Player Matchup

Athena
Athena
Moestangs
Athena
Level 28
God Stats
6W - 2L
1,746 SR
Queue Stats
94W - 77L
1,569 Elo+
Solo
Agni
Agni
PhonedAlpaca57
Agni
Level 26
God Stats
7W - 12L
1,601 SR
Queue Stats
155W - 158L
1,469 Elo+
Solo
Thanatos
Thanatos
PotritosPro
Thanatos
Level 16
God Stats
3W - 2L
1,640 SR
Queue Stats
13W - 11L
1,463 Elo+
Solo
Tiamat
Tiamat
iSmurfzzAlot
Tiamat
Level 25
God Stats
18W - 9L
1,614 SR
Queue Stats
159W - 98L
1,687 Elo+
Solo
Fenrir
Fenrir
xfallen05
Fenrir
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
120W - 118L
1,474 Elo+
Solo
Team Averages
Level 25
1,620 SR
1,532 Elo+

VS

Team Averages
Level 25
1,643 SR
1,562 Elo+
Kukulkan
Kukulkan
FormidableEnigma
Kukulkan
Level 23
God Stats
50W - 43L
1,608 SR
Queue Stats
138W - 169L
1,610 Elo+
Solo
Xbalanque
Xbalanque
Miguel15832
Xbalanque
Level 26
God Stats
7W - 2L
1,583 SR
Queue Stats
161W - 149L
1,539 Elo+
Solo
Mercury
Mercury
Rabbit1697
Mercury
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 118L
1,554 Elo+
Solo
Izanami
Izanami
Zawfty
Izanami
Level 24
God Stats
3W - 1L
1,958 SR
Queue Stats
172W - 167L
1,565 Elo+
Solo
Ares
Ares
gelatogreens
Ares
Level 29
God Stats
44W - 31L
1,567 SR
Queue Stats
137W - 131L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Moestangs
Athena
2
0 / 1 / 0
3,080
440
233
1,351
324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 1 / 0
3,820
546
2,032
2,086
430
Shoes

Shoes

+6%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
PotritosPro
Thanatos
1
0 / 0 / 0
2,895
414
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Tiamat
8
2 / 1 / 1
4,685
669
3,555
3,546
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
xfallen05
Fenrir
8
1 / 1 / 1
4,517
645
1,305
3,658
965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,026
575
927
2,874
793
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Xbalanque
Miguel15832
Xbalanque
8
1 / 0 / 3
4,759
680
2,052
2,845
677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
Rabbit1697
Mercury
7
0 / 1 / 2
4,446
635
978
4,826
1,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Zawfty
Izanami
10
0 / 0 / 0
5,581
797
0
1,805
503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Boots

Boots

+6%
Movement Speed

8
3 / 0 / 1
5,414
773
1,325
4,501
1,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
4
4
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
W
Xbalanque
Miguel15832
Xbalanque
1
0
3
2.5
L
Athena
Moestangs
Athena
0
1
0
0
L
0
1
0
0
L
Thanatos
PotritosPro
Thanatos
0
0
0
0
W
Mercury
Rabbit1697
Mercury
0
1
2
1
W
Izanami
Zawfty
Izanami
0
0
0
0
W
3
0
1
3.5
L
Tiamat
2
1
1
2.5
L
Fenrir
xfallen05
Fenrir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,125
Damage
5,282
10,641
Taken
16,851
3,404
Mitigated
5,153
2,104
Healing
6,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
927
43
0
520
2,874
793
0
1,050
1,650
13,524
0
W
Xbalanque
Miguel15832
Xbalanque
2,052
1,024
0
1,642
2,845
677
364
631
2,018
0
18,408
L
Athena
Moestangs
Athena
233
81
0
173
1,351
324
0
85
1,266
1,953
0
L
2,032
64
0
460
2,086
430
0
447
1,639
14,612
0
L
Thanatos
PotritosPro
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
Rabbit1697
Mercury
978
273
0
2,180
4,826
1,258
0
1,141
3,573
0
16,657
W
Izanami
Zawfty
Izanami
0
0
0
696
1,805
503
1,680
0
1,805
0
35,801
W
1,325
0
0
1,908
4,501
1,922
0
2,100
1,985
12,491
0
L
Tiamat
3,555
784
0
1,076
3,546
1,685
34
1,040
2,506
20,774
0
L
Fenrir
xfallen05
Fenrir
1,305
265
0
395
3,658
965
0
680
2,978
0
19,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,997
Gold Earned
24,226
116
Minions Killed
218
0
Camps Cleared
0
472,567
Distance Traveled
639,206
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,026
575
25
4
0
104,937
2
W
Xbalanque
4,759
680
35
5
0
127,051
0
L
Athena
3,080
440
5
1
0
45,334
1
L
Agni
3,820
546
28
4
0
136,990
0
L
Thanatos
2,895
414
0
0
0
0
0
W
Mercury
4,446
635
44
6
0
159,479
0
W
Izanami
5,581
797
97
14
0
98,782
2
W
Ares
5,414
773
17
2
0
148,957
1
L
Tiamat
4,685
669
34
5
0
135,037
2
L
Fenrir
4,517
645
49
7
0
155,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role