Player Matchup

Medusa
Medusa
BigBallsyBongo
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,035 Elo+
Party 1
Serqet
Serqet
DrNexev
Serqet
Level 19
God Stats
0W - 2L
1,318 SR
Queue Stats
0W - 5L
1,139 Elo+
Party 1
Tiamat
Tiamat
HorizontalOne
Tiamat
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 15
1,439 SR
1,225 Elo+

VS

Team Averages
Level 38
1,612 SR
1,498 Elo+
Anhur
Anhur
GrumpyDuckling
Anhur
Level 27
God Stats
37W - 16L
1,701 SR
Queue Stats
239W - 101L
1,701 Elo+
Solo
Chiron
Chiron
kamionkami
Chiron
Level 75
God Stats
3W - 2L
1,631 SR
Queue Stats
312W - 361L
1,485 Elo+
Solo
Tiamat
Tiamat
magichschoobus
Tiamat
Level 13
God Stats
3W - 5L
1,503 SR
Queue Stats
3W - 7L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 10 / 2
8,077
734
5,907
11,045
2,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
DrNexev
Serqet
10
1 / 13 / 2
7,056
641
4,588
12,271
3,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 3 / 2
8,577
780
8,186
7,430
3,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 7
9,581
871
7,091
12,889
3,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chiron
kamionkami
Chiron
14
17 / 2 / 2
10,539
958
12,517
10,738
4,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 15
8,937
812
6,077
5,774
3,394
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
5
Kills
26
26
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
10
2
0.3
L
Serqet
DrNexev
Serqet
1
13
2
0.15
W
7
2
7
5.25
L
2
3
2
1
W
Chiron
kamionkami
Chiron
17
2
2
9
W
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,681
Damage
25,685
30,746
Taken
29,401
9,909
Mitigated
11,219
3,147
Healing
15,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,907
2,380
0
193
11,045
2,867
0
2,466
8,579
0
9,397
L
Serqet
DrNexev
Serqet
4,588
1,034
0
0
12,271
3,255
0
2,028
10,243
0
10,929
W
7,091
3,788
0
5,856
12,889
3,772
265
3,106
8,620
0
54,912
L
8,186
729
0
2,954
7,430
3,787
9
1,617
5,813
34,428
0
W
Chiron
kamionkami
Chiron
12,517
6,863
828
5,735
10,738
4,053
1,883
3,120
7,319
0
32,173
W
6,077
288
277
2,393
5,774
3,394
395
1,253
4,427
26,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,710
Gold Earned
29,057
95
Minions Killed
188
0
Camps Cleared
0
525,085
Distance Traveled
555,969
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,077
734
2
0
0
156,580
1
L
Serqet
7,056
641
13
1
0
173,009
0
W
Anhur
9,581
871
78
7
0
190,998
4
L
Tiamat
8,577
780
80
7
0
195,496
1
W
Chiron
10,539
958
62
6
0
178,167
3
W
Tiamat
8,937
812
48
4
0
186,804
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role