Player Matchup

Mercury
Mercury
OKIE PAPI
Mercury
Level 29
God Stats
16W - 14L
1,425 SR
Queue Stats
67W - 96L
1,345 Elo+
Solo
Pele
Pele
Q-hoops-
Pele
Level 29
God Stats
10W - 9L
1,364 SR
Queue Stats
283W - 304L
1,361 Elo+
Solo
Olorun
Olorun
Sakuraqu33n
Olorun
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 36L
1,109 Elo+
Solo
Cthulhu
Cthulhu
XxBlessedGunxX
Cthulhu
Level 8
God Stats
4W - 1L
1,819 SR
Queue Stats
5W - 8L
1,327 Elo+
Party 1
Gilgamesh
Gilgamesh
imrobert3
Gilgamesh
Level 52
God Stats
27W - 19L
1,550 SR
Queue Stats
193W - 171L
1,436 Elo+
Party 1
Team Averages
Level 24
1,532 SR
1,315 Elo+

VS

Team Averages
Level 13
1,470 SR
1,350 Elo+
Bellona
Bellona
D1ZzY_90
Bellona
Level 14
God Stats
57W - 68L
1,641 SR
Queue Stats
168W - 270L
1,277 Elo+
Solo
Neith
Neith
FiftyCrib8809
Neith
Level 14
God Stats
1W - 2L
1,207 SR
Queue Stats
9W - 19L
1,367 Elo+
Solo
Thanatos
Thanatos
TheBeatsSick
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,127 Elo+
Solo
Tiamat
Tiamat
irvings_
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,478 Elo+
Party 2
Ymir
Ymir
m_zquare411
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
OKIE PAPI
Mercury
14
5 / 4 / 4
9,400
522
6,297
11,492
4,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pele
19
13 / 1 / 4
11,775
654
14,534
11,175
7,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
16
3 / 2 / 5
9,888
549
5,277
12,401
5,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
9 / 1 / 9
9,938
552
9,899
8,310
6,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
imrobert3
Gilgamesh
17
3 / 3 / 6
11,042
613
10,393
11,860
6,076
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
D1ZzY_90
Bellona
13
2 / 5 / 0
8,717
484
4,946
15,548
16,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 7 / 3
7,771
432
5,999
11,621
4,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
TheBeatsSick
Thanatos
9
0 / 8 / 2
6,417
357
2,625
12,633
4,060
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiamat
irvings_
Tiamat
13
5 / 6 / 1
8,669
482
8,224
13,209
7,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

10
1 / 8 / 1
6,651
370
3,253
13,983
12,295
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
33
Kills
10
11
Deaths
34
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
D1ZzY_90
Bellona
2
5
0
0.4
L
2
7
3
0.5
W
Mercury
OKIE PAPI
Mercury
5
4
4
1.75
W
Pele
13
1
4
15
W
Olorun
3
2
5
2.75
L
Thanatos
TheBeatsSick
Thanatos
0
8
2
0.13
W
9
1
9
13.5
W
Gilgamesh
imrobert3
Gilgamesh
3
3
6
2
L
Tiamat
irvings_
Tiamat
5
6
1
0.92
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,400
Damage
25,047
55,238
Taken
66,994
30,305
Mitigated
45,088
19,042
Healing
13,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
D1ZzY_90
Bellona
4,946
2,101
0
3,622
15,548
16,333
608
1,704
13,794
263
32,352
L
5,999
2,499
195
1,717
11,621
4,757
329
2,977
8,594
0
30,758
W
Mercury
OKIE PAPI
Mercury
6,297
4,828
0
3,582
11,492
4,925
0
3,303
7,977
0
49,139
W
Pele
14,534
3,474
0
4,410
11,175
7,645
1,925
1,364
9,685
0
96,526
W
Olorun
5,277
2,151
541
6,695
12,401
5,017
1,922
2,776
9,265
69,501
0
L
Thanatos
TheBeatsSick
Thanatos
2,625
888
0
4,043
12,633
4,060
0
2,346
10,166
0
19,438
W
9,899
1,010
0
1,072
8,310
6,642
643
2,943
5,308
35,601
0
W
Gilgamesh
imrobert3
Gilgamesh
10,393
2,645
0
2,742
11,860
6,076
112
460
11,354
114
66,597
L
Tiamat
irvings_
Tiamat
8,224
822
0
3,700
13,209
7,643
290
3,384
9,761
37,687
0
L
3,253
1,160
0
0
13,983
12,295
0
4,227
9,389
11,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,043
Gold Earned
38,225
562
Minions Killed
236
0
Camps Cleared
0
1,733,606
Distance Traveled
1,334,415
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,717
484
53
3
0
277,787
2
L
Neith
7,771
432
64
4
0
283,189
1
W
Mercury
9,400
522
100
6
0
349,892
0
W
Pele
11,775
654
161
9
0
380,605
4
W
Olorun
9,888
549
105
6
0
320,474
3
L
Thanatos
6,417
357
21
1
0
259,057
1
W
Cthulhu
9,938
552
56
3
0
347,606
3
W
Gilgamesh
11,042
613
140
8
0
335,029
3
L
Tiamat
8,669
482
78
4
0
276,535
2
L
Ymir
6,651
370
20
1
0
237,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role