTCOST
Gilgamesh
7
3
4
3
W
3
0
3
4.5
W
Apollo
HiChibiBX
Apollo
2
2
4
2
L
Artio
MonoSym
Artio
2
3
2
1
W
Discordia
cardealia
Discordia
2
4
4
1
L
The Morrigan
clo_udz
The Morrigan
4
3
3
1.83
W
Merlin
3
3
3
1.5
L
Artemis
morgie-poos
Artemis
2
4
3
0.88
L
Arachne
natsuki7373
Arachne
0
2
1
0.25
L
Bakasura
trky7599
Bakasura
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,453
Damage
26,088
44,331
Taken
57,529
20,368
Mitigated
25,532
11,630
Healing
15,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
GWESTCOST
Gilgamesh
12,595
5,280
474
2,036
11,689
6,383
1,147
2,571
8,712
0
58,059
W
3,298
78
0
490
8,053
6,214
598
1,762
6,169
6,553
48,191
W
Apollo
HiChibiBX
Apollo
5,834
3,419
0
2,629
8,532
3,001
1,236
1,862
6,626
0
43,683
L
Artio
MonoSym
Artio
2,690
294
232
4,257
13,524
8,823
170
3,583
9,543
18,955
0
W
Discordia
cardealia
Discordia
5,351
722
0
3,399
9,103
2,723
508
2,999
5,802
50,252
0
L
The Morrigan
clo_udz
The Morrigan
9,108
1,650
99
4,787
12,011
4,486
596
3,805
8,128
54,453
1,679
W
Merlin
7,375
614
241
2,361
6,954
2,047
570
961
5,993
23,945
0
L
Artemis
morgie-poos
Artemis
8,549
3,654
894
2,333
10,807
4,331
319
2,403
8,076
0
47,085
L
Arachne
natsuki7373
Arachne
1,882
1,398
0
1,230
9,391
4,096
0
1,629
7,762
0
45,161
L
Bakasura
trky7599
Bakasura
3,859
3,167
0
2,118
11,796
3,796
221
990
10,806
0
27,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,666
Gold Earned
39,719
423
Minions Killed
372
0
Camps Cleared
0
1,583,661
Distance Traveled
1,576,391
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,579
532
99
6
0
346,528
3
W
Nike
9,325
518
109
6
0
323,218
2
W
Apollo
7,969
443
74
4
0
329,120
1
L
Artio
7,031
391
33
2
0
333,983
3
W
Discordia
8,908
495
97
5
0
280,980
0
L
The Morrigan
9,227
513
108
6
0
302,009
1
W
Merlin
7,885
438
44
2
0
303,815
3
L
Artemis
7,880
438
68
4
0
272,754
2
L
Arachne
7,538
419
94
5
0
367,437
0
L
Bakasura
8,043
447
69
4
0
300,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role