Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
I DAB NATION I
Aphrodite
Level 93
God Stats
16W - 6L
1,738 SR
Queue Stats
77W - 63L
1,503 Elo+
Solo
Chaac
Chaac
Quickmepg115
Chaac
Level 93
God Stats
46W - 34L
1,618 SR
Queue Stats
695W - 645L
1,419 Elo+
Solo
Danzaburou
Danzaburou
SGL 3312
Danzaburou
Level 160
God Stats
17W - 11L
1,652 SR
Queue Stats
765W - 745L
1,431 Elo+
Solo
Neith
Neith
That_Guy_Thony_
Neith
Level 112
God Stats
15W - 9L
1,422 SR
Queue Stats
350W - 325L
1,442 Elo+
Solo
Team Averages
Level 105
1,586 SR
1,459 Elo+

VS

Team Averages
Level 71
1,535 SR
1,422 Elo+
Sobek
Sobek
BuffGirlGiveLife
Sobek
Level 66
God Stats
2W - 1L
1,756 SR
Queue Stats
221W - 206L
1,471 Elo+
Solo
Odin
Odin
ChefBoyyAreDee
Odin
Level 69
God Stats
48W - 47L
1,569 SR
Queue Stats
584W - 618L
1,381 Elo+
Solo
Anubis
Anubis
Prometheus969723
Anubis
Level 85
God Stats
1W - 4L
1,325 SR
Queue Stats
13W - 14L
1,428 Elo+
Solo
Apollo
Apollo
True Justice 57
Apollo
Level 85
God Stats
8W - 1L
1,500 SR
Queue Stats
111W - 97L
1,436 Elo+
Solo
Cu Chulainn
Cu Chulainn
eli-dad0n
Cu Chulainn
Level 52
God Stats
82W - 76L
1,527 SR
Queue Stats
304W - 326L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
2 / 1 / 2
5,934
539
1,947
6,257
1,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
I DAB NATION I
Aphrodite
9
1 / 2 / 4
5,693
518
2,722
6,594
2,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
5 / 0 / 2
7,033
639
5,175
5,803
4,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SGL 3312
Danzaburou
11
5 / 1 / 2
6,608
601
9,673
7,887
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 1 / 1
6,579
598
6,219
6,574
1,584
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 0
5,716
520
3,838
8,663
4,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 0
5,093
463
1,402
6,996
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 3 / 0
6,076
552
5,550
8,729
4,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 4 / 3
4,913
447
2,532
7,332
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
eli-dad0n
Cu Chulainn
9
0 / 4 / 0
5,199
473
2,500
5,946
2,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
16
Kills
5
5
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
1
2
3
L
3
2
0
1.5
L
0
3
0
0
W
Aphrodite
I DAB NATION I
Aphrodite
1
2
4
1.5
L
2
3
0
0.67
W
5
0
2
6
W
Danzaburou
SGL 3312
Danzaburou
5
1
2
6
W
3
1
1
3.5
L
0
4
3
0.38
L
Cu Chulainn
eli-dad0n
Cu Chulainn
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,736
Damage
15,822
33,115
Taken
37,666
13,157
Mitigated
14,129
15,067
Healing
12,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
1,947
591
0
500
6,257
1,834
0
1,266
4,991
0
32,670
L
3,838
233
0
2,920
8,663
4,499
0
1,466
7,197
14,022
0
L
1,402
358
0
2,387
6,996
1,967
0
158
6,763
0
25,578
W
Aphrodite
I DAB NATION I
Aphrodite
2,722
205
1,991
3,791
6,594
2,509
320
1,998
4,596
15,945
0
L
5,550
163
0
4,427
8,729
4,218
0
0
8,704
36,078
0
W
5,175
1,608
0
3,646
5,803
4,876
264
0
5,803
0
41,063
W
Danzaburou
SGL 3312
Danzaburou
9,673
5,069
0
3,571
7,887
2,354
0
1,552
6,335
0
35,267
W
6,219
1,953
0
1,568
6,574
1,584
20
4,572
2,002
0
38,550
L
2,532
1,050
0
1,979
7,332
1,435
0
1,098
6,234
0
21,241
L
Cu Chulainn
eli-dad0n
Cu Chulainn
2,500
1,419
0
293
5,946
2,010
356
0
5,771
0
22,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,847
Gold Earned
26,997
319
Minions Killed
249
0
Camps Cleared
0
1,034,972
Distance Traveled
986,802
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,934
539
74
7
0
220,962
4
L
Sobek
5,716
520
21
2
0
226,998
2
L
Odin
5,093
463
61
6
0
209,573
5
W
Aphrodite
5,693
518
25
2
0
213,178
1
L
Anubis
6,076
552
68
6
0
170,349
2
W
Chaac
7,033
639
81
7
0
223,255
0
W
Danzaburou
6,608
601
58
5
0
191,362
1
W
Neith
6,579
598
81
7
0
186,215
0
L
Apollo
4,913
447
47
4
0
189,575
2
L
Cu Chulainn
5,199
473
52
5
0
190,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role