Player Matchup

Geb
Geb
LoganBudd
Geb
Level 121
God Stats
7W - 2L
1,828 SR
Queue Stats
136W - 125L
1,543 Elo+
Party 1
Baba Yaga
Baba Yaga
Skurrt
Baba Yaga
Level 126
God Stats
9W - 9L
1,564 SR
Queue Stats
162W - 159L
1,490 Elo+
Party 1
Sun Wukong
Sun Wukong
Thr3Flowers
Sun Wukong
Level 85
God Stats
1W - 2L
1,268 SR
Queue Stats
32W - 23L
1,550 Elo+
Solo
Achilles
Achilles
WHISKYDRUNK2DAY
Achilles
Level 146
God Stats
63W - 59L
1,548 SR
Queue Stats
461W - 437L
1,502 Elo+
Party 1
Neith
Neith
chanthefatman
Neith
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 4L
1,219 Elo+
Party 1
Team Averages
Level 99
1,541 SR
1,461 Elo+

VS

Team Averages
Level 101
1,650 SR
1,494 Elo+
Kali
Kali
Klopfens
Kali
Level 152
God Stats
4W - 4L
1,731 SR
Queue Stats
494W - 493L
1,530 Elo+
Solo
Hachiman
Hachiman
PaloMD
Hachiman
Level 80
God Stats
2W - 0L
1,274 SR
Queue Stats
91W - 89L
1,476 Elo+
Solo
Vulcan
Vulcan
bomjus
Vulcan
Level 147
God Stats
31W - 22L
1,631 SR
Queue Stats
230W - 234L
1,473 Elo+
Solo
Fenrir
Fenrir
dante123789
Fenrir
Level 56
God Stats
1W - 0L
1,748 SR
Queue Stats
98W - 108L
1,491 Elo+
Solo
Athena
Athena
simonster37
Athena
Level 68
God Stats
7W - 2L
1,866 SR
Queue Stats
166W - 154L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,532
503
1,618
7,408
3,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baba Yaga
Skurrt
Baba Yaga
10
2 / 3 / 1
6,284
571
7,151
5,861
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Thr3Flowers
Sun Wukong
12
1 / 2 / 0
6,652
605
4,748
6,838
2,896
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
10
3 / 3 / 1
6,426
584
4,387
7,361
2,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 0
5,058
460
729
3,976
1,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
7 / 2 / 1
6,902
627
4,883
8,678
3,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
PaloMD
Hachiman
11
4 / 0 / 3
6,540
595
5,455
2,863
851
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
bomjus
Vulcan
9
0 / 2 / 8
5,671
516
5,502
6,145
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
11
2 / 1 / 0
6,472
588
4,251
6,961
4,855
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
10
0 / 1 / 6
6,181
562
2,223
9,484
3,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
13
13
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kali
7
2
1
3.75
L
0
2
2
0.5
W
Hachiman
PaloMD
Hachiman
4
0
3
5.5
L
Baba Yaga
Skurrt
Baba Yaga
2
3
1
0.83
L
Sun Wukong
Thr3Flowers
Sun Wukong
1
2
0
0.5
L
Achilles
3
3
1
1.17
W
Vulcan
bomjus
Vulcan
0
2
8
2
L
0
3
0
0
W
Fenrir
2
1
0
2
W
Athena
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,633
Damage
22,314
31,444
Taken
34,131
12,461
Mitigated
15,041
5,832
Healing
11,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
4,883
1,670
0
3,683
8,678
3,540
0
2,218
6,244
0
32,917
L
1,618
131
0
2,425
7,408
3,819
0
2,740
4,668
18,011
0
W
Hachiman
PaloMD
Hachiman
5,455
2,968
0
1,510
2,863
851
174
1,024
1,795
0
33,727
L
Baba Yaga
Skurrt
Baba Yaga
7,151
137
0
948
5,861
1,941
774
2,577
3,284
34,013
0
L
Sun Wukong
Thr3Flowers
Sun Wukong
4,748
1,334
0
1,558
6,838
2,896
0
0
6,838
0
34,100
L
Achilles
4,387
1,277
0
576
7,361
2,572
0
1,563
5,798
0
34,672
W
Vulcan
bomjus
Vulcan
5,502
886
0
1,658
6,145
1,857
64
2,812
3,109
24,052
0
L
729
408
0
325
3,976
1,233
817
845
3,131
0
17,876
W
Fenrir
4,251
1,242
0
3,157
6,961
4,855
0
0
6,961
0
30,076
W
Athena
2,223
444
0
1,902
9,484
3,938
0
2,117
7,253
25,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,952
Gold Earned
31,766
265
Minions Killed
276
0
Camps Cleared
0
998,309
Distance Traveled
1,065,620
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,902
627
58
5
0
250,225
2
L
Geb
5,532
503
20
2
0
224,117
4
W
Hachiman
6,540
595
70
6
0
199,336
2
L
Baba Yaga
6,284
571
64
6
0
167,009
4
L
Sun Wukong
6,652
605
78
7
0
206,077
5
L
Achilles
6,426
584
68
6
0
233,092
4
W
Vulcan
5,671
516
46
4
0
197,853
0
L
Neith
5,058
460
35
3
0
168,014
0
W
Fenrir
6,472
588
69
6
0
198,199
0
W
Athena
6,181
562
33
3
0
220,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role