Player Matchup

Terra
Terra
Kare13
Terra
Level 46
God Stats
1W - 3L
1,724 SR
Queue Stats
61W - 66L
1,351 Elo+
Party 2
Neith
Neith
PPJiaozi
Neith
Level 16
God Stats
2W - 4L
1,302 SR
Queue Stats
29W - 30L
1,334 Elo+
Party 3
Susano
Susano
PrettySiYu甜味少女吖
Susano
Level 118
God Stats
9W - 5L
1,643 SR
Queue Stats
32W - 32L
1,401 Elo+
Party 3
Sun Wukong
Sun Wukong
Vasilevsk91
Sun Wukong
Level 29
God Stats
20W - 13L
1,718 SR
Queue Stats
116W - 124L
1,388 Elo+
Party 2
Merlin
Merlin
leolino7
Merlin
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 51
1,577 SR
1,395 Elo+

VS

Team Averages
Level 40
1,599 SR
1,556 Elo+
Artemis
Artemis
DemonicDuck360
Artemis
Level 48
God Stats
26W - 22L
1,628 SR
Queue Stats
149W - 154L
1,512 Elo+
Solo
Fafnir
Fafnir
Joseetee
Fafnir
Level 49
God Stats
25W - 30L
1,475 SR
Queue Stats
249W - 252L
1,425 Elo+
Party 1
Awilix
Awilix
gomagomagoma
Awilix
Level 26
God Stats
5W - 1L
1,812 SR
Queue Stats
57W - 37L
1,655 Elo+
Party 1
Poseidon
Poseidon
lluismrs
Poseidon
Level 49
God Stats
10W - 5L
1,554 SR
Queue Stats
154W - 113L
1,573 Elo+
Party 1
King Arthur
King Arthur
ÂléjàndRô
King Arthur
Level 26
God Stats
10W - 10L
1,528 SR
Queue Stats
45W - 30L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Kare13
Terra
10
1 / 4 / 2
6,221
444
4,189
10,083
8,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
PPJiaozi
Neith
11
0 / 1 / 0
5,968
426
1,409
3,502
717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
4 / 3 / 0
7,628
545
7,483
10,268
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Vasilevsk91
Sun Wukong
11
0 / 7 / 2
6,137
438
5,042
13,626
6,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
leolino7
Merlin
12
0 / 7 / 4
7,115
508
7,822
8,727
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 0
7,846
560
4,890
5,395
1,685
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Joseetee
Fafnir
12
0 / 0 / 8
7,935
567
1,542
8,939
7,586
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
15
5 / 2 / 9
8,544
610
7,283
10,336
3,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
lluismrs
Poseidon
14
4 / 2 / 7
8,451
604
5,115
8,028
2,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ÂléjàndRô
King Arthur
15
9 / 1 / 7
9,456
675
15,490
14,067
9,116
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
5
Kills
22
22
Deaths
5
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
W
Fafnir
Joseetee
Fafnir
0
0
8
4
L
Terra
Kare13
Terra
1
4
2
0.5
L
Neith
PPJiaozi
Neith
0
1
0
0
L
4
3
0
1.33
L
Sun Wukong
Vasilevsk91
Sun Wukong
0
7
2
0.14
W
Awilix
5
2
9
4.75
L
Merlin
leolino7
Merlin
0
7
4
0.29
W
Poseidon
lluismrs
Poseidon
4
2
7
3.75
W
King Arthur
ÂléjàndRô
King Arthur
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,945
Damage
34,320
46,206
Taken
46,765
22,918
Mitigated
24,888
11,744
Healing
14,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,890
3,060
0
3,413
5,395
1,685
372
730
4,665
0
49,100
W
Fafnir
Joseetee
Fafnir
1,542
404
0
2,184
8,939
7,586
94
2,297
6,642
18,444
0
L
Terra
Kare13
Terra
4,189
825
1,589
2,800
10,083
8,960
0
1,189
8,871
16,392
0
L
Neith
PPJiaozi
Neith
1,409
387
0
1,483
3,502
717
0
166
3,336
0
24,883
L
7,483
1,433
0
3,000
10,268
4,056
0
964
9,242
0
46,511
L
Sun Wukong
Vasilevsk91
Sun Wukong
5,042
836
0
2,300
13,626
6,323
533
416
13,186
0
28,803
W
Awilix
7,283
2,212
0
3,124
10,336
3,838
0
2,399
7,937
0
51,454
L
Merlin
leolino7
Merlin
7,822
183
0
572
8,727
2,862
0
3,567
4,914
53,016
0
W
Poseidon
lluismrs
Poseidon
5,115
877
0
711
8,028
2,663
0
3,894
4,134
55,046
0
W
King Arthur
ÂléjàndRô
King Arthur
15,490
2,880
0
4,967
14,067
9,116
0
2,691
11,376
0
56,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,069
Gold Earned
42,232
309
Minions Killed
448
0
Camps Cleared
0
1,287,999
Distance Traveled
1,385,295
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,846
560
102
7
0
231,471
1
W
Fafnir
7,935
567
29
2
0
264,948
0
L
Terra
6,221
444
28
2
0
276,699
2
L
Neith
5,968
426
54
4
0
239,670
0
L
Susano
7,628
545
85
6
0
279,043
3
L
Sun Wukong
6,137
438
48
3
0
247,779
3
W
Awilix
8,544
610
107
8
0
311,485
1
L
Merlin
7,115
508
94
7
0
244,808
2
W
Poseidon
8,451
604
116
8
0
291,049
4
W
King Arthur
9,456
675
94
7
0
286,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role