Player Matchup

Yemoja
Yemoja
LittleSarge20
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,285 Elo+
Solo
Neith
Neith
QueenBrock
Neith
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
mp3jg
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,242 Elo+
Solo
Hachiman
Hachiman
nachulilo900
Hachiman
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,512 Elo+
Solo
Kukulkan
Kukulkan
xeonrussia1922
Kukulkan
Level 6
God Stats
1W - 1L
1,730 SR
Queue Stats
1W - 2L
1,708 Elo+
Solo
Team Averages
Level 12
1,546 SR
1,449 Elo+

VS

Team Averages
Level 18
1,499 SR
1,436 Elo+
Kukulkan
Kukulkan
DPISPOODERMAN
Kukulkan
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 30L
1,390 Elo+
Solo
Chang'e
Chang'e
FeNiKs11
Chang'e
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
PreacherJones
Cernunnos
Level 27
God Stats
34W - 33L
1,731 SR
Queue Stats
301W - 297L
1,501 Elo+
Solo
Fenrir
Fenrir
deathdouspart84
Fenrir
Level 5
God Stats
9W - 6L
1,282 SR
Queue Stats
11W - 13L
1,292 Elo+
Solo
Discordia
Discordia
panikdHISPANIC
Discordia
Level 15
God Stats
7W - 6L
1,481 SR
Queue Stats
75W - 68L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 4
11,101
1,110
8,445
20,187
19,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
15
3 / 4 / 3
10,068
1,007
12,367
19,009
7,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
mp3jg
Nemesis
15
1 / 14 / 4
9,385
939
4,952
23,862
9,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
nachulilo900
Hachiman
12
0 / 0 / 0
7,720
772
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
15
1 / 15 / 4
9,138
914
5,922
19,816
6,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DPISPOODERMAN
Kukulkan
18
9 / 1 / 20
10,737
1,074
28,661
8,547
3,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
FeNiKs11
Chang'e
17
5 / 2 / 21
10,793
1,079
6,476
10,427
4,794
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
PreacherJones
Cernunnos
18
9 / 0 / 20
12,215
1,222
19,660
8,090
3,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 5 / 12
9,748
975
7,985
10,770
4,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Discordia
panikdHISPANIC
Discordia
17
10 / 1 / 19
11,091
1,109
15,886
5,597
2,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
129
9
Kills
37
37
Deaths
9
15
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DPISPOODERMAN
Kukulkan
9
1
20
19
W
Chang'e
FeNiKs11
Chang'e
5
2
21
7.75
L
4
4
4
1.5
W
Cernunnos
PreacherJones
Cernunnos
9
0
20
19
L
Neith
3
4
3
1.13
W
4
5
12
2
L
Nemesis
mp3jg
Nemesis
1
14
4
0.21
L
Hachiman
nachulilo900
Hachiman
0
0
0
0
W
Discordia
panikdHISPANIC
Discordia
10
1
19
19.5
L
Kukulkan
1
15
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,686
Damage
78,668
82,874
Taken
43,431
42,485
Mitigated
18,710
4,867
Healing
9,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DPISPOODERMAN
Kukulkan
28,661
9,530
0
0
8,547
3,939
0
4,234
4,313
43,747
0
W
Chang'e
FeNiKs11
Chang'e
6,476
428
2,417
3,460
10,427
4,794
0
3,527
6,900
25,009
0
L
8,445
1,380
1,454
1,026
20,187
19,596
0
13,957
6,230
26,857
0
W
Cernunnos
PreacherJones
Cernunnos
19,660
11,707
0
3,442
8,090
3,244
0
2,784
5,306
0
54,747
L
Neith
12,367
5,897
0
2,387
19,009
7,050
0
14,611
4,398
0
32,910
W
7,985
3,555
0
340
10,770
4,413
0
2,023
7,081
0
10,712
L
Nemesis
mp3jg
Nemesis
4,952
4,700
0
0
23,862
9,212
0
13,382
10,480
0
14,002
L
Hachiman
nachulilo900
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
panikdHISPANIC
Discordia
15,886
1,300
0
319
5,597
2,320
0
1,799
3,798
23,145
0
L
Kukulkan
5,922
2,172
0
0
19,816
6,627
0
9,073
10,743
11,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,412
Gold Earned
54,584
104
Minions Killed
197
4
Camps Cleared
8
526,296
Distance Traveled
924,556
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,737
1,074
46
5
0
171,662
0
W
Chang'e
10,793
1,079
29
3
3
216,182
0
L
Yemoja
11,101
1,110
25
3
1
149,350
0
W
Cernunnos
12,215
1,222
100
10
3
181,503
1
L
Neith
10,068
1,007
41
4
1
141,248
0
W
Fenrir
9,748
975
4
0
1
164,960
2
L
Nemesis
9,385
939
23
2
0
128,207
0
L
Hachiman
7,720
772
0
0
0
0
0
W
Discordia
11,091
1,109
18
2
1
190,249
0
L
Kukulkan
9,138
914
15
2
2
107,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role