Player Matchup

Janus
Janus
Flanked
Janus
Level 85
God Stats
8W - 16L
1,296 SR
Queue Stats
265W - 304L
1,452 Elo+
Party 1
Rama
Rama
McFurgeson
Rama
Level 29
God Stats
4W - 3L
1,449 SR
Queue Stats
12W - 14L
1,411 Elo+
Solo
Bacchus
Bacchus
xXLyingEchoXx
Bacchus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 94L
1,516 Elo+
Party 1
Team Averages
Level 60
1,415 SR
1,460 Elo+

VS

Team Averages
Level 41
1,468 SR
1,402 Elo+
Tsukuyomi
Tsukuyomi
Lazarus0497
Tsukuyomi
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,802 Elo+
Solo
Ullr
Ullr
Roughneck2016
Ullr
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 22L
1,153 Elo+
Party 2
Nox
Nox
Sthoew
Nox
Level 18
God Stats
2W - 7L
1,405 SR
Queue Stats
145W - 249L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Flanked
Janus
13
2 / 1 / 11
9,213
709
6,422
4,338
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
11 / 1 / 4
10,707
824
10,505
5,718
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
13
5 / 0 / 10
10,540
811
9,849
10,025
11,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Lazarus0497
Tsukuyomi
11
0 / 6 / 1
7,654
589
8,654
12,046
5,536
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

8
0 / 7 / 1
7,258
558
2,211
8,724
3,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nox
Sthoew
Nox
11
2 / 5 / 0
8,043
619
2,764
9,920
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
18
Kills
2
2
Deaths
18
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
Flanked
Janus
2
1
11
7.5
L
Tsukuyomi
Lazarus0497
Tsukuyomi
0
6
1
0.08
W
11
1
4
13
L
0
7
1
0.07
L
Nox
Sthoew
Nox
2
5
0
0.4
W
Bacchus
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,776
Damage
13,629
20,081
Taken
30,690
14,499
Mitigated
12,600
5,385
Healing
3,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Flanked
Janus
6,422
292
0
500
4,338
1,205
108
289
4,049
37,553
0
L
Tsukuyomi
Lazarus0497
Tsukuyomi
8,654
1,228
0
1,999
12,046
5,536
153
6,503
5,337
0
32,885
W
10,505
8,188
0
1,925
5,718
2,232
2,388
1,359
4,359
0
37,799
L
2,211
1,139
232
542
8,724
3,352
0
3,938
4,572
0
9,780
L
Nox
Sthoew
Nox
2,764
368
184
519
9,920
3,712
521
5,320
4,486
23,896
0
W
Bacchus
9,849
1,385
0
2,960
10,025
11,062
37
1,154
8,871
27,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,460
Gold Earned
22,955
151
Minions Killed
112
0
Camps Cleared
0
748,871
Distance Traveled
634,838
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,213
709
77
6
0
261,963
2
L
Tsukuyomi
7,654
589
40
3
0
259,102
2
W
Rama
10,707
824
55
4
0
225,254
1
L
Ullr
7,258
558
19
1
0
184,047
4
L
Nox
8,043
619
53
4
0
191,689
0
W
Bacchus
10,540
811
19
1
0
261,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role