Player Matchup

Neith
Neith
Ethanbbq
Neith
Level 27
God Stats
49W - 54L
1,451 SR
Queue Stats
311W - 337L
1,358 Elo+
Solo
King Arthur
King Arthur
GHOST_N_CHIPS
King Arthur
Level 11
God Stats
6W - 4L
1,504 SR
Queue Stats
41W - 37L
1,324 Elo+
Solo
Janus
Janus
HailOG
Janus
Level 23
God Stats
85W - 59L
1,534 SR
Queue Stats
150W - 110L
1,403 Elo+
Solo
Jormungandr
Jormungandr
Saberware
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,277 Elo+
Solo
Fenrir
Fenrir
TartarS4uc3
Fenrir
Level 6
God Stats
9W - 9L
1,712 SR
Queue Stats
18W - 20L
1,485 Elo+
Solo
Team Averages
Level 15
1,540 SR
1,369 Elo+

VS

Team Averages
Level 27
1,423 SR
1,292 Elo+
Neith
Neith
Dmuney14
Neith
Level 16
God Stats
59W - 46L
1,361 SR
Queue Stats
61W - 59L
1,255 Elo+
Solo
Cthulhu
Cthulhu
OneBrofessor965
Cthulhu
Level 20
God Stats
1W - 1L
1,450 SR
Queue Stats
1W - 2L
1,148 Elo+
Party 1
Sun Wukong
Sun Wukong
SirDemonLord614
Sun Wukong
Level 14
God Stats
1W - 1L
1,287 SR
Queue Stats
8W - 9L
1,345 Elo+
Party 1
Hera
Hera
Théo09
Hera
Level 23
God Stats
3W - 5L
1,500 SR
Queue Stats
372W - 406L
1,373 Elo+
Solo
Gilgamesh
Gilgamesh
YODIRT5049
Gilgamesh
Level 60
God Stats
2W - 1L
1,515 SR
Queue Stats
8W - 10L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ethanbbq
Neith
20
6 / 6 / 11
14,179
1,013
22,259
23,115
10,928
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
GHOST_N_CHIPS
King Arthur
19
3 / 3 / 6
12,947
925
11,410
23,102
22,970
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
HailOG
Janus
20
6 / 6 / 13
14,895
1,064
46,439
15,407
6,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Saberware
Jormungandr
20
1 / 11 / 16
12,967
926
17,029
25,872
32,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
19
5 / 14 / 9
13,357
954
21,347
29,026
17,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dmuney14
Neith
20
8 / 4 / 18
13,999
1,000
33,266
17,238
6,377
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
8 / 6 / 20
15,119
1,080
20,857
34,292
29,904
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
SirDemonLord614
Sun Wukong
20
3 / 2 / 19
13,329
952
14,227
26,527
21,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
Théo09
Hera
20
5 / 2 / 20
13,732
981
17,337
20,730
7,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
YODIRT5049
Gilgamesh
20
16 / 8 / 12
15,638
1,117
24,045
26,110
11,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
129
21
Kills
40
40
Deaths
22
55
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Neith
Dmuney14
Neith
8
4
18
4.25
L
Neith
Ethanbbq
Neith
6
6
11
1.92
L
King Arthur
GHOST_N_CHIPS
King Arthur
3
3
6
2
L
Janus
HailOG
Janus
6
6
13
2.08
W
8
6
20
3
L
Jormungandr
Saberware
Jormungandr
1
11
16
0.82
W
Sun Wukong
SirDemonLord614
Sun Wukong
3
2
19
6.25
L
Fenrir
5
14
9
0.68
W
Hera
Théo09
Hera
5
2
20
7.5
W
Gilgamesh
YODIRT5049
Gilgamesh
16
8
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,484
Damage
109,732
116,522
Taken
124,897
89,944
Mitigated
77,054
11,488
Healing
24,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Dmuney14
Neith
33,266
17,603
0
2,277
17,238
6,377
0
8,059
9,179
0
60,188
L
Neith
Ethanbbq
Neith
22,259
11,577
0
5,928
23,115
10,928
0
6,097
17,018
0
56,133
L
King Arthur
GHOST_N_CHIPS
King Arthur
11,410
1,532
0
4,423
23,102
22,970
0
8,917
14,185
0
35,862
L
Janus
HailOG
Janus
46,439
2,100
0
0
15,407
6,337
0
6,087
9,320
81,854
0
W
20,857
1,294
4,874
4,887
34,292
29,904
0
17,838
16,454
55,837
0
L
Jormungandr
Saberware
Jormungandr
17,029
2,081
0
0
25,872
32,487
0
7,701
18,171
35,940
0
W
Sun Wukong
SirDemonLord614
Sun Wukong
14,227
3,838
1,386
2,017
26,527
21,955
0
13,644
12,883
309
27,979
L
Fenrir
21,347
7,707
0
1,137
29,026
17,222
0
9,701
19,325
0
26,637
W
Hera
Théo09
Hera
17,337
6,321
514
1,480
20,730
7,063
0
13,629
7,101
33,048
0
W
Gilgamesh
YODIRT5049
Gilgamesh
24,045
8,541
1,624
5,501
26,110
11,755
0
10,298
15,812
0
38,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,345
Gold Earned
71,817
243
Minions Killed
259
5
Camps Cleared
6
1,138,963
Distance Traveled
1,253,230
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,999
1,000
63
5
1
204,947
0
L
Neith
14,179
1,013
57
4
0
207,857
0
L
King Arthur
12,947
925
55
4
1
230,905
0
L
Janus
14,895
1,064
83
6
3
260,235
0
W
Cthulhu
15,119
1,080
101
7
1
270,330
0
L
Jormungandr
12,967
926
35
3
1
223,080
0
W
Sun Wukong
13,329
952
28
2
0
260,624
0
L
Fenrir
13,357
954
13
1
0
216,886
0
W
Hera
13,732
981
48
3
0
269,320
0
W
Gilgamesh
15,638
1,117
19
1
4
248,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role