Player Matchup

Ra
Ra
DrugStelle
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,175 Elo+
Solo
Kali
Kali
Longsong
Kali
Level 20
God Stats
4W - 3L
1,894 SR
Queue Stats
30W - 48L
1,463 Elo+
Party 2
Artemis
Artemis
SoFtD4Di
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,215 Elo+
Solo
Yemoja
Yemoja
Sunn26
Yemoja
Level 18
God Stats
1W - 2L
1,318 SR
Queue Stats
25W - 43L
1,440 Elo+
Party 2
Horus
Horus
mikuna87
Horus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,296 Elo+
Solo
Team Averages
Level 12
1,543 SR
1,318 Elo+

VS

Team Averages
Level 19
1,499 SR
1,371 Elo+
Fenrir
Fenrir
BrunteL
Fenrir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 70L
1,476 Elo+
Solo
Artemis
Artemis
FixiHartmann191
Artemis
Level 18
God Stats
1W - 9L
1,337 SR
Queue Stats
121W - 120L
1,345 Elo+
Party 1
Kuzenbo
Kuzenbo
IAmBenzo
Kuzenbo
Level 17
God Stats
16W - 20L
1,608 SR
Queue Stats
124W - 130L
1,437 Elo+
Party 1
Guan Yu
Guan Yu
gongxinghao
Guan Yu
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 1L
1,144 Elo+
Solo
Kukulkan
Kukulkan
lionelfe
Kukulkan
Level 28
God Stats
39W - 33L
1,549 SR
Queue Stats
108W - 98L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 11 / 2
8,644
508
7,985
10,971
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
11
1 / 6 / 2
7,534
443
2,798
11,970
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
SoFtD4Di
Artemis
12
3 / 8 / 1
7,947
467
7,413
11,212
4,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Sunn26
Yemoja
10
0 / 5 / 3
6,230
366
3,383
10,276
4,967
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Horus
mikuna87
Horus
11
0 / 7 / 1
6,915
407
3,725
12,538
7,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BrunteL
Fenrir
16
11 / 1 / 9
10,212
601
9,775
13,117
5,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
9 / 2 / 7
9,627
566
10,686
9,000
4,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
IAmBenzo
Kuzenbo
15
6 / 1 / 10
9,973
587
7,993
10,035
11,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
gongxinghao
Guan Yu
14
2 / 2 / 7
8,955
527
3,848
10,293
6,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
lionelfe
Kukulkan
15
8 / 2 / 4
10,097
594
12,399
6,933
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
73
7
Kills
36
37
Deaths
8
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BrunteL
Fenrir
11
1
9
15.5
L
3
11
2
0.36
W
9
2
7
6.25
W
Kuzenbo
IAmBenzo
Kuzenbo
6
1
10
11
L
Kali
1
6
2
0.33
L
Artemis
SoFtD4Di
Artemis
3
8
1
0.44
L
Yemoja
Sunn26
Yemoja
0
5
3
0.3
W
Guan Yu
gongxinghao
Guan Yu
2
2
7
2.75
W
Kukulkan
lionelfe
Kukulkan
8
2
4
5
L
Horus
mikuna87
Horus
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,304
Damage
44,701
56,967
Taken
49,378
23,921
Mitigated
30,247
6,854
Healing
15,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BrunteL
Fenrir
9,775
2,457
0
5,710
13,117
5,580
0
2,756
10,227
0
61,559
L
7,985
577
309
322
10,971
3,292
0
3,661
7,260
26,515
0
W
10,686
6,908
282
2,853
9,000
4,171
3,931
2,339
6,459
0
46,933
W
Kuzenbo
IAmBenzo
Kuzenbo
7,993
2,497
489
2,777
10,035
11,356
2,151
2,136
7,631
35,515
0
L
Kali
2,798
1,222
0
3,883
11,970
3,718
0
2,520
9,400
0
29,651
L
Artemis
SoFtD4Di
Artemis
7,413
3,882
0
46
11,212
4,040
112
4,744
6,343
0
24,075
L
Yemoja
Sunn26
Yemoja
3,383
620
362
334
10,276
4,967
0
5,087
5,139
13,449
0
W
Guan Yu
gongxinghao
Guan Yu
3,848
477
89
3,028
10,293
6,356
288
2,233
7,956
0
42,319
W
Kukulkan
lionelfe
Kukulkan
12,399
567
0
0
6,933
2,784
1,526
1,134
5,737
68,069
0
L
Horus
mikuna87
Horus
3,725
1,821
314
1,284
12,538
7,904
0
4,380
8,133
0
42,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,270
Gold Earned
48,864
247
Minions Killed
439
0
Camps Cleared
0
1,364,297
Distance Traveled
1,519,988
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,212
601
96
6
0
330,283
0
L
Ra
8,644
508
61
4
0
285,545
0
W
Artemis
9,627
566
81
5
0
286,085
7
W
Kuzenbo
9,973
587
61
4
0
292,181
3
L
Kali
7,534
443
50
3
0
206,223
0
L
Artemis
7,947
467
36
2
0
278,153
0
L
Yemoja
6,230
366
15
1
0
249,993
0
W
Guan Yu
8,955
527
83
5
0
289,007
0
W
Kukulkan
10,097
594
118
7
0
322,432
5
L
Horus
6,915
407
85
5
0
344,383
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role