Player Matchup

Athena
Athena
MLGilbertDadPatt
Athena
Level 65
God Stats
13W - 4L
1,564 SR
Queue Stats
136W - 88L
1,526 Elo+
Party 1
Tiamat
Tiamat
Onlyvlone
Tiamat
Level 60
God Stats
17W - 6L
1,721 SR
Queue Stats
138W - 80L
1,603 Elo+
Party 1
Gilgamesh
Gilgamesh
Spawnslays
Gilgamesh
Level 15
God Stats
7W - 2L
1,500 SR
Queue Stats
20W - 12L
1,431 Elo+
Party 1
Team Averages
Level 47
1,595 SR
1,520 Elo+

VS

Team Averages
Level 87
1,524 SR
1,474 Elo+
Vamana
Vamana
DaIndianMaestro
Vamana
Level 106
God Stats
0W - 2L
1,291 SR
Queue Stats
18W - 25L
1,502 Elo+
Solo
Rama
Rama
McFurgeson
Rama
Level 29
God Stats
4W - 3L
1,539 SR
Queue Stats
12W - 14L
1,435 Elo+
Solo
Sylvanus
Sylvanus
SILPAOUY
Sylvanus
Level 127
God Stats
1W - 1L
1,743 SR
Queue Stats
79W - 85L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 17
12,351
686
7,404
9,728
9,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Onlyvlone
Tiamat
19
13 / 2 / 6
13,857
770
22,798
10,752
9,514
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Spawnslays
Gilgamesh
14
5 / 5 / 10
12,042
669
15,982
14,234
11,370
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 7
10,514
584
9,944
20,832
25,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 6 / 5
11,615
645
7,836
15,814
7,341
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
SILPAOUY
Sylvanus
14
4 / 8 / 3
11,398
633
9,464
18,906
14,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
19
Kills
8
8
Deaths
19
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
5
7
0.9
W
1
1
17
9.5
L
3
6
5
0.92
W
Tiamat
Onlyvlone
Tiamat
13
2
6
8
L
Sylvanus
SILPAOUY
Sylvanus
4
8
3
0.69
W
Gilgamesh
Spawnslays
Gilgamesh
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,184
Damage
27,244
34,714
Taken
55,552
30,030
Mitigated
47,960
5,873
Healing
14,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,944
4,893
764
5,797
20,832
25,884
625
11,790
9,042
311
42,149
W
7,404
1,867
0
982
9,728
9,146
164
2,407
7,321
27,811
0
L
7,836
5,740
0
1,535
15,814
7,341
939
8,265
7,549
0
46,085
W
Tiamat
Onlyvlone
Tiamat
22,798
3,381
21
4,204
10,752
9,514
2,093
3,345
7,407
80,009
0
L
Sylvanus
SILPAOUY
Sylvanus
9,464
1,631
2,451
3,637
18,906
14,735
225
10,279
8,627
38,825
0
W
Gilgamesh
Spawnslays
Gilgamesh
15,982
5,584
0
666
14,234
11,370
0
4,073
10,161
0
52,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,250
Gold Earned
33,527
219
Minions Killed
179
0
Camps Cleared
0
984,865
Distance Traveled
793,392
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,514
584
35
2
0
300,785
1
W
Athena
12,351
686
41
2
0
364,235
2
L
Rama
11,615
645
95
5
0
253,402
3
W
Tiamat
13,857
770
117
7
0
326,129
1
L
Sylvanus
11,398
633
49
3
0
239,205
6
W
Gilgamesh
12,042
669
61
3
0
294,501
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role