Player Matchup

Chang'e
Chang'e
Celestial5550
Chang'e
Level 18
God Stats
9W - 3L
1,761 SR
Queue Stats
54W - 33L
1,562 Elo+
Solo
Xing Tian
Xing Tian
Feesho11
Xing Tian
Level 16
God Stats
5W - 1L
1,748 SR
Queue Stats
14W - 16L
1,368 Elo+
Solo
Ra
Ra
V4YZA_DU
Ra
Level 17
God Stats
1W - 1L
1,362 SR
Queue Stats
8W - 14L
1,352 Elo+
Solo
Bacchus
Bacchus
alex445gha
Bacchus
Level 18
God Stats
5W - 4L
1,425 SR
Queue Stats
8W - 16L
1,292 Elo+
Solo
Tsukuyomi
Tsukuyomi
l BJWhett l
Tsukuyomi
Level 30
God Stats
37W - 23L
1,530 SR
Queue Stats
220W - 230L
1,590 Elo+
Solo
Team Averages
Level 20
1,565 SR
1,433 Elo+

VS

Team Averages
Level 24
1,504 SR
1,398 Elo+
Mercury
Mercury
BCsteelJLC
Mercury
Level 29
God Stats
7W - 11L
1,523 SR
Queue Stats
176W - 217L
1,436 Elo+
Solo
Hades
Hades
CharizardGod12
Hades
Level 23
God Stats
1W - 1L
1,461 SR
Queue Stats
15W - 20L
1,339 Elo+
Solo
Neith
Neith
EspoirFou
Neith
Level 25
God Stats
48W - 53L
1,492 SR
Queue Stats
568W - 553L
1,590 Elo+
Solo
Cthulhu
Cthulhu
YUUSYA_Slime
Cthulhu
Level 28
God Stats
2W - 3L
1,549 SR
Queue Stats
23W - 23L
1,537 Elo+
Solo
Kukulkan
Kukulkan
belmaskill
Kukulkan
Level 16
God Stats
5W - 11L
1,493 SR
Queue Stats
90W - 136L
1,088 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
23 / 2 / 15
24,548
663
46,693
52,632
73,531
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Feesho11
Xing Tian
4
0 / 1 / 0
10,000
270
213
737
140
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
3 / 13 / 9
18,319
495
15,500
31,810
17,057
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
alex445gha
Bacchus
17
2 / 12 / 1
13,388
362
4,803
26,460
16,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
l BJWhett l
Tsukuyomi
20
28 / 6 / 10
24,006
649
63,190
43,954
33,994
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BCsteelJLC
Mercury
20
6 / 14 / 2
18,269
494
21,127
39,666
15,623
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 16 / 4
13,052
353
5,839
28,508
12,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
EspoirFou
Neith
20
11 / 7 / 5
21,013
568
40,236
35,446
15,230
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
YUUSYA_Slime
Cthulhu
20
12 / 7 / 5
18,438
498
35,785
47,357
49,768
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
belmaskill
Kukulkan
20
4 / 13 / 6
17,557
475
13,563
24,266
9,717
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
56
56
Kills
34
34
Deaths
57
35
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mercury
BCsteelJLC
Mercury
6
14
2
0.5
W
Chang'e
23
2
15
15.25
L
1
16
4
0.19
L
Neith
EspoirFou
Neith
11
7
5
1.93
W
Xing Tian
Feesho11
Xing Tian
0
1
0
0
W
3
13
9
0.58
L
Cthulhu
YUUSYA_Slime
Cthulhu
12
7
5
2.07
W
Bacchus
alex445gha
Bacchus
2
12
1
0.21
L
Kukulkan
belmaskill
Kukulkan
4
13
6
0.54
W
Tsukuyomi
l BJWhett l
Tsukuyomi
28
6
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,399
Damage
116,550
155,593
Taken
175,243
140,836
Mitigated
102,857
68,513
Healing
42,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BCsteelJLC
Mercury
21,127
13,384
0
8,928
39,666
15,623
3,046
14,517
24,829
0
149,728
W
Chang'e
46,693
5,119
3,550
31,490
52,632
73,531
1,934
13,886
36,408
186,956
0
L
5,839
1,507
196
1,289
28,508
12,519
1,296
11,049
17,059
26,857
1,938
L
Neith
EspoirFou
Neith
40,236
28,019
0
8,851
35,446
15,230
5,351
15,307
19,659
0
193,820
W
Xing Tian
Feesho11
Xing Tian
213
125
0
0
737
140
0
544
143
719
0
W
15,500
2,075
1,766
10,931
31,810
17,057
6,293
8,142
23,249
128,591
0
L
Cthulhu
YUUSYA_Slime
Cthulhu
35,785
3,947
510
17,923
47,357
49,768
1,067
17,193
29,348
115,521
0
W
Bacchus
alex445gha
Bacchus
4,803
639
136
4,247
26,460
16,114
344
14,726
11,173
30,089
0
L
Kukulkan
belmaskill
Kukulkan
13,563
1,615
0
4,614
24,266
9,717
564
9,784
14,322
97,020
0
W
Tsukuyomi
l BJWhett l
Tsukuyomi
63,190
27,073
0
16,393
43,954
33,994
3,906
13,882
29,194
0
188,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,261
Gold Earned
88,329
753
Minions Killed
827
0
Camps Cleared
0
2,448,411
Distance Traveled
2,885,419
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
18,269
494
214
6
0
577,182
7
W
Chang'e
24,548
663
294
8
0
659,312
6
L
Hades
13,052
353
32
1
0
537,506
2
L
Neith
21,013
568
263
7
0
542,635
2
W
Xing Tian
10,000
270
2
0
0
40,839
1
W
Ra
18,319
495
223
6
0
545,196
0
L
Cthulhu
18,438
498
146
4
0
627,555
0
W
Bacchus
13,388
362
38
1
0
418,555
0
L
Kukulkan
17,557
475
172
5
0
600,541
3
W
Tsukuyomi
24,006
649
196
5
0
784,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role