Player Matchup

Chang'e
Chang'e
HappyShade
Chang'e
Level 19
God Stats
14W - 14L
1,459 SR
Queue Stats
77W - 77L
1,402 Elo+
Party 1
Horus
Horus
Sakuralune
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,115 Elo+
Party 1
Heimdallr
Heimdallr
TrSamet61
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,294 Elo+
Solo
Neith
Neith
godmuffin
Neith
Level 27
God Stats
5W - 5L
1,819 SR
Queue Stats
55W - 39L
1,577 Elo+
Solo
Merlin
Merlin
godyr00
Merlin
Level 29
God Stats
2W - 7L
1,500 SR
Queue Stats
126W - 185L
1,368 Elo+
Solo
Team Averages
Level 17
1,556 SR
1,351 Elo+

VS

Team Averages
Level 25
1,467 SR
1,417 Elo+
Horus
Horus
Han666
Horus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 23L
1,361 Elo+
Solo
Thanatos
Thanatos
JohnMokasina
Thanatos
Level 29
God Stats
1W - 1L
1,301 SR
Queue Stats
21W - 21L
1,321 Elo+
Solo
Tiamat
Tiamat
Nychris20
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
christ07
Neith
Level 16
God Stats
5W - 9L
1,421 SR
Queue Stats
16W - 17L
1,337 Elo+
Solo
Merlin
Merlin
Кинриел
Merlin
Level 26
God Stats
17W - 19L
1,615 SR
Queue Stats
21W - 25L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HappyShade
Chang'e
18
0 / 9 / 6
11,704
836
9,658
22,702
6,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
17
0 / 7 / 2
10,951
782
2,783
19,362
18,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
TrSamet61
Heimdallr
18
1 / 14 / 5
11,816
844
17,007
25,282
8,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
godmuffin
Neith
18
5 / 3 / 2
13,261
947
14,419
11,000
2,502
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
godyr00
Merlin
18
1 / 6 / 4
11,973
855
13,831
14,295
3,618
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Han666
Horus
18
0 / 4 / 17
12,016
858
5,513
18,340
21,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
JohnMokasina
Thanatos
20
23 / 2 / 10
15,837
1,131
40,758
21,083
10,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Nychris20
Tiamat
20
3 / 1 / 14
12,821
916
14,897
12,112
8,076
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
christ07
Neith
20
5 / 0 / 16
13,739
981
7,697
4,932
2,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
8 / 0 / 21
14,753
1,054
17,421
7,013
5,407
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
117
7
Kills
39
39
Deaths
7
19
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Horus
Han666
Horus
0
4
17
2.13
L
Chang'e
HappyShade
Chang'e
0
9
6
0.33
W
Thanatos
JohnMokasina
Thanatos
23
2
10
14
W
Tiamat
Nychris20
Tiamat
3
1
14
10
L
Horus
0
7
2
0.14
L
Heimdallr
TrSamet61
Heimdallr
1
14
5
0.25
W
Neith
christ07
Neith
5
0
16
13
L
Neith
godmuffin
Neith
5
3
2
2
L
Merlin
godyr00
Merlin
1
6
4
0.5
W
8
0
21
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,698
Damage
86,286
92,641
Taken
63,480
38,885
Mitigated
47,976
16,059
Healing
29,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Han666
Horus
5,513
3,342
812
2,508
18,340
21,691
0
6,046
12,294
0
11,673
L
Chang'e
HappyShade
Chang'e
9,658
996
3,659
4,899
22,702
6,142
0
9,175
13,527
28,396
0
W
Thanatos
JohnMokasina
Thanatos
40,758
12,182
0
19,102
21,083
10,529
0
7,120
13,963
0
53,873
W
Tiamat
Nychris20
Tiamat
14,897
1,262
689
4,278
12,112
8,076
0
5,062
7,050
42,418
0
L
Horus
2,783
1,578
1,401
2,982
19,362
18,342
0
8,590
10,772
0
7,724
L
Heimdallr
TrSamet61
Heimdallr
17,007
8,043
0
1,646
25,282
8,281
0
8,574
16,708
0
36,120
W
Neith
christ07
Neith
7,697
1,987
0
1,210
4,932
2,273
0
1,105
3,827
0
39,173
L
Neith
godmuffin
Neith
14,419
8,927
0
1,138
11,000
2,502
0
1,699
9,301
0
49,724
L
Merlin
godyr00
Merlin
13,831
848
0
334
14,295
3,618
0
4,280
10,015
47,787
0
W
17,421
826
0
439
7,013
5,407
0
4,156
2,857
44,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,705
Gold Earned
69,166
242
Minions Killed
261
5
Camps Cleared
11
1,117,930
Distance Traveled
1,390,691
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,016
858
14
1
2
274,548
2
L
Chang'e
11,704
836
44
3
2
257,112
5
W
Thanatos
15,837
1,131
31
2
3
303,856
1
W
Tiamat
12,821
916
57
4
1
285,488
1
L
Horus
10,951
782
11
1
0
252,629
1
L
Heimdallr
11,816
844
32
2
1
179,421
1
W
Neith
13,739
981
91
7
5
240,470
0
L
Neith
13,261
947
73
5
2
202,510
1
L
Merlin
11,973
855
82
6
0
226,258
0
W
Merlin
14,753
1,054
68
5
0
286,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role