Player Matchup

Osiris
Osiris
B0ldStrtgyc0tt0n
Osiris
Level 86
God Stats
1W - 0L
1,448 SR
Queue Stats
26W - 27L
1,443 Elo+
Solo
Tiamat
Tiamat
DwerKv2183
Tiamat
Level 102
God Stats
1W - 0L
1,925 SR
Queue Stats
94W - 114L
1,319 Elo+
Party 1
Ganesha
Ganesha
GrimReapz97
Ganesha
Level 109
God Stats
1W - 0L
1,766 SR
Queue Stats
15W - 14L
1,333 Elo+
Party 1
Thanatos
Thanatos
Instope
Thanatos
Level 59
God Stats
1W - 0L
1,869 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
xMijikai
Sol
Level 142
God Stats
3W - 3L
1,299 SR
Queue Stats
439W - 428L
1,473 Elo+
Solo
Team Averages
Level 100
1,661 SR
1,413 Elo+

VS

Team Averages
Level 93
1,383 SR
1,395 Elo+
Ne Zha
Ne Zha
Asasowl
Ne Zha
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 140L
1,437 Elo+
Party 2
Tiamat
Tiamat
Camalien
Tiamat
Level 139
God Stats
0W - 2L
1,312 SR
Queue Stats
13W - 29L
1,455 Elo+
Party 2
Vulcan
Vulcan
Jcones07
Vulcan
Level 81
God Stats
5W - 4L
1,107 SR
Queue Stats
109W - 110L
1,407 Elo+
Solo
Merlin
Merlin
Murghdaught
Merlin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,377 Elo+
Solo
Neith
Neith
Ovsu
Neith
Level 22
God Stats
12W - 11L
1,498 SR
Queue Stats
18W - 23L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,118
647
7,723
9,317
7,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
DwerKv2183
Tiamat
15
4 / 2 / 4
9,367
852
7,353
10,412
5,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
GrimReapz97
Ganesha
15
0 / 3 / 11
8,910
810
4,278
11,933
10,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Instope
Thanatos
15
6 / 3 / 5
9,774
889
6,235
8,186
3,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 1 / 7
10,497
954
13,687
9,566
4,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Asasowl
Ne Zha
14
2 / 3 / 5
8,209
746
4,186
12,440
9,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
Camalien
Tiamat
15
4 / 3 / 5
8,615
783
4,628
9,238
4,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Jcones07
Vulcan
15
3 / 4 / 4
8,295
754
8,810
7,861
2,912
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
13
0 / 4 / 7
7,560
687
6,900
5,349
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Ovsu
Neith
14
3 / 3 / 0
8,909
810
6,105
9,205
3,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
33
17
Kills
12
12
Deaths
17
29
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Asasowl
Ne Zha
2
3
5
1.5
W
0
3
2
0.33
L
Tiamat
Camalien
Tiamat
4
3
5
2.17
W
Tiamat
DwerKv2183
Tiamat
4
2
4
3
W
Ganesha
GrimReapz97
Ganesha
0
3
11
1.83
W
Thanatos
Instope
Thanatos
6
3
5
2.83
L
Vulcan
Jcones07
Vulcan
3
4
4
1.25
L
Merlin
0
4
7
0.88
L
Neith
Ovsu
Neith
3
3
0
1
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,276
Damage
30,629
49,414
Taken
44,093
30,988
Mitigated
21,648
17,625
Healing
7,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Asasowl
Ne Zha
4,186
903
1,144
2,001
12,440
9,448
0
4,687
7,259
0
13,734
W
7,723
1,511
0
975
9,317
7,270
57
4,546
4,771
0
27,330
L
Tiamat
Camalien
Tiamat
4,628
248
792
1,955
9,238
4,267
0
4,579
4,439
15,143
0
W
Tiamat
DwerKv2183
Tiamat
7,353
195
1,170
4,700
10,412
5,805
617
4,003
6,409
19,806
0
W
Ganesha
GrimReapz97
Ganesha
4,278
199
564
1,983
11,933
10,036
0
6,497
5,436
17,136
0
W
Thanatos
Instope
Thanatos
6,235
1,455
0
3,973
8,186
3,840
1,453
2,829
5,357
0
20,503
L
Vulcan
Jcones07
Vulcan
8,810
4,084
0
448
7,861
2,912
205
5,965
1,517
29,223
0
L
Merlin
6,900
998
0
253
5,349
1,921
0
3,079
2,024
26,257
0
L
Neith
Ovsu
Neith
6,105
2,242
0
936
9,205
3,100
176
5,223
3,536
0
21,399
W
13,687
2,830
0
4,260
9,566
4,037
97
2,965
6,601
40,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,666
Gold Earned
41,588
237
Minions Killed
204
8
Camps Cleared
5
1,027,701
Distance Traveled
964,655
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,209
746
20
2
0
194,516
0
W
Osiris
7,118
647
55
5
2
195,068
3
L
Tiamat
8,615
783
30
3
0
200,632
0
W
Tiamat
9,367
852
49
4
0
219,312
1
W
Ganesha
8,910
810
0
0
0
207,487
2
W
Thanatos
9,774
889
28
3
2
212,536
0
L
Vulcan
8,295
754
61
6
2
191,756
4
L
Merlin
7,560
687
50
5
1
182,186
0
L
Neith
8,909
810
43
4
2
195,565
1
W
Sol
10,497
954
105
10
4
193,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role