Player Matchup

Sol
Sol
Silver II
CandyKane107
Sol
Silver II
Level 95
God Stats
1W - 2L
1,560 SR
Queue Stats
301W - 290L
1,087 MMR
Party 1
Chang'e
Chang'e
Silver I
Codys96
Chang'e
Silver I
Level 106
God Stats
0W - 2L
1,267 SR
Queue Stats
36W - 43L
1,248 MMR
Solo
Khepri
Khepri
Gold V
StepBroImStuck
Khepri
Gold V
Level 128
God Stats
2W - 2L
1,606 SR
Queue Stats
299W - 310L
1,087 MMR
Party 2
Camazotz
Camazotz
Silver I
TheDarkShadow772
Camazotz
Silver I
Level 89
God Stats
4W - 4L
1,541 SR
Queue Stats
290W - 276L
1,231 MMR
Party 1
Loki
Loki
Silver II
VillageMain
Loki
Silver II
Level 122
God Stats
4W - 9L
1,556 SR
Queue Stats
286W - 302L
1,041 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,506 SR
1,139 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,518 SR
1,334 MMR
Guan Yu
Guan Yu
Silver I
AndrewW99
Guan Yu
Silver I
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
321W - 324L
1,187 MMR
Solo
Xbalanque
Xbalanque
Silver I
C00kieSan
Xbalanque
Silver I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver I
H0lyAthe1st
Thanatos
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver I
L0nnerlY
Discordia
Silver I
Level 106
God Stats
5W - 2L
1,580 SR
Queue Stats
203W - 202L
1,241 MMR
Solo
Athena
Athena
Gold V
z1bot
Athena
Gold V
Level 67
God Stats
5W - 3L
1,509 SR
Queue Stats
51W - 50L
1,243 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 0
8,404
467
5,953
14,158
3,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
Codys96
Chang'e
13
4 / 8 / 4
8,621
479
9,176
13,551
3,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 7
8,884
494
4,311
9,624
5,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
1 / 7 / 4
9,000
500
5,964
17,609
5,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 4 / 2
9,277
515
6,762
12,012
3,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TsukuyomiScyllaTiamatJanusDanzaburou

VS

Bans
ApolloYemojaIzanamiGaneshaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AndrewW99
Guan Yu
15
3 / 1 / 4
9,814
545
7,003
9,671
7,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
C00kieSan
Xbalanque
16
1 / 3 / 9
10,287
572
7,256
11,462
4,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
H0lyAthe1st
Thanatos
18
14 / 3 / 3
11,485
638
15,720
12,670
6,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
L0nnerlY
Discordia
16
6 / 4 / 10
10,689
594
12,069
9,132
3,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
z1bot
Athena
14
5 / 1 / 15
10,412
578
7,061
17,132
15,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
70
12
Kills
29
29
Deaths
12
17
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AndrewW99
Guan Yu
3
1
4
5
W
Xbalanque
C00kieSan
Xbalanque
1
3
9
1.83
L
2
6
0
0.33
L
Chang'e
Codys96
Chang'e
4
8
4
0.75
W
Thanatos
H0lyAthe1st
Thanatos
14
3
3
5.17
W
Discordia
L0nnerlY
Discordia
6
4
10
2.75
L
2
4
7
1.38
L
1
7
4
0.43
L
3
4
2
1
W
Athena
z1bot
Athena
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,166
Damage
49,109
66,954
Taken
60,067
21,836
Mitigated
36,394
20,461
Healing
25,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AndrewW99
Guan Yu
7,003
1,204
1,367
3,028
9,671
7,164
573
2,128
7,433
0
51,850
W
Xbalanque
C00kieSan
Xbalanque
7,256
2,895
0
1,730
11,462
4,047
1,739
4,633
6,761
0
68,293
L
5,953
1,781
0
5,531
14,158
3,193
798
2,854
11,236
53,198
0
L
Chang'e
Codys96
Chang'e
9,176
393
1,041
3,600
13,551
3,837
0
5,611
7,622
35,074
0
W
Thanatos
H0lyAthe1st
Thanatos
15,720
4,350
0
13,935
12,670
6,635
596
1,697
10,883
0
82,114
W
Discordia
L0nnerlY
Discordia
12,069
1,489
0
1,384
9,132
3,302
1,006
4,117
4,821
61,853
0
L
4,311
683
0
1,093
9,624
5,727
0
3,515
5,959
20,925
0
L
5,964
1,329
0
6,499
17,609
5,641
712
3,886
13,487
0
54,098
L
6,762
1,603
0
2,697
12,012
3,438
0
2,462
9,520
0
56,827
W
Athena
z1bot
Athena
7,061
2,302
0
4,120
17,132
15,246
235
6,187
10,729
27,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,186
Gold Earned
52,687
391
Minions Killed
517
0
Camps Cleared
0
1,780,645
Distance Traveled
1,825,885
20
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,814
545
112
6
0
390,592
9
W
Xbalanque
10,287
572
125
7
0
342,215
4
L
Sol
8,404
467
99
6
0
323,726
4
L
Chang'e
8,621
479
69
4
0
340,573
2
W
Thanatos
11,485
638
128
7
0
385,655
1
W
Discordia
10,689
594
123
7
0
329,479
9
L
Khepri
8,884
494
29
2
0
378,069
6
L
Camazotz
9,000
500
93
5
0
350,316
1
L
Loki
9,277
515
101
6
0
387,961
7
W
Athena
10,412
578
29
2
0
377,944
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role