Player Matchup

King Arthur
King Arthur
BamGalaxyz
King Arthur
Level 86
God Stats
18W - 26L
1,481 SR
Queue Stats
126W - 106L
1,577 Elo+
Solo
Danzaburou
Danzaburou
Koreta
Danzaburou
Level 89
God Stats
19W - 27L
1,555 SR
Queue Stats
146W - 132L
1,563 Elo+
Party 2
Nox
Nox
VillainRequiem
Nox
Level 68
God Stats
39W - 19L
1,621 SR
Queue Stats
146W - 135L
1,562 Elo+
Party 2
Thor
Thor
wtang5109
Thor
Level 49
God Stats
7W - 8L
1,499 SR
Queue Stats
27W - 27L
1,451 Elo+
Solo
Yemoja
Yemoja
yourmomjokes
Yemoja
Level 129
God Stats
5W - 5L
1,073 SR
Queue Stats
307W - 305L
1,638 Elo+
Solo
Team Averages
Level 84
1,446 SR
1,558 Elo+

VS

Team Averages
Level 116
1,553 SR
1,562 Elo+
Khepri
Khepri
Dotari
Khepri
Level 126
God Stats
7W - 5L
1,651 SR
Queue Stats
176W - 165L
1,561 Elo+
Party 1
Danzaburou
Danzaburou
SetoK
Danzaburou
Level 157
God Stats
8W - 10L
1,731 SR
Queue Stats
338W - 308L
1,559 Elo+
Party 1
Nemesis
Nemesis
TheMadHatta
Nemesis
Level 144
God Stats
4W - 13L
1,178 SR
Queue Stats
275W - 245L
1,574 Elo+
Party 1
Achilles
Achilles
Whodan
Achilles
Level 65
God Stats
26W - 18L
1,560 SR
Queue Stats
311W - 322L
1,499 Elo+
Solo
Zeus
Zeus
yaboysmithers
Zeus
Level 86
God Stats
71W - 45L
1,642 SR
Queue Stats
760W - 739L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BamGalaxyz
King Arthur
17
4 / 0 / 7
11,011
918
11,000
15,848
14,125
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Koreta
Danzaburou
17
2 / 0 / 11
11,385
949
15,582
10,390
4,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 0 / 11
11,119
927
10,600
8,256
4,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
17
5 / 4 / 3
11,290
941
8,698
14,529
6,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Yemoja
17
1 / 2 / 8
11,802
984
6,224
14,647
13,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

231

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dotari
Khepri
16
0 / 2 / 5
9,943
829
5,555
14,148
12,235
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
SetoK
Danzaburou
17
1 / 2 / 4
10,878
907
12,064
10,297
4,604
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
TheMadHatta
Nemesis
16
0 / 2 / 4
9,771
814
8,918
12,397
5,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Whodan
Achilles
15
1 / 5 / 2
9,961
830
6,935
12,898
8,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
4 / 3 / 2
11,530
961
27,299
5,519
2,235
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
14
Kills
6
6
Deaths
14
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BamGalaxyz
King Arthur
4
0
7
7.5
L
Khepri
Dotari
Khepri
0
2
5
1.25
W
Danzaburou
Koreta
Danzaburou
2
0
11
7.5
L
Danzaburou
SetoK
Danzaburou
1
2
4
1.5
L
Nemesis
TheMadHatta
Nemesis
0
2
4
1
W
2
0
11
7.5
L
Achilles
Whodan
Achilles
1
5
2
0.4
W
Thor
5
4
3
1.63
L
4
3
2
1.67
W
Yemoja
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,104
Damage
60,771
63,670
Taken
55,259
42,203
Mitigated
33,435
18,689
Healing
6,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BamGalaxyz
King Arthur
11,000
1,303
0
1,212
15,848
14,125
0
6,689
9,159
0
33,768
L
Khepri
Dotari
Khepri
5,555
592
853
404
14,148
12,235
0
4,639
9,509
14,145
0
W
Danzaburou
Koreta
Danzaburou
15,582
8,977
874
2,590
10,390
4,471
0
5,368
5,022
0
35,094
L
Danzaburou
SetoK
Danzaburou
12,064
4,712
0
3,274
10,297
4,604
0
1,509
8,788
0
50,124
L
Nemesis
TheMadHatta
Nemesis
8,918
2,952
0
1,226
12,397
5,440
0
4,501
7,896
0
15,117
W
10,600
583
0
0
8,256
4,151
0
3,551
4,705
26,592
0
L
Achilles
Whodan
Achilles
6,935
1,846
0
196
12,898
8,921
0
4,154
8,744
0
14,327
W
Thor
8,698
1,850
0
0
14,529
6,210
0
8,842
5,687
0
30,013
L
27,299
739
126
271
5,519
2,235
0
2,021
3,498
59,469
0
W
Yemoja
6,224
1,652
10,245
3,768
14,647
13,246
0
8,404
6,243
17,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,607
Gold Earned
52,083
224
Minions Killed
221
9
Camps Cleared
7
1,166,498
Distance Traveled
1,151,761
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,011
918
48
4
2
259,504
0
L
Khepri
9,943
829
21
2
1
260,412
0
W
Danzaburou
11,385
949
61
5
2
231,011
0
L
Danzaburou
10,878
907
86
7
4
204,260
0
L
Nemesis
9,771
814
21
2
1
258,972
0
W
Nox
11,119
927
52
4
4
243,041
2
L
Achilles
9,961
830
16
1
1
171,502
0
W
Thor
11,290
941
42
4
1
214,893
0
L
Zeus
11,530
961
77
6
0
256,615
0
W
Yemoja
11,802
984
21
2
0
218,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role