Player Matchup

Cthulhu
Cthulhu
Deadj-Ghost
Cthulhu
Level 56
God Stats
41W - 25L
1,620 SR
Queue Stats
153W - 143L
1,435 Elo+
Party 1
Set
Set
TheRedHorizonZ
Set
Level 100
God Stats
17W - 23L
1,421 SR
Queue Stats
141W - 188L
1,397 Elo+
Solo
Poseidon
Poseidon
UN1TY-A1phA
Poseidon
Level 82
God Stats
21W - 14L
1,502 SR
Queue Stats
625W - 644L
1,430 Elo+
Solo
Hou Yi
Hou Yi
colonelgaming0
Hou Yi
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 241L
1,457 Elo+
Party 1
Gilgamesh
Gilgamesh
jonsa08
Gilgamesh
Level 65
God Stats
2W - 2L
1,319 SR
Queue Stats
111W - 125L
1,394 Elo+
Solo
Team Averages
Level 71
1,472 SR
1,423 Elo+

VS

Team Averages
Level 86
1,375 SR
1,426 Elo+
Chernobog
Chernobog
AwesomeSauce9090
Chernobog
Level 86
God Stats
13W - 16L
1,407 SR
Queue Stats
170W - 162L
1,444 Elo+
Party 2
Janus
Janus
Brutus1O
Janus
Level 104
God Stats
0W - 3L
1,214 SR
Queue Stats
147W - 141L
1,397 Elo+
Solo
Serqet
Serqet
FALCON30600
Serqet
Level 84
God Stats
5W - 6L
1,213 SR
Queue Stats
193W - 191L
1,439 Elo+
Solo
Fafnir
Fafnir
RalienGX
Fafnir
Level 101
God Stats
14W - 14L
1,576 SR
Queue Stats
170W - 162L
1,443 Elo+
Party 2
Sun Wukong
Sun Wukong
Venomous_Pyro_
Sun Wukong
Level 54
God Stats
11W - 16L
1,465 SR
Queue Stats
342W - 394L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deadj-Ghost
Cthulhu
16
0 / 2 / 10
9,922
397
12,180
18,717
11,641
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 3 / 5
12,351
494
9,851
17,368
7,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
UN1TY-A1phA
Poseidon
20
5 / 4 / 3
12,974
519
13,645
15,134
5,814
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
3 / 3 / 5
12,413
497
10,442
13,208
5,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
jonsa08
Gilgamesh
19
2 / 6 / 7
12,110
484
14,769
16,651
13,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
18
0 / 3 / 8
10,994
440
12,023
12,609
5,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Brutus1O
Janus
18
3 / 5 / 3
11,465
459
11,387
14,904
6,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
20
8 / 3 / 6
12,851
514
11,795
16,586
7,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
RalienGX
Fafnir
14
4 / 3 / 3
10,553
422
8,572
22,167
22,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Venomous_Pyro_
Sun Wukong
19
3 / 2 / 3
11,669
467
12,323
18,387
15,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
41
16
Kills
18
18
Deaths
16
30
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chernobog
0
3
8
1.33
L
Janus
Brutus1O
Janus
3
5
3
0.9
W
Cthulhu
Deadj-Ghost
Cthulhu
0
2
10
2.5
L
Serqet
8
3
6
3.67
L
Fafnir
RalienGX
Fafnir
4
3
3
1.83
W
6
3
5
2.83
W
Poseidon
UN1TY-A1phA
Poseidon
5
4
3
1.63
L
Sun Wukong
Venomous_Pyro_
Sun Wukong
3
2
3
2.25
W
3
3
5
1.83
W
Gilgamesh
jonsa08
Gilgamesh
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,887
Damage
56,100
81,078
Taken
84,653
44,414
Mitigated
58,496
26,161
Healing
18,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
12,023
5,615
0
4,555
12,609
5,965
0
3,221
9,388
0
96,872
L
Janus
Brutus1O
Janus
11,387
88
0
3,439
14,904
6,385
0
6,576
8,328
86,796
0
W
Cthulhu
Deadj-Ghost
Cthulhu
12,180
257
2,100
2,688
18,717
11,641
230
6,416
12,301
43,685
0
L
Serqet
11,795
1,766
0
375
16,586
7,773
0
3,426
13,160
0
99,345
L
Fafnir
RalienGX
Fafnir
8,572
4,020
0
8,095
22,167
22,782
0
8,513
13,654
18,535
0
W
9,851
3,879
0
7,105
17,368
7,858
0
3,234
13,816
0
74,180
W
Poseidon
UN1TY-A1phA
Poseidon
13,645
1,573
1,112
6,010
15,134
5,814
1,784
6,772
7,756
93,340
0
L
Sun Wukong
Venomous_Pyro_
Sun Wukong
12,323
1,710
0
1,570
18,387
15,591
718
4,089
14,298
0
73,783
W
10,442
4,889
0
6,215
13,208
5,732
2,847
2,121
10,912
0
79,705
W
Gilgamesh
jonsa08
Gilgamesh
14,769
1,820
0
931
16,651
13,369
1,514
1,416
14,379
0
73,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,770
Gold Earned
57,532
602
Minions Killed
617
0
Camps Cleared
0
2,371,261
Distance Traveled
2,358,926
31
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,994
440
166
7
0
435,906
4
L
Janus
11,465
459
148
6
0
446,589
4
W
Cthulhu
9,922
397
58
2
0
511,812
11
L
Serqet
12,851
514
140
6
0
541,875
9
L
Fafnir
10,553
422
18
1
0
459,544
6
W
Set
12,351
494
116
5
0
519,245
8
W
Poseidon
12,974
519
149
6
0
460,427
4
L
Sun Wukong
11,669
467
145
6
0
475,012
5
W
Hou Yi
12,413
497
143
6
0
421,978
6
W
Gilgamesh
12,110
484
136
5
0
457,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role