Player Matchup

Horus
Horus
BoomerSailor_
Horus
Level 20
God Stats
5W - 6L
1,400 SR
Queue Stats
83W - 121L
1,249 Elo+
Solo
Thanatos
Thanatos
OH TeJay
Thanatos
Level 17
God Stats
4W - 3L
1,442 SR
Queue Stats
25W - 25L
1,342 Elo+
Solo
Arachne
Arachne
Yian_Krlozzz
Arachne
Level 26
God Stats
35W - 32L
1,480 SR
Queue Stats
59W - 56L
1,169 Elo+
Solo
Nemesis
Nemesis
rositagamesplay
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,257 Elo+
Solo
Medusa
Medusa
the_yellow_owl
Medusa
Level 11
God Stats
1W - 4L
1,689 SR
Queue Stats
33W - 38L
1,577 Elo+
Solo
Team Averages
Level 16
1,502 SR
1,319 Elo+

VS

Team Averages
Level 21
1,403 SR
1,439 Elo+
Geb
Geb
Dannyx45
Geb
Level 26
God Stats
30W - 34L
1,412 SR
Queue Stats
115W - 121L
1,397 Elo+
Solo
Gilgamesh
Gilgamesh
Greatstupit_back
Gilgamesh
Level 14
God Stats
2W - 2L
1,287 SR
Queue Stats
11W - 8L
1,525 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Headlightdeers
Ah Muzen Cab
Level 17
God Stats
26W - 22L
1,579 SR
Queue Stats
63W - 61L
1,350 Elo+
Solo
Baron Samedi
Baron Samedi
ZTE-AD7Y34-redjo
Baron Samedi
Level 23
God Stats
6W - 8L
1,392 SR
Queue Stats
77W - 65L
1,346 Elo+
Solo
Da Ji
Da Ji
kawaii_kobra
Da Ji
Level 24
God Stats
43W - 50L
1,347 SR
Queue Stats
288W - 297L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,042
432
2,173
9,469
3,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
OH TeJay
Thanatos
11
2 / 2 / 1
6,699
479
5,507
10,020
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
Yian_Krlozzz
Arachne
9
2 / 5 / 1
5,735
410
5,166
10,435
3,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 9 / 0
5,853
418
2,646
9,549
3,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 2
5,911
422
5,060
6,873
1,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
8,184
585
2,658
8,080
7,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
10
0 / 2 / 6
6,817
487
3,500
6,313
6,174
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Headlightdeers
Ah Muzen Cab
12
6 / 1 / 6
7,750
554
10,841
10,026
3,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
ZTE-AD7Y34-redjo
Baron Samedi
13
5 / 0 / 2
7,984
570
5,123
4,234
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
12 / 1 / 3
8,515
608
10,606
8,923
2,782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
4
Kills
25
25
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
2
0
5
4.5
W
Gilgamesh
0
2
6
1.5
W
Ah Muzen Cab
Headlightdeers
Ah Muzen Cab
6
1
6
9
L
Thanatos
OH TeJay
Thanatos
2
2
1
1.25
L
Arachne
Yian_Krlozzz
Arachne
2
5
1
0.5
W
Baron Samedi
ZTE-AD7Y34-redjo
Baron Samedi
5
0
2
6
W
12
1
3
13.5
L
0
9
0
0
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,552
Damage
32,728
46,346
Taken
37,576
15,391
Mitigated
21,253
10,366
Healing
10,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,173
1,664
232
365
9,469
3,754
0
2,773
6,696
0
28,744
W
2,658
683
0
1,113
8,080
7,358
271
0
8,080
35,893
0
W
Gilgamesh
3,500
396
0
179
6,313
6,174
0
0
6,313
0
26,424
W
Ah Muzen Cab
Headlightdeers
Ah Muzen Cab
10,841
5,444
0
5,879
10,026
3,632
1,313
0
10,026
0
49,607
L
Thanatos
OH TeJay
Thanatos
5,507
2,130
0
6,071
10,020
3,390
0
1,224
8,796
0
27,379
L
Arachne
Yian_Krlozzz
Arachne
5,166
3,966
0
2,647
10,435
3,003
428
683
9,752
0
8,040
W
Baron Samedi
ZTE-AD7Y34-redjo
Baron Samedi
5,123
576
210
1,826
4,234
1,307
1,256
0
4,234
33,345
0
W
10,606
3,764
0
1,240
8,923
2,782
0
0
8,923
0
31,626
L
2,646
964
0
933
9,549
3,532
402
2,383
7,166
0
25,567
L
5,060
1,285
0
118
6,873
1,712
0
718
6,155
0
27,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,240
Gold Earned
39,250
226
Minions Killed
329
0
Camps Cleared
0
1,279,875
Distance Traveled
1,306,852
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,042
432
63
5
0
244,094
5
W
Geb
8,184
585
62
4
0
264,944
0
W
Gilgamesh
6,817
487
46
3
0
234,501
0
W
Ah Muzen Cab
7,750
554
93
7
0
251,718
1
L
Thanatos
6,699
479
45
3
0
296,577
0
L
Arachne
5,735
410
14
1
0
240,736
0
W
Baron Samedi
7,984
570
72
5
0
259,469
5
W
Da Ji
8,515
608
56
4
0
296,220
1
L
Nemesis
5,853
418
55
4
0
249,438
2
L
Medusa
5,911
422
49
4
0
249,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role