Player Matchup

Cerberus
Cerberus
Cutny
Cerberus
Level 26
God Stats
32W - 29L
1,519 SR
Queue Stats
332W - 321L
1,421 Elo+
Party 1
Fenrir
Fenrir
FIN_Pommi
Fenrir
Level 67
God Stats
20W - 18L
1,498 SR
Queue Stats
176W - 172L
1,445 Elo+
Party 1
Gilgamesh
Gilgamesh
HerraTiukunen99
Gilgamesh
Level 80
God Stats
9W - 6L
1,672 SR
Queue Stats
26W - 33L
1,485 Elo+
Party 1
Merlin
Merlin
SnubaTron
Merlin
Level 66
God Stats
5W - 2L
1,350 SR
Queue Stats
347W - 353L
1,372 Elo+
Solo
Hou Yi
Hou Yi
TimiNax
Hou Yi
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 57L
1,432 Elo+
Party 1
Team Averages
Level 58
1,508 SR
1,431 Elo+

VS

Team Averages
Level 119
1,600 SR
1,513 Elo+
Kukulkan
Kukulkan
Nabuzgi
Kukulkan
Level 58
God Stats
0W - 5L
1,422 SR
Queue Stats
79W - 97L
1,337 Elo+
Solo
Anhur
Anhur
Raaav3n
Anhur
Level 143
God Stats
15W - 11L
1,656 SR
Queue Stats
166W - 149L
1,559 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SeventhArchon
Tsukuyomi
Level 160
God Stats
10W - 16L
1,705 SR
Queue Stats
339W - 335L
1,558 Elo+
Party 2
Gilgamesh
Gilgamesh
Xx Natsu xD
Gilgamesh
Level 96
God Stats
10W - 6L
1,585 SR
Queue Stats
355W - 312L
1,572 Elo+
Party 2
Ganesha
Ganesha
lxNatsuxl
Ganesha
Level 138
God Stats
0W - 1L
1,632 SR
Queue Stats
404W - 380L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cutny
Cerberus
17
2 / 5 / 14
11,275
470
9,376
21,559
15,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
FIN_Pommi
Fenrir
19
8 / 3 / 8
12,850
535
13,249
17,285
12,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
HerraTiukunen99
Gilgamesh
20
9 / 1 / 8
14,358
598
18,502
18,030
22,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
SnubaTron
Merlin
16
3 / 4 / 9
11,111
463
13,850
14,634
6,804
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
TimiNax
Hou Yi
19
7 / 4 / 9
11,920
497
17,866
14,975
4,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Nabuzgi
Kukulkan
15
0 / 9 / 4
10,075
420
8,401
15,290
6,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Raaav3n
Anhur
20
8 / 5 / 4
13,796
575
17,508
21,953
8,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
SeventhArchon
Tsukuyomi
17
6 / 6 / 3
11,214
467
10,459
19,379
8,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Xx Natsu xD
Gilgamesh
20
3 / 4 / 1
12,893
537
13,960
20,544
17,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
lxNatsuxl
Ganesha
15
0 / 6 / 14
10,683
445
9,436
25,645
23,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
43
29
Kills
17
17
Deaths
30
48
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Cutny
Cerberus
2
5
14
1.8
W
Fenrir
FIN_Pommi
Fenrir
8
3
8
4
W
Gilgamesh
HerraTiukunen99
Gilgamesh
9
1
8
13
L
Kukulkan
Nabuzgi
Kukulkan
0
9
4
0.22
L
Anhur
Raaav3n
Anhur
8
5
4
2
L
Tsukuyomi
SeventhArchon
Tsukuyomi
6
6
3
1.25
W
Merlin
SnubaTron
Merlin
3
4
9
1.88
W
Hou Yi
TimiNax
Hou Yi
7
4
9
2.88
L
Gilgamesh
Xx Natsu xD
Gilgamesh
3
4
1
0.88
L
Ganesha
lxNatsuxl
Ganesha
0
6
14
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,843
Damage
59,764
86,483
Taken
102,811
61,543
Mitigated
65,665
29,700
Healing
25,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Cutny
Cerberus
9,376
513
0
7,511
21,559
15,559
334
4,455
17,014
46,714
0
W
Fenrir
FIN_Pommi
Fenrir
13,249
4,974
0
7,647
17,285
12,116
1,141
3,243
13,906
0
85,101
W
Gilgamesh
HerraTiukunen99
Gilgamesh
18,502
5,790
0
3,500
18,030
22,354
292
1,812
16,170
0
103,668
L
Kukulkan
Nabuzgi
Kukulkan
8,401
348
0
1,511
15,290
6,949
286
5,847
9,443
53,581
0
L
Anhur
Raaav3n
Anhur
17,508
10,467
0
8,283
21,953
8,862
2,034
4,275
17,678
0
119,583
L
Tsukuyomi
SeventhArchon
Tsukuyomi
10,459
1,609
0
6,102
19,379
8,625
1,126
3,538
15,841
0
73,124
W
Merlin
SnubaTron
Merlin
13,850
498
0
6,347
14,634
6,804
388
2,990
11,392
78,031
0
W
Hou Yi
TimiNax
Hou Yi
17,866
8,914
0
4,695
14,975
4,710
1,511
4,681
10,164
0
70,125
L
Gilgamesh
Xx Natsu xD
Gilgamesh
13,960
2,022
0
3,922
20,544
17,978
0
1,431
19,113
0
91,733
L
Ganesha
lxNatsuxl
Ganesha
9,436
655
0
5,528
25,645
23,251
562
8,135
17,510
23,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,514
Gold Earned
58,661
659
Minions Killed
594
0
Camps Cleared
0
2,281,327
Distance Traveled
2,187,656
33
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,275
470
97
4
0
467,172
13
W
Fenrir
12,850
535
136
6
0
487,840
8
W
Gilgamesh
14,358
598
198
8
0
505,335
5
L
Kukulkan
10,075
420
109
5
0
391,817
0
L
Anhur
13,796
575
188
8
0
373,281
2
L
Tsukuyomi
11,214
467
107
4
0
479,089
6
W
Merlin
11,111
463
127
5
0
396,147
1
W
Hou Yi
11,920
497
101
4
0
424,833
6
L
Gilgamesh
12,893
537
181
8
0
507,360
6
L
Ganesha
10,683
445
9
0
0
436,109
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role