Player Matchup

Neith
Neith
Kal1tka90
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,412 Elo+
Solo
Fenrir
Fenrir
PrinceZalthar
Fenrir
Level 27
God Stats
2W - 3L
1,526 SR
Queue Stats
39W - 37L
1,488 Elo+
Solo
Artio
Artio
STK_Jager6lock
Artio
Level 24
God Stats
1W - 4L
1,342 SR
Queue Stats
50W - 47L
1,537 Elo+
Solo
Scylla
Scylla
cullo
Scylla
Level 13
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 3L
1,519 Elo+
Solo
Yemoja
Yemoja
minoober
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,061 Elo+
Solo
Team Averages
Level 15
1,517 SR
1,404 Elo+

VS

Team Averages
Level 29
1,548 SR
1,418 Elo+
Hachiman
Hachiman
Homs8873
Hachiman
Level 29
God Stats
7W - 7L
1,500 SR
Queue Stats
44W - 37L
1,441 Elo+
Solo
Susano
Susano
Mizanurr
Susano
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 72L
1,405 Elo+
Solo
Ra
Ra
Rs general3194
Ra
Level 29
God Stats
3W - 1L
1,469 SR
Queue Stats
138W - 143L
1,390 Elo+
Solo
Artio
Artio
SeasonedCabbages
Artio
Level 28
God Stats
2W - 0L
1,724 SR
Queue Stats
103W - 162L
1,349 Elo+
Solo
Cthulhu
Cthulhu
XxXSh0tta1
Cthulhu
Level 28
God Stats
4W - 6L
1,546 SR
Queue Stats
267W - 256L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kal1tka90
Neith
11
1 / 2 / 2
6,684
418
3,784
7,185
2,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 5 / 4
7,980
499
5,120
13,394
5,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
2 / 2 / 0
5,809
363
1,511
6,811
3,128
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Scylla
cullo
Scylla
10
1 / 16 / 0
6,349
397
4,848
13,351
3,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
minoober
Yemoja
10
2 / 3 / 0
6,856
429
2,508
9,202
5,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Homs8873
Hachiman
16
6 / 0 / 10
10,086
630
7,785
10,768
3,748
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Susano
Mizanurr
Susano
13
4 / 0 / 4
8,103
506
4,995
9,415
3,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 4 / 5
8,677
542
9,122
9,014
4,008
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 5 / 5
7,864
492
4,723
12,715
5,552
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
XxXSh0tta1
Cthulhu
13
12 / 1 / 8
9,193
575
10,617
10,125
9,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
8
Kills
28
28
Deaths
10
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Homs8873
Hachiman
6
0
10
11
L
Neith
Kal1tka90
Neith
1
2
2
1
W
Susano
Mizanurr
Susano
4
0
4
6
L
2
5
4
0.8
W
5
4
5
1.88
L
2
2
0
1
W
1
5
5
0.7
W
Cthulhu
XxXSh0tta1
Cthulhu
12
1
8
16
L
Scylla
cullo
Scylla
1
16
0
0.06
L
Yemoja
minoober
Yemoja
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,771
Damage
37,242
49,943
Taken
52,037
19,690
Mitigated
26,303
7,682
Healing
17,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Homs8873
Hachiman
7,785
4,103
0
5,899
10,768
3,748
6,254
384
10,264
0
71,165
L
Neith
Kal1tka90
Neith
3,784
783
0
2,135
7,185
2,271
290
5,075
2,010
0
23,480
W
Susano
Mizanurr
Susano
4,995
746
0
2,202
9,415
3,230
133
1,933
7,386
0
34,104
L
5,120
1,328
0
1,251
13,394
5,336
0
6,992
6,202
0
38,311
W
9,122
1,295
314
2,745
9,014
4,008
812
2,515
6,451
54,124
0
L
1,511
385
0
1,917
6,811
3,128
0
1,791
4,995
12,119
0
W
4,723
599
285
3,924
12,715
5,552
290
1,900
10,761
35,458
0
W
Cthulhu
XxXSh0tta1
Cthulhu
10,617
637
308
1,832
10,125
9,765
712
1,723
8,308
26,234
0
L
Scylla
cullo
Scylla
4,848
182
0
53
13,351
3,739
480
4,795
8,286
22,902
0
L
Yemoja
minoober
Yemoja
2,508
948
1,084
1,242
9,202
5,216
390
5,114
3,988
8,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,678
Gold Earned
43,923
183
Minions Killed
365
0
Camps Cleared
0
1,210,658
Distance Traveled
1,560,509
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,086
630
115
7
0
283,968
2
L
Neith
6,684
418
44
3
0
277,070
0
W
Susano
8,103
506
55
3
0
360,520
1
L
Fenrir
7,980
499
74
5
0
290,120
1
W
Ra
8,677
542
91
6
0
299,611
0
L
Artio
5,809
363
22
1
0
99,600
2
W
Artio
7,864
492
61
4
0
278,686
5
W
Cthulhu
9,193
575
43
3
0
337,724
3
L
Scylla
6,349
397
33
2
0
248,627
2
L
Yemoja
6,856
429
10
1
0
295,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role