Player Matchup

Athena
Athena
 
Athena
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
MARN786
Da Ji
Level 24
God Stats
42W - 29L
1,651 SR
Queue Stats
75W - 84L
1,367 Elo+
Party 1
Tiamat
Tiamat
V1 Nomad
Tiamat
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
sorrow_darkix
Bellona
Level 9
God Stats
0W - 8L
1,143 SR
Queue Stats
1W - 11L
1,118 Elo+
Party 2
Gilgamesh
Gilgamesh
sorrow_yonax
Gilgamesh
Level 12
God Stats
0W - 11L
974 SR
Queue Stats
1W - 12L
1,124 Elo+
Party 2
Team Averages
Level 15
1,354 SR
1,322 Elo+

VS

Team Averages
Level 19
1,593 SR
1,326 Elo+
Kukulkan
Kukulkan
Abdel khaniz
Kukulkan
Level 29
God Stats
8W - 6L
1,483 SR
Queue Stats
52W - 53L
1,365 Elo+
Solo
Chernobog
Chernobog
G4B_Roses
Chernobog
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hades
Hades
LONEWOLF B1ADE
Hades
Level 15
God Stats
1W - 2L
1,718 SR
Queue Stats
1W - 5L
1,010 Elo+
Solo
Achilles
Achilles
Tissue box5216
Achilles
Level 18
God Stats
2W - 0L
1,763 SR
Queue Stats
33W - 31L
1,489 Elo+
Solo
Arachne
Arachne
zack1604za
Arachne
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
78W - 118L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
20
9 / 6 / 6
14,535
469
14,479
29,850
25,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
MARN786
Da Ji
20
2 / 8 / 6
13,527
436
10,099
31,329
14,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
V1 Nomad
Tiamat
1
0 / 1 / 0
7,545
243
0
481
105
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
20
12 / 11 / 12
14,830
478
19,582
29,295
30,508
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
sorrow_yonax
Gilgamesh
20
12 / 6 / 11
15,002
484
22,621
24,712
22,193
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Abdel khaniz
Kukulkan
20
9 / 5 / 2
18,154
586
20,237
15,472
7,605
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
G4B_Roses
Chernobog
16
4 / 11 / 6
12,929
417
9,295
17,177
6,290
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

20
6 / 11 / 5
15,455
499
17,525
26,770
20,267
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
20
7 / 2 / 5
16,891
545
24,420
24,286
40,184
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
zack1604za
Arachne
20
4 / 10 / 2
14,877
480
12,393
28,898
13,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
50
35
Kills
30
32
Deaths
39
35
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
9
6
6
2
W
Kukulkan
Abdel khaniz
Kukulkan
9
5
2
2
W
Chernobog
G4B_Roses
Chernobog
4
11
6
0.64
W
6
11
5
0.77
L
Da Ji
MARN786
Da Ji
2
8
6
0.63
W
Achilles
7
2
5
4.75
L
Tiamat
V1 Nomad
Tiamat
0
1
0
0
L
Bellona
12
11
12
1.64
L
Gilgamesh
sorrow_yonax
Gilgamesh
12
6
11
2.92
W
Arachne
zack1604za
Arachne
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,781
Damage
83,870
115,667
Taken
112,603
92,284
Mitigated
88,039
12,014
Healing
18,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
14,479
2,580
642
3,826
29,850
25,008
85
11,331
17,729
69,418
0
W
Kukulkan
Abdel khaniz
Kukulkan
20,237
961
594
2,069
15,472
7,605
3,786
3,840
11,632
113,084
0
W
Chernobog
G4B_Roses
Chernobog
9,295
5,379
0
0
17,177
6,290
1,378
2,333
14,844
0
52,898
W
17,525
842
0
4,265
26,770
20,267
4,144
3,917
22,853
79,243
0
L
Da Ji
MARN786
Da Ji
10,099
2,334
0
6,088
31,329
14,470
0
5,430
25,480
0
99,514
W
Achilles
24,420
9,105
0
2,476
24,286
40,184
3,264
5,034
19,252
0
125,343
L
Tiamat
V1 Nomad
Tiamat
0
0
0
0
481
105
22
0
481
0
0
L
Bellona
19,582
8,187
0
602
29,295
30,508
2,261
10,803
17,732
9,714
49,123
L
Gilgamesh
sorrow_yonax
Gilgamesh
22,621
6,229
0
856
24,712
22,193
661
10,198
14,117
0
71,153
W
Arachne
zack1604za
Arachne
12,393
8,566
0
8,875
28,898
13,693
216
2,547
26,351
0
114,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,439
Gold Earned
78,306
432
Minions Killed
707
0
Camps Cleared
0
2,262,849
Distance Traveled
2,478,925
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
14,535
469
126
4
0
609,774
0
W
Kukulkan
18,154
586
225
7
0
503,448
1
W
Chernobog
12,929
417
52
2
0
451,589
1
W
Hades
15,455
499
115
4
0
410,251
0
L
Da Ji
13,527
436
136
4
0
451,923
0
W
Achilles
16,891
545
179
6
0
550,322
5
L
Tiamat
7,545
243
0
0
0
15,992
0
L
Bellona
14,830
478
69
2
0
584,498
1
L
Gilgamesh
15,002
484
101
3
0
600,662
1
W
Arachne
14,877
480
136
4
0
563,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role