Player Matchup

Odin
Odin
Platinum V
K ZaiTo
Odin
Platinum V
Level 156
God Stats
2W - 1L
1,536 SR
Queue Stats
40W - 38L
2,020 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond IV
Ox_Originx
Zhong Kui
Diamond IV
Level 142
God Stats
5W - 4L
1,934 SR
Queue Stats
81W - 101L
2,201 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
Xeal AlZaRe
Sun Wukong
Platinum I
Level 152
God Stats
0W - 1L
1,769 SR
Queue Stats
43W - 44L
2,298 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 150
1,746 SR
2,173 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,614 SR
2,173 MMR
Khepri
Khepri
Platinum III
ACEMAN3213
Khepri
Platinum III
Level 121
God Stats
7W - 9L
1,623 SR
Queue Stats
59W - 61L
2,000 MMR
Solo
Nox
Nox
Diamond III
GenmaSage
Nox
Diamond III
Level 156
God Stats
16W - 9L
1,719 SR
Queue Stats
145W - 167L
2,138 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
Yahiqo
Ah Muzen Cab
Masters
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 50L
2,381 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
K ZaiTo
Odin
16
1 / 3 / 5
12,862
559
11,558
19,109
17,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Ox_Originx
Zhong Kui
17
3 / 4 / 4
13,548
589
16,983
15,886
12,001
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Xeal AlZaRe
Sun Wukong
16
3 / 6 / 4
13,376
582
11,761
23,228
17,840
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
SetAphroditeTiamatSobekCabrakan

VS

Bans
AthenaCerberusFenrirCu ChulainnChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ACEMAN3213
Khepri
16
1 / 4 / 12
14,618
636
8,166
20,332
28,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 1 / 8
14,517
631
10,618
6,734
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Yahiqo
Ah Muzen Cab
17
8 / 2 / 3
14,750
641
24,382
19,780
16,872
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
7
Kills
13
13
Deaths
7
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Khepri
ACEMAN3213
Khepri
1
4
12
1.75
W
4
1
8
8
L
Odin
K ZaiTo
Odin
1
3
5
1.17
L
Zhong Kui
Ox_Originx
Zhong Kui
3
4
4
1.25
L
Sun Wukong
Xeal AlZaRe
Sun Wukong
3
6
4
0.83
W
Ah Muzen Cab
Yahiqo
Ah Muzen Cab
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,302
Damage
43,166
58,223
Taken
46,846
47,638
Mitigated
48,855
16,970
Healing
7,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
ACEMAN3213
Khepri
8,166
854
0
1,703
20,332
28,395
123
7,093
13,239
36,844
0
W
10,618
850
354
1,303
6,734
3,588
498
2,572
4,162
77,145
0
L
Odin
K ZaiTo
Odin
11,558
2,956
0
5,999
19,109
17,797
927
6,669
12,190
0
65,466
L
Zhong Kui
Ox_Originx
Zhong Kui
16,983
1,526
0
5,117
15,886
12,001
1,174
4,735
10,926
75,752
0
L
Sun Wukong
Xeal AlZaRe
Sun Wukong
11,761
2,020
0
5,854
23,228
17,840
95
7,827
14,978
0
78,340
W
Ah Muzen Cab
Yahiqo
Ah Muzen Cab
24,382
11,782
0
3,862
19,780
16,872
2,401
7,337
12,443
0
91,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,786
Gold Earned
43,885
311
Minions Killed
277
0
Camps Cleared
0
1,214,146
Distance Traveled
1,265,211
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
14,618
636
30
1
0
424,388
8
W
Nox
14,517
631
140
6
0
381,941
1
L
Odin
12,862
559
92
4
0
423,337
2
L
Zhong Kui
13,548
589
125
5
0
388,717
5
L
Sun Wukong
13,376
582
94
4
0
402,092
4
W
Ah Muzen Cab
14,750
641
107
5
0
458,882
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role