Player Matchup

Loki
Loki
Benjistakks
Loki
Level 28
God Stats
42W - 36L
1,502 SR
Queue Stats
296W - 288L
1,503 Elo+
Solo
Medusa
Medusa
FroxPL2019
Medusa
Level 27
God Stats
8W - 7L
1,621 SR
Queue Stats
11W - 21L
1,414 Elo+
Party 2
Neith
Neith
Rth Fragpley
Neith
Level 4
God Stats
2W - 7L
1,331 SR
Queue Stats
2W - 7L
1,239 Elo+
Party 2
Tiamat
Tiamat
klimatbel
Tiamat
Level 5
God Stats
0W - 2L
1,322 SR
Queue Stats
0W - 4L
1,151 Elo+
Solo
Ra
Ra
podesoro-tronco
Ra
Level 7
God Stats
5W - 8L
1,698 SR
Queue Stats
237W - 274L
1,500 Elo+
Solo
Team Averages
Level 14
1,495 SR
1,361 Elo+

VS

Team Averages
Level 18
1,544 SR
1,415 Elo+
Ares
Ares
Baconroll_x
Ares
Level 5
God Stats
5W - 3L
1,434 SR
Queue Stats
7W - 4L
1,347 Elo+
Party 1
Anubis
Anubis
FBOpineappleater
Anubis
Level 16
God Stats
32W - 16L
1,508 SR
Queue Stats
35W - 29L
1,353 Elo+
Solo
Tiamat
Tiamat
FlowerCrownTwink
Tiamat
Level 20
God Stats
19W - 21L
1,502 SR
Queue Stats
85W - 77L
1,556 Elo+
Solo
Medusa
Medusa
FragrantButtocks
Medusa
Level 28
God Stats
3W - 5L
1,485 SR
Queue Stats
317W - 259L
1,479 Elo+
Solo
Jormungandr
Jormungandr
Pvt_Pullback
Jormungandr
Level 23
God Stats
4W - 1L
1,793 SR
Queue Stats
8W - 7L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 8 / 2
15,485
1,191
32,191
23,054
8,040
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
FroxPL2019
Medusa
19
5 / 12 / 9
12,975
998
20,349
24,274
8,229
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 8 / 9
12,334
949
6,404
18,542
14,664
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
klimatbel
Tiamat
16
0 / 10 / 1
10,025
771
736
12,732
4,691
18
0 / 6 / 8
11,824
910
12,656
10,557
3,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 12
11,550
888
3,377
13,704
7,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
7 / 4 / 19
13,090
1,007
12,765
16,045
7,366
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 2 / 24
14,396
1,107
23,733
12,368
10,887
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
23 / 3 / 10
16,688
1,284
30,204
12,395
5,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
Pvt_Pullback
Jormungandr
19
4 / 3 / 22
12,928
994
12,405
21,233
20,982
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
131
18
Kills
44
44
Deaths
18
29
Assists
87
Player
Kills
Deaths
Assists
KDA
W
2
6
12
1.33
L
12
8
2
1.63
W
7
4
19
4.13
W
8
2
24
10
W
23
3
10
9.33
L
Medusa
FroxPL2019
Medusa
5
12
9
0.79
W
Jormungandr
Pvt_Pullback
Jormungandr
4
3
22
5
L
1
8
9
0.69
L
Tiamat
klimatbel
Tiamat
0
10
1
0.05
L
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,336
Damage
82,484
89,159
Taken
75,745
39,142
Mitigated
52,348
11,721
Healing
10,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,377
478
0
1,058
13,704
7,596
0
2,356
11,348
5,982
0
L
32,191
19,100
0
7,267
23,054
8,040
0
15,659
7,395
0
70,143
W
12,765
774
276
1,809
16,045
7,366
0
3,321
12,724
23,173
0
W
23,733
2,680
0
2,501
12,368
10,887
0
2,278
10,090
46,092
0
W
30,204
14,814
0
1,810
12,395
5,517
0
2,919
9,476
0
69,081
L
Medusa
FroxPL2019
Medusa
20,349
10,160
0
3,160
24,274
8,229
0
15,727
8,547
0
34,912
W
Jormungandr
Pvt_Pullback
Jormungandr
12,405
3,229
0
3,156
21,233
20,982
0
3,572
17,661
17,403
0
L
6,404
2,910
0
0
18,542
14,664
0
9,667
8,875
6,030
22,195
L
Tiamat
klimatbel
Tiamat
736
348
0
287
12,732
4,691
0
6,236
6,496
3,884
0
L
12,656
601
839
168
10,557
3,518
0
4,991
5,566
42,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,643
Gold Earned
68,652
238
Minions Killed
192
10
Camps Cleared
4
1,056,094
Distance Traveled
1,080,162
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,550
888
3
0
0
144,897
7
L
Loki
15,485
1,191
70
5
10
249,934
1
W
Anubis
13,090
1,007
27
2
2
213,138
1
W
Tiamat
14,396
1,107
55
4
0
284,070
1
W
Medusa
16,688
1,284
92
7
2
220,350
1
L
Medusa
12,975
998
32
2
0
209,073
0
W
Jormungandr
12,928
994
15
1
0
217,707
0
L
Neith
12,334
949
51
4
0
190,307
0
L
Tiamat
10,025
771
6
0
0
147,614
4
L
Ra
11,824
910
79
6
0
259,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role