Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
King Wanye
Chang'e
Level 92
God Stats
20W - 14L
1,689 SR
Queue Stats
629W - 533L
1,661 Elo+
Party 1
Ares
Ares
LogansGay
Ares
Level 105
God Stats
6W - 1L
1,842 SR
Queue Stats
233W - 195L
1,718 Elo+
Party 1
Loki
Loki
Vomitspiit
Loki
Level 98
God Stats
2W - 1L
1,581 SR
Queue Stats
156W - 110L
1,609 Elo+
Party 1
Ullr
Ullr
xxObito
Ullr
Level 29
God Stats
4W - 0L
1,757 SR
Queue Stats
83W - 33L
1,700 Elo+
Party 1
Team Averages
Level 96
1,674 SR
1,638 Elo+

VS

Team Averages
Level 103
1,584 SR
1,494 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
JMoeee
Ra
Level 71
God Stats
0W - 1L
1,633 SR
Queue Stats
2W - 6L
1,334 Elo+
Party 2
Gilgamesh
Gilgamesh
JbigdaddyP2408
Gilgamesh
Level 149
God Stats
2W - 3L
1,668 SR
Queue Stats
71W - 68L
1,584 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PRIIDEv
Cu Chulainn
Level 39
God Stats
16W - 13L
1,568 SR
Queue Stats
310W - 339L
1,528 Elo+
Solo
Danzaburou
Danzaburou
XxLipexBRx
Danzaburou
Level 107
God Stats
10W - 16L
1,550 SR
Queue Stats
1,011W - 1,028L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
1 / 1 / 0
3,751
750
2,092
3,174
1,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
King Wanye
Chang'e
7
1 / 0 / 1
3,877
775
724
1,743
391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
5
0 / 0 / 3
3,684
737
1,306
2,594
937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

6
2 / 0 / 1
3,517
703
1,115
2,127
434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
xxObito
Ullr
5
3 / 0 / 0
3,689
738
1,930
935
207
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
4
0 / 2 / 0
2,931
586
892
2,643
643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ra
5
0 / 2 / 0
3,022
604
461
2,223
555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
JbigdaddyP2408
Gilgamesh
6
1 / 2 / 0
3,628
726
1,255
4,123
1,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
PRIIDEv
Cu Chulainn
1
0 / 0 / 0
927
185
0
0
0
Danzaburou
XxLipexBRx
Danzaburou
5
0 / 1 / 0
2,914
583
879
2,659
464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
7
Kills
1
1
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
1
0
1
L
Baron Samedi
 
Baron Samedi
0
2
0
0
L
Ra
0
2
0
0
L
Gilgamesh
JbigdaddyP2408
Gilgamesh
1
2
0
0.5
W
Chang'e
King Wanye
Chang'e
1
0
1
1.5
W
Ares
0
0
3
1.5
L
Cu Chulainn
PRIIDEv
Cu Chulainn
0
0
0
0
W
2
0
1
2.5
L
Danzaburou
XxLipexBRx
Danzaburou
0
1
0
0
W
Ullr
xxObito
Ullr
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,167
Damage
3,487
10,573
Taken
11,648
3,608
Mitigated
2,919
4,275
Healing
3,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,092
791
0
578
3,174
1,639
0
0
3,174
0
16,045
L
Baron Samedi
 
Baron Samedi
892
310
79
670
2,643
643
0
692
1,951
4,990
0
L
Ra
461
70
0
614
2,223
555
0
620
1,499
8,680
0
L
Gilgamesh
JbigdaddyP2408
Gilgamesh
1,255
400
0
1,202
4,123
1,257
0
0
4,123
0
12,348
W
Chang'e
King Wanye
Chang'e
724
0
92
1,207
1,743
391
0
348
1,333
15,546
0
W
Ares
1,306
65
0
1,314
2,594
937
0
449
2,145
6,952
0
L
Cu Chulainn
PRIIDEv
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
1,115
262
0
874
2,127
434
0
48
2,047
0
7,652
L
Danzaburou
XxLipexBRx
Danzaburou
879
110
0
1,016
2,659
464
0
614
2,045
0
8,846
W
Ullr
xxObito
Ullr
1,930
478
0
210
935
207
0
414
521
0
11,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,518
Gold Earned
13,422
132
Minions Killed
79
0
Camps Cleared
0
494,633
Distance Traveled
340,283
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
3,751
750
30
6
0
80,368
0
L
Baron Samedi
2,931
586
6
1
0
78,427
0
L
Ra
3,022
604
21
4
0
90,548
2
L
Gilgamesh
3,628
726
40
8
0
88,923
0
W
Chang'e
3,877
775
39
8
0
104,603
1
W
Ares
3,684
737
13
3
0
98,439
0
L
Cu Chulainn
927
185
0
0
0
0
0
W
Loki
3,517
703
22
4
0
121,198
0
L
Danzaburou
2,914
583
12
2
0
82,385
1
W
Ullr
3,689
738
28
6
0
90,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role