Player Matchup

Merlin
Merlin
ConnorDavis
Merlin
Level 24
God Stats
4W - 5L
1,345 SR
Queue Stats
61W - 44L
1,504 Elo+
Solo
Ares
Ares
Dynamics8875
Ares
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 13L
1,474 Elo+
Solo
Achilles
Achilles
Psykk
Achilles
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Qyte
Danzaburou
Level 21
God Stats
31W - 35L
1,622 SR
Queue Stats
250W - 260L
1,504 Elo+
Party 2
Thanatos
Thanatos
Thanatokess
Thanatos
Level 18
God Stats
12W - 4L
1,660 SR
Queue Stats
60W - 45L
1,537 Elo+
Party 2
Team Averages
Level 19
1,525 SR
1,504 Elo+

VS

Team Averages
Level 25
1,595 SR
1,529 Elo+
Gilgamesh
Gilgamesh
AvocadoBoy473
Gilgamesh
Level 18
God Stats
12W - 14L
1,576 SR
Queue Stats
170W - 169L
1,462 Elo+
Party 1
Cernunnos
Cernunnos
DeadBeats
Cernunnos
Level 29
God Stats
6W - 6L
1,523 SR
Queue Stats
219W - 224L
1,569 Elo+
Solo
Sobek
Sobek
GameLeafe
Sobek
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 23L
1,625 Elo+
Solo
Bakasura
Bakasura
IAMPICKLE
Bakasura
Level 26
God Stats
1W - 2L
1,726 SR
Queue Stats
165W - 162L
1,501 Elo+
Solo
Anubis
Anubis
KimmyHead6969
Anubis
Level 25
God Stats
35W - 26L
1,651 SR
Queue Stats
113W - 110L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
2 / 2 / 5
7,056
588
4,554
5,230
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
7 / 3 / 4
7,558
630
7,892
9,314
7,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
Psykk
Achilles
13
6 / 2 / 2
7,652
638
6,956
8,219
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Qyte
Danzaburou
11
1 / 2 / 2
6,821
568
3,679
4,789
1,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
Thanatokess
Thanatos
13
3 / 3 / 5
7,315
610
6,194
10,501
4,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AvocadoBoy473
Gilgamesh
10
2 / 5 / 1
6,028
502
7,083
9,999
4,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
DeadBeats
Cernunnos
11
3 / 3 / 2
6,690
558
3,828
6,216
2,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
GameLeafe
Sobek
9
1 / 3 / 5
6,109
509
4,190
10,799
7,117
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
IAMPICKLE
Bakasura
12
4 / 2 / 1
6,867
572
3,635
10,593
3,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 6 / 2
6,423
535
3,553
6,080
2,820
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
19
Kills
12
12
Deaths
19
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AvocadoBoy473
Gilgamesh
2
5
1
0.5
W
Merlin
2
2
5
2.25
L
Cernunnos
DeadBeats
Cernunnos
3
3
2
1.33
W
7
3
4
3
L
Sobek
GameLeafe
Sobek
1
3
5
1.17
L
Bakasura
IAMPICKLE
Bakasura
4
2
1
2.25
L
2
6
2
0.5
W
Achilles
Psykk
Achilles
6
2
2
3.5
W
Danzaburou
Qyte
Danzaburou
1
2
2
1
W
Thanatos
Thanatokess
Thanatos
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,275
Damage
22,289
38,053
Taken
43,687
17,299
Mitigated
20,826
15,958
Healing
8,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AvocadoBoy473
Gilgamesh
7,083
2,278
0
1,382
9,999
4,970
861
2,937
7,062
0
25,226
W
Merlin
4,554
163
0
696
5,230
1,365
296
2,005
3,214
36,559
0
L
Cernunnos
DeadBeats
Cernunnos
3,828
1,523
0
1,591
6,216
2,346
0
1,511
4,635
0
30,428
W
7,892
1,434
0
1,230
9,314
7,027
0
2,162
7,002
36,606
0
L
Sobek
GameLeafe
Sobek
4,190
724
0
1,910
10,799
7,117
0
3,107
7,532
12,444
0
L
Bakasura
IAMPICKLE
Bakasura
3,635
3,063
0
2,397
10,593
3,573
0
2,630
7,823
0
31,175
L
3,553
167
0
1,148
6,080
2,820
0
1,713
4,189
28,038
0
W
Achilles
Psykk
Achilles
6,956
3,287
0
3,677
8,219
3,225
0
1,259
6,960
0
45,470
W
Danzaburou
Qyte
Danzaburou
3,679
1,475
0
1,222
4,789
1,298
1,096
532
4,117
0
36,277
W
Thanatos
Thanatokess
Thanatos
6,194
1,125
0
9,133
10,501
4,384
434
1,785
8,544
0
31,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,402
Gold Earned
32,117
354
Minions Killed
261
0
Camps Cleared
0
1,162,338
Distance Traveled
1,138,612
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,028
502
41
3
0
209,248
0
W
Merlin
7,056
588
78
7
0
222,704
1
L
Cernunnos
6,690
558
74
6
0
199,287
1
W
Ares
7,558
630
54
5
0
218,704
0
L
Sobek
6,109
509
10
1
0
240,481
1
L
Bakasura
6,867
572
85
7
0
273,585
3
L
Anubis
6,423
535
51
4
0
216,011
0
W
Achilles
7,652
638
86
7
0
263,506
3
W
Danzaburou
6,821
568
75
6
0
226,544
2
W
Thanatos
7,315
610
61
5
0
230,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role