Player Matchup

Hachiman
Hachiman
IcyShadow8686
Hachiman
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
214W - 229L
1,469 Elo+
Party 1
Khepri
Khepri
Papa Oof9714
Khepri
Level 82
God Stats
23W - 20L
1,509 SR
Queue Stats
147W - 182L
1,393 Elo+
Solo
Discordia
Discordia
Shadowbread1161
Discordia
Level 68
God Stats
11W - 3L
1,904 SR
Queue Stats
115W - 85L
1,536 Elo+
Party 1
Gilgamesh
Gilgamesh
WarriorJet22
Gilgamesh
Level 66
God Stats
25W - 21L
1,544 SR
Queue Stats
145W - 143L
1,474 Elo+
Party 1
The Morrigan
The Morrigan
soldiergst49
The Morrigan
Level 53
God Stats
33W - 31L
1,363 SR
Queue Stats
97W - 119L
1,292 Elo+
Solo
Team Averages
Level 78
1,564 SR
1,433 Elo+

VS

Team Averages
Level 71
1,440 SR
1,412 Elo+
Olorun
Olorun
BustaCrimez
Olorun
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 64L
1,497 Elo+
Solo
Fenrir
Fenrir
GearsPR2244
Fenrir
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 119L
1,391 Elo+
Solo
Bellona
Bellona
OUROBOROUS756
Bellona
Level 48
God Stats
37W - 28L
1,538 SR
Queue Stats
441W - 512L
1,278 Elo+
Solo
Cernunnos
Cernunnos
WeeMadSpike
Cernunnos
Level 47
God Stats
3W - 6L
1,408 SR
Queue Stats
31W - 41L
1,336 Elo+
Solo
Arachne
Arachne
fardeenie
Arachne
Level 101
God Stats
0W - 2L
1,251 SR
Queue Stats
198W - 213L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IcyShadow8686
Hachiman
17
3 / 5 / 7
10,480
499
9,619
16,060
5,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
15
3 / 5 / 9
10,635
506
4,657
14,840
19,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Shadowbread1161
Discordia
18
6 / 7 / 10
11,755
560
13,597
12,301
4,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
WarriorJet22
Gilgamesh
20
12 / 3 / 9
13,354
636
17,924
17,984
7,992
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
soldiergst49
The Morrigan
19
9 / 7 / 8
12,032
573
13,671
10,837
5,606
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
3 / 8 / 4
11,159
531
5,566
17,494
6,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
16
6 / 8 / 6
9,860
470
13,048
16,510
10,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
17
3 / 8 / 5
11,299
538
7,320
16,186
10,163
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
WeeMadSpike
Cernunnos
16
3 / 4 / 10
10,747
512
10,619
13,759
5,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
fardeenie
Arachne
19
12 / 6 / 2
12,659
603
14,959
17,878
10,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
54
33
Kills
27
27
Deaths
34
43
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Olorun
3
8
4
0.63
L
Fenrir
6
8
6
1.13
W
Hachiman
IcyShadow8686
Hachiman
3
5
7
1.3
L
Bellona
3
8
5
0.69
W
Khepri
3
5
9
1.5
W
Discordia
Shadowbread1161
Discordia
6
7
10
1.57
W
Gilgamesh
WarriorJet22
Gilgamesh
12
3
9
5.5
L
Cernunnos
WeeMadSpike
Cernunnos
3
4
10
2
L
Arachne
fardeenie
Arachne
12
6
2
2.17
W
The Morrigan
soldiergst49
The Morrigan
9
7
8
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,468
Damage
51,512
72,022
Taken
81,827
42,690
Mitigated
42,764
14,764
Healing
20,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
5,566
2,588
266
4,241
17,494
6,525
2,086
9,262
7,686
57,808
0
L
Fenrir
13,048
3,493
474
2,617
16,510
10,253
0
3,389
13,052
0
40,339
W
Hachiman
IcyShadow8686
Hachiman
9,619
5,579
0
5,153
16,060
5,399
2,138
0
15,687
0
57,553
L
Bellona
7,320
3,405
243
3,332
16,186
10,163
2,958
8,956
7,158
0
56,584
W
Khepri
4,657
702
939
965
14,840
19,565
558
0
14,673
27,299
0
W
Discordia
Shadowbread1161
Discordia
13,597
1,780
0
1,007
12,301
4,128
626
2,976
9,300
61,173
0
W
Gilgamesh
WarriorJet22
Gilgamesh
17,924
6,443
0
6,267
17,984
7,992
1,950
1,642
16,317
0
77,635
L
Cernunnos
WeeMadSpike
Cernunnos
10,619
5,363
0
4,077
13,759
5,574
812
4,183
9,480
0
59,621
L
Arachne
fardeenie
Arachne
14,959
9,601
0
4,947
17,878
10,249
0
4,271
13,438
0
88,411
W
The Morrigan
soldiergst49
The Morrigan
13,671
3,497
0
433
10,837
5,606
2,282
865
9,862
61,470
5,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,256
Gold Earned
55,724
493
Minions Killed
504
0
Camps Cleared
0
1,868,102
Distance Traveled
1,772,133
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,159
531
105
5
0
289,441
2
L
Fenrir
9,860
470
48
2
0
375,078
2
W
Hachiman
10,480
499
96
5
0
379,723
3
L
Bellona
11,299
538
115
5
0
326,538
0
W
Khepri
10,635
506
41
2
0
345,701
0
W
Discordia
11,755
560
127
6
0
369,741
4
W
Gilgamesh
13,354
636
123
6
0
435,934
5
L
Cernunnos
10,747
512
97
5
0
363,477
9
L
Arachne
12,659
603
139
7
0
417,599
0
W
The Morrigan
12,032
573
106
5
0
337,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role