Player Matchup

Amaterasu
Amaterasu
AndrewStephenXD
Amaterasu
Level 124
God Stats
2W - 0L
1,765 SR
Queue Stats
108W - 102L
1,533 Elo+
Party 1
Camazotz
Camazotz
BerraCommaYolki
Camazotz
Level 149
God Stats
3W - 5L
1,492 SR
Queue Stats
91W - 92L
1,593 Elo+
Solo
Osiris
Osiris
MilkyBong5715
Osiris
Level 127
God Stats
1W - 0L
1,620 SR
Queue Stats
79W - 82L
1,583 Elo+
Solo
Fenrir
Fenrir
jkl59
Fenrir
Level 126
God Stats
3W - 1L
1,777 SR
Queue Stats
89W - 75L
1,635 Elo+
Solo
Baron Samedi
Baron Samedi
panosisbest
Baron Samedi
Level 112
God Stats
2W - 0L
1,744 SR
Queue Stats
71W - 70L
1,545 Elo+
Party 1
Team Averages
Level 128
1,680 SR
1,578 Elo+

VS

Team Averages
Level 125
1,636 SR
1,537 Elo+
Hel
Hel
Goldtsunamii
Hel
Level 125
God Stats
4W - 3L
1,845 SR
Queue Stats
128W - 128L
1,572 Elo+
Party 2
Cthulhu
Cthulhu
picaxx8
Cthulhu
Level 124
God Stats
1W - 1L
1,792 SR
Queue Stats
93W - 103L
1,518 Elo+
Solo
Baba Yaga
Baba Yaga
xRoidabuser
Baba Yaga
Level 119
God Stats
9W - 8L
1,610 SR
Queue Stats
398W - 408L
1,504 Elo+
Party 2
Cerberus
Cerberus
xWELFARExBEARx
Cerberus
Level 103
God Stats
2W - 3L
1,585 SR
Queue Stats
57W - 58L
1,512 Elo+
Party 2
Bastet
Bastet
zChaka
Bastet
Level 153
God Stats
2W - 6L
1,347 SR
Queue Stats
211W - 213L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AndrewStephenXD
Amaterasu
20
3 / 7 / 18
11,360
757
8,246
23,158
13,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
17
4 / 10 / 14
11,521
768
13,545
24,414
15,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

20
9 / 8 / 12
14,031
935
17,629
23,333
22,084
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
jkl59
Fenrir
20
9 / 7 / 17
13,761
917
18,513
30,907
31,750
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
panosisbest
Baron Samedi
20
6 / 8 / 19
13,398
893
18,128
17,517
14,621
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 22
9,804
654
8,714
13,560
13,553
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
picaxx8
Cthulhu
20
8 / 4 / 26
13,008
867
25,245
20,797
19,563
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
xRoidabuser
Baba Yaga
20
12 / 7 / 19
13,066
871
19,866
15,246
8,758
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
19
8 / 8 / 17
12,142
809
14,690
26,724
29,995
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bastet
zChaka
Bastet
20
11 / 5 / 21
13,250
883
25,432
19,495
11,750
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
144
31
Kills
39
40
Deaths
31
80
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AndrewStephenXD
Amaterasu
3
7
18
1.71
W
Camazotz
4
10
14
1.1
L
0
7
22
1.57
W
9
8
12
1.88
W
Fenrir
jkl59
Fenrir
9
7
17
2.5
W
Baron Samedi
panosisbest
Baron Samedi
6
8
19
1.94
L
Cthulhu
picaxx8
Cthulhu
8
4
26
5.25
L
Baba Yaga
xRoidabuser
Baba Yaga
12
7
19
3.07
L
Cerberus
8
8
17
2.06
L
Bastet
zChaka
Bastet
11
5
21
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,061
Damage
93,947
119,329
Taken
95,822
97,325
Mitigated
83,619
44,385
Healing
30,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AndrewStephenXD
Amaterasu
8,246
3,058
1,718
5,787
23,158
13,839
743
12,471
10,687
0
17,617
W
Camazotz
13,545
4,002
993
8,810
24,414
15,031
1,423
14,126
10,288
0
27,152
L
8,714
480
9,663
2,389
13,560
13,553
373
3,032
10,528
18,032
0
W
17,629
7,051
1,791
3,090
23,333
22,084
699
11,439
11,894
1,606
31,483
W
Fenrir
jkl59
Fenrir
18,513
6,720
2,639
9,942
30,907
31,750
1,633
19,439
11,468
0
30,891
W
Baron Samedi
panosisbest
Baron Samedi
18,128
1,079
5,676
3,939
17,517
14,621
904
11,040
6,477
51,834
0
L
Cthulhu
picaxx8
Cthulhu
25,245
2,449
2,584
5,068
20,797
19,563
993
2,852
17,945
49,118
0
L
Baba Yaga
xRoidabuser
Baba Yaga
19,866
2,336
84
2,354
15,246
8,758
739
4,171
11,075
33,066
0
L
Cerberus
14,690
1,828
0
5,260
26,724
29,995
834
4,318
22,406
22,237
0
L
Bastet
zChaka
Bastet
25,432
7,267
920
1,867
19,495
11,750
1,916
4,889
14,606
0
43,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,071
Gold Earned
61,270
168
Minions Killed
172
0
Camps Cleared
0
1,200,206
Distance Traveled
1,226,569
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,360
757
18
1
0
285,211
0
W
Camazotz
11,521
768
19
1
0
217,265
0
L
Hel
9,804
654
17
1
0
234,451
1
W
Osiris
14,031
935
38
3
0
234,065
1
W
Fenrir
13,761
917
28
2
0
241,034
0
W
Baron Samedi
13,398
893
65
4
0
222,631
0
L
Cthulhu
13,008
867
49
3
0
247,765
1
L
Baba Yaga
13,066
871
33
2
0
226,799
0
L
Cerberus
12,142
809
28
2
0
230,053
0
L
Bastet
13,250
883
45
3
0
287,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role