Player Matchup

Ah Muzen Cab
Ah Muzen Cab
liveeny
Ah Muzen Cab
Level 23
God Stats
93W - 80L
1,801 SR
Queue Stats
94W - 87L
1,707 Elo+
Solo
Thor
Thor
mandakiller
Thor
Level 14
God Stats
5W - 10L
1,305 SR
Queue Stats
15W - 24L
1,271 Elo+
Party 1
King Arthur
King Arthur
tennis2314
King Arthur
Level 13
God Stats
1W - 3L
1,401 SR
Queue Stats
23W - 38L
1,219 Elo+
Party 1
Sol
Sol
tibbs0704
Sol
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 56L
1,294 Elo+
Party 1
Sun Wukong
Sun Wukong
tjttaylor
Sun Wukong
Level 7
God Stats
0W - 2L
1,264 SR
Queue Stats
4W - 8L
1,116 Elo+
Party 1
Team Averages
Level 24
1,454 SR
1,321 Elo+

VS

Team Averages
Level 21
1,427 SR
1,336 Elo+
Baron Samedi
Baron Samedi
Alex_Kyuubi89
Baron Samedi
Level 27
God Stats
2W - 1L
1,314 SR
Queue Stats
3W - 1L
1,283 Elo+
Party 2
Anubis
Anubis
BN_Nage
Anubis
Level 25
God Stats
4W - 1L
1,314 SR
Queue Stats
4W - 1L
1,283 Elo+
Party 2
Ah Puch
Ah Puch
Sacredgmrmoney
Ah Puch
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 66L
1,269 Elo+
Solo
Nike
Nike
Your karma5955
Nike
Level 29
God Stats
10W - 7L
1,506 SR
Queue Stats
627W - 616L
1,462 Elo+
Solo
Bellona
Bellona
Zombiegnome99
Bellona
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 33L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
liveeny
Ah Muzen Cab
20
3 / 4 / 8
13,626
1,048
21,868
16,341
6,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
3 / 19 / 3
11,748
904
15,880
26,027
8,527
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
tennis2314
King Arthur
17
0 / 16 / 6
11,005
847
12,444
34,070
22,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 8 / 6
13,587
1,045
16,447
18,225
5,476
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
tjttaylor
Sun Wukong
18
1 / 14 / 3
11,724
902
9,915
26,805
24,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alex_Kyuubi89
Baron Samedi
20
13 / 7 / 24
14,916
1,147
25,407
19,032
10,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
BN_Nage
Anubis
20
17 / 2 / 31
16,229
1,248
28,840
19,132
10,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 0 / 31
13,470
1,036
10,860
4,620
1,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
19 / 0 / 31
15,213
1,170
24,155
15,674
7,810
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
20
6 / 2 / 26
13,344
1,026
17,836
22,055
21,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
204
11
Kills
61
61
Deaths
11
26
Assists
143
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alex_Kyuubi89
Baron Samedi
13
7
24
3.57
W
Anubis
BN_Nage
Anubis
17
2
31
16.25
W
6
0
31
21.5
W
19
0
31
34.5
W
Bellona
6
2
26
9.5
L
Ah Muzen Cab
liveeny
Ah Muzen Cab
3
4
8
1.75
L
3
19
3
0.24
L
King Arthur
tennis2314
King Arthur
0
16
6
0.19
L
4
8
6
0.88
L
Sun Wukong
tjttaylor
Sun Wukong
1
14
3
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,554
Damage
107,098
121,468
Taken
80,513
68,203
Mitigated
52,086
12,771
Healing
16,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alex_Kyuubi89
Baron Samedi
25,407
2,488
2,136
2,989
19,032
10,487
0
4,161
14,871
47,699
0
W
Anubis
BN_Nage
Anubis
28,840
1,120
1,390
6,456
19,132
10,121
0
5,909
13,223
43,602
0
W
10,860
386
0
424
4,620
1,775
0
0
4,620
25,467
0
W
24,155
6,249
19
1,504
15,674
7,810
0
3,621
12,053
0
29,074
W
Bellona
17,836
10,332
0
2,054
22,055
21,893
0
2,806
19,249
0
35,527
L
Ah Muzen Cab
liveeny
Ah Muzen Cab
21,868
8,749
840
6,584
16,341
6,492
0
11,203
5,138
0
83,973
L
15,880
2,887
0
0
26,027
8,527
0
10,377
14,873
0
23,497
L
King Arthur
tennis2314
King Arthur
12,444
1,739
0
2,140
34,070
22,895
0
19,561
13,408
0
19,473
L
16,447
8,198
0
3,025
18,225
5,476
0
12,629
5,596
46,748
0
L
Sun Wukong
tjttaylor
Sun Wukong
9,915
2,271
0
182
26,805
24,813
0
11,337
14,770
56
23,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,690
Gold Earned
73,172
272
Minions Killed
209
5
Camps Cleared
4
1,165,669
Distance Traveled
1,123,008
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,916
1,147
58
4
1
178,375
0
W
Anubis
16,229
1,248
58
4
1
187,470
0
W
Ah Puch
13,470
1,036
45
3
1
225,182
0
W
Nike
15,213
1,170
15
1
0
291,238
0
W
Bellona
13,344
1,026
33
3
1
240,743
0
L
Ah Muzen Cab
13,626
1,048
130
10
0
252,643
3
L
Thor
11,748
904
6
0
0
223,095
0
L
King Arthur
11,005
847
13
1
0
242,131
1
L
Sol
13,587
1,045
96
7
2
194,866
0
L
Sun Wukong
11,724
902
27
2
3
252,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role