Player Matchup

Fenrir
Fenrir
CraZzyqt
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 52L
1,351 Elo+
Party 2
Nemesis
Nemesis
Fresno_25j
Nemesis
Level 23
God Stats
0W - 2L
1,235 SR
Queue Stats
15W - 27L
1,225 Elo+
Solo
Set
Set
Nyraak
Set
Level 27
God Stats
41W - 38L
1,479 SR
Queue Stats
167W - 197L
1,282 Elo+
Solo
Rama
Rama
Tjroyce5530
Rama
Level 17
God Stats
0W - 1L
1,757 SR
Queue Stats
9W - 23L
1,148 Elo+
Solo
Sol
Sol
o--l--A-r-e-s-
Sol
Level 25
God Stats
1W - 5L
1,464 SR
Queue Stats
178W - 189L
1,345 Elo+
Party 2
Team Averages
Level 23
1,487 SR
1,270 Elo+

VS

Team Averages
Level 22
1,431 SR
1,272 Elo+
Cthulhu
Cthulhu
Hellraisers-007
Cthulhu
Level 23
God Stats
8W - 0L
1,503 SR
Queue Stats
19W - 15L
1,409 Elo+
Party 1
Chaac
Chaac
I am Speccy81
Chaac
Level 16
God Stats
22W - 29L
1,192 SR
Queue Stats
27W - 37L
1,117 Elo+
Solo
Fenrir
Fenrir
Thanos_elboss
Fenrir
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 40L
1,275 Elo+
Solo
Kukulkan
Kukulkan
krisz-92
Kukulkan
Level 26
God Stats
1W - 0L
1,154 SR
Queue Stats
17W - 24L
1,228 Elo+
Party 1
Sol
Sol
muciska
Sol
Level 21
God Stats
2W - 0L
1,807 SR
Queue Stats
29W - 30L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CraZzyqt
Fenrir
13
4 / 8 / 3
8,928
425
9,911
19,109
9,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
Fresno_25j
Nemesis
14
2 / 5 / 9
8,549
407
9,162
15,187
5,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Set
Nyraak
Set
14
4 / 5 / 1
9,943
473
12,600
17,879
11,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

8
0 / 8 / 2
6,356
303
396
8,755
2,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 5 / 2
9,866
470
17,628
18,947
6,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 9
9,718
463
13,441
19,706
18,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 1 / 9
8,769
418
10,015
11,663
9,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
9 / 1 / 3
9,719
463
9,493
12,748
5,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
krisz-92
Kukulkan
17
7 / 6 / 5
11,036
526
14,501
13,001
5,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sol
15
7 / 2 / 4
10,411
496
12,367
15,857
4,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
60
14
Kills
30
31
Deaths
14
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CraZzyqt
Fenrir
4
8
3
0.69
L
Nemesis
Fresno_25j
Nemesis
2
5
9
1.3
W
5
4
9
2.38
W
2
1
9
6.5
L
Set
Nyraak
Set
4
5
1
0.9
W
9
1
3
10.5
L
0
8
2
0.13
W
Kukulkan
krisz-92
Kukulkan
7
6
5
1.58
W
Sol
7
2
4
4.5
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,697
Damage
59,817
79,877
Taken
72,975
35,090
Mitigated
43,593
22,525
Healing
19,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CraZzyqt
Fenrir
9,911
2,132
0
3,496
19,109
9,221
0
7,669
11,132
0
48,545
L
Nemesis
Fresno_25j
Nemesis
9,162
3,685
0
4,541
15,187
5,386
64
8,241
6,505
0
22,980
W
13,441
1,031
420
5,023
19,706
18,302
340
5,701
14,005
43,704
0
W
10,015
575
0
2,526
11,663
9,484
53
5,573
6,090
0
34,547
L
Set
Nyraak
Set
12,600
5,490
511
3,444
17,879
11,809
610
8,807
8,567
0
41,622
W
9,493
3,966
0
4,188
12,748
5,250
883
597
12,151
0
35,631
L
396
374
0
0
8,755
2,415
461
4,225
4,369
0
3,679
W
Kukulkan
krisz-92
Kukulkan
14,501
1,262
0
0
13,001
5,599
2,293
4,614
8,387
66,615
0
W
Sol
12,367
3,179
0
7,806
15,857
4,958
2,578
1,143
14,714
50,582
0
L
17,628
5,985
0
10,533
18,947
6,259
965
9,868
8,270
72,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,642
Gold Earned
49,653
311
Minions Killed
375
0
Camps Cleared
0
1,741,457
Distance Traveled
1,823,271
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,928
425
71
3
0
352,449
0
L
Nemesis
8,549
407
32
2
0
398,700
0
W
Cthulhu
9,718
463
73
3
0
376,305
2
W
Chaac
8,769
418
50
2
0
392,985
5
L
Set
9,943
473
74
4
0
339,029
0
W
Fenrir
9,719
463
55
3
0
342,720
0
L
Rama
6,356
303
15
1
0
300,544
0
W
Kukulkan
11,036
526
125
6
0
361,978
1
W
Sol
10,411
496
72
3
0
349,283
4
L
Sol
9,866
470
119
6
0
350,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role