Player Matchup

Guan Yu
Guan Yu
DaneZaur
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,459 Elo+
Solo
Odin
Odin
Lordpain7w7
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,562 Elo+
Solo
Sylvanus
Sylvanus
OFFASHO
Sylvanus
Level 9
God Stats
1W - 2L
1,499 SR
Queue Stats
5W - 10L
1,646 Elo+
Solo
Ne Zha
Ne Zha
TNE CON MAN 21
Ne Zha
Level 12
God Stats
3W - 5L
1,464 SR
Queue Stats
13W - 17L
1,593 Elo+
Solo
Discordia
Discordia
pixxydusst
Discordia
Level 23
God Stats
1W - 2L
1,339 SR
Queue Stats
141W - 186L
1,582 Elo+
Solo
Team Averages
Level 11
1,461 SR
1,569 Elo+

VS

Team Averages
Level 19
1,592 SR
1,554 Elo+
Cthulhu
Cthulhu
KGxRooga74
Cthulhu
Level 29
God Stats
20W - 25L
1,526 SR
Queue Stats
63W - 66L
1,433 Elo+
Solo
Nemesis
Nemesis
Mitsuhaytaki
Nemesis
Level 27
God Stats
16W - 7L
1,767 SR
Queue Stats
506W - 493L
1,498 Elo+
Solo
Scylla
Scylla
Paquin11
Scylla
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 54L
1,740 Elo+
Party 1
Hachiman
Hachiman
Penguinjob818
Hachiman
Level 15
God Stats
26W - 10L
1,764 SR
Queue Stats
190W - 121L
1,590 Elo+
Party 1
Ah Puch
Ah Puch
SemNenhuM
Ah Puch
Level 15
God Stats
6W - 6L
1,402 SR
Queue Stats
13W - 16L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DaneZaur
Guan Yu
1
0 / 0 / 0
2,832
189
0
0
0
10
0 / 7 / 3
6,221
415
2,821
9,493
5,137
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
OFFASHO
Sylvanus
13
0 / 2 / 0
7,226
482
1,806
6,344
4,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
4 / 5 / 0
7,776
518
5,351
11,320
3,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
pixxydusst
Discordia
11
3 / 9 / 1
7,102
473
4,317
9,432
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KGxRooga74
Cthulhu
11
3 / 0 / 8
7,782
519
3,425
7,120
4,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
Mitsuhaytaki
Nemesis
13
3 / 1 / 5
8,008
534
4,652
7,272
2,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Paquin11
Scylla
15
5 / 1 / 7
8,771
585
5,763
5,643
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Penguinjob818
Hachiman
15
9 / 2 / 4
9,271
618
10,310
10,737
3,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
SemNenhuM
Ah Puch
12
3 / 3 / 2
7,306
487
2,322
5,565
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
7
Kills
23
23
Deaths
7
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DaneZaur
Guan Yu
0
0
0
0
W
Cthulhu
KGxRooga74
Cthulhu
3
0
8
7
L
0
7
3
0.21
W
Nemesis
Mitsuhaytaki
Nemesis
3
1
5
5.5
L
Sylvanus
OFFASHO
Sylvanus
0
2
0
0
W
Scylla
Paquin11
Scylla
5
1
7
8.5
W
Hachiman
Penguinjob818
Hachiman
9
2
4
5.5
W
Ah Puch
SemNenhuM
Ah Puch
3
3
2
1.33
L
4
5
0
0.8
L
Discordia
pixxydusst
Discordia
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,295
Damage
26,472
36,589
Taken
36,337
15,798
Mitigated
13,367
6,437
Healing
9,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DaneZaur
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
KGxRooga74
Cthulhu
3,425
682
0
1,742
7,120
4,025
370
650
6,316
13,353
0
L
2,821
1,302
0
980
9,493
5,137
0
2,964
6,489
0
15,165
W
Nemesis
Mitsuhaytaki
Nemesis
4,652
1,879
276
1,101
7,272
2,926
664
679
6,559
0
49,760
L
Sylvanus
OFFASHO
Sylvanus
1,806
363
0
2,199
6,344
4,047
780
1,779
4,539
26,448
7,393
W
Scylla
Paquin11
Scylla
5,763
401
0
841
5,643
1,608
766
1,337
4,006
46,269
0
W
Hachiman
Penguinjob818
Hachiman
10,310
6,310
0
4,985
10,737
3,378
2,082
2,473
7,964
0
57,756
W
Ah Puch
SemNenhuM
Ah Puch
2,322
171
0
950
5,565
1,430
224
98
5,465
24,665
0
L
5,351
2,475
0
2,948
11,320
3,655
0
2,385
8,823
0
40,115
L
Discordia
pixxydusst
Discordia
4,317
272
0
310
9,432
2,959
114
3,960
5,228
31,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,157
Gold Earned
41,138
281
Minions Killed
375
0
Camps Cleared
0
1,050,792
Distance Traveled
1,433,057
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
2,832
189
0
0
0
0
0
W
Cthulhu
7,782
519
29
2
0
267,633
3
L
Odin
6,221
415
29
2
0
253,137
1
W
Nemesis
8,008
534
91
6
0
333,495
2
L
Sylvanus
7,226
482
95
6
0
260,332
0
W
Scylla
8,771
585
103
7
0
286,480
3
W
Hachiman
9,271
618
88
6
0
270,906
5
W
Ah Puch
7,306
487
64
4
0
274,543
3
L
Ne Zha
7,776
518
87
6
0
288,016
1
L
Discordia
7,102
473
70
5
0
249,307
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role