Player Matchup

Danzaburou
Danzaburou
Abril 0w03549
Danzaburou
Level 101
God Stats
8W - 20L
1,535 SR
Queue Stats
563W - 582L
1,419 Elo+
Party 1
Athena
Athena
DailyHickory366
Athena
Level 105
God Stats
14W - 14L
1,546 SR
Queue Stats
281W - 301L
1,464 Elo+
Party 1
Serqet
Serqet
Hendolorian
Serqet
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
507W - 494L
1,385 Elo+
Solo
Set
Set
Luis205
Set
Level 59
God Stats
15W - 23L
1,496 SR
Queue Stats
262W - 306L
1,448 Elo+
Solo
Tiamat
Tiamat
Mordecia96
Tiamat
Level 89
God Stats
33W - 17L
1,614 SR
Queue Stats
183W - 183L
1,426 Elo+
Solo
Team Averages
Level 87
1,538 SR
1,428 Elo+

VS

Team Averages
Level 96
1,421 SR
1,417 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
FlareFlare29
The Morrigan
Level 100
God Stats
63W - 71L
1,485 SR
Queue Stats
370W - 424L
1,348 Elo+
Solo
Gilgamesh
Gilgamesh
GETSHREKEDM8s
Gilgamesh
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
rommar613
Heimdallr
Level 105
God Stats
1W - 0L
1,118 SR
Queue Stats
7W - 9L
1,309 Elo+
Party 2
Set
Set
smitemyzazzle
Set
Level 129
God Stats
5W - 6L
1,500 SR
Queue Stats
53W - 60L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Abril 0w03549
Danzaburou
14
2 / 4 / 3
9,285
464
7,257
9,932
3,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 4 / 5
8,799
440
8,180
18,830
17,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
14
1 / 3 / 2
8,593
430
2,739
12,526
4,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Set
16
2 / 6 / 0
9,394
470
6,959
15,310
6,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
Mordecia96
Tiamat
15
2 / 3 / 1
9,430
472
10,042
8,123
5,612
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
4 / 2 / 9
10,108
505
6,626
13,343
11,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
FlareFlare29
The Morrigan
19
7 / 1 / 7
11,699
585
12,035
12,858
5,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
GETSHREKEDM8s
Gilgamesh
17
3 / 0 / 1
10,383
519
7,881
10,470
6,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
rommar613
Heimdallr
16
3 / 1 / 6
10,282
514
6,434
7,199
2,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
3 / 4 / 7
10,439
522
9,017
14,654
7,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
7
Kills
20
20
Deaths
8
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
4
2
9
4.25
L
Danzaburou
Abril 0w03549
Danzaburou
2
4
3
0.88
L
0
4
5
0.63
W
The Morrigan
FlareFlare29
The Morrigan
7
1
7
10.5
W
Gilgamesh
GETSHREKEDM8s
Gilgamesh
3
0
1
3.5
L
Serqet
1
3
2
0.67
L
Set
2
6
0
0.33
L
Tiamat
Mordecia96
Tiamat
2
3
1
0.83
W
Heimdallr
rommar613
Heimdallr
3
1
6
6
W
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,177
Damage
41,993
64,721
Taken
58,524
37,947
Mitigated
33,199
17,050
Healing
17,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
6,626
1,415
0
3,659
13,343
11,920
296
4,319
8,748
24,510
0
L
Danzaburou
Abril 0w03549
Danzaburou
7,257
3,206
0
2,186
9,932
3,415
0
2,212
7,682
0
49,526
L
8,180
3,081
673
4,238
18,830
17,319
46
4,353
14,373
38,288
0
W
The Morrigan
FlareFlare29
The Morrigan
12,035
867
209
5,364
12,858
5,350
1,076
6,370
6,488
75,159
4,698
W
Gilgamesh
GETSHREKEDM8s
Gilgamesh
7,881
2,176
0
2,127
10,470
6,061
1,373
2,341
7,643
0
61,102
L
Serqet
2,739
322
0
4,247
12,526
4,849
0
2,012
10,462
0
53,417
L
Set
6,959
2,459
0
3,934
15,310
6,752
812
4,109
11,063
0
61,114
L
Tiamat
Mordecia96
Tiamat
10,042
889
0
1,772
8,123
5,612
68
2,422
5,557
70,410
0
W
Heimdallr
rommar613
Heimdallr
6,434
3,749
0
2,128
7,199
2,820
1,729
387
6,812
0
58,009
W
9,017
4,560
0
3,990
14,654
7,048
0
4,805
9,849
0
77,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,501
Gold Earned
52,911
532
Minions Killed
558
0
Camps Cleared
0
1,831,881
Distance Traveled
1,836,441
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,108
505
35
2
0
381,889
10
L
Danzaburou
9,285
464
106
5
0
336,673
7
L
Athena
8,799
440
60
3
0
410,778
2
W
The Morrigan
11,699
585
177
9
0
363,297
1
W
Gilgamesh
10,383
519
110
6
0
391,469
2
L
Serqet
8,593
430
99
5
0
411,904
1
L
Set
9,394
470
129
6
0
356,870
6
L
Tiamat
9,430
472
138
7
0
315,656
4
W
Heimdallr
10,282
514
115
6
0
349,946
3
W
Set
10,439
522
121
6
0
349,840
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role