Player Matchup

Kuzenbo
Kuzenbo
Fredo_Uneducated
Kuzenbo
Level 27
God Stats
7W - 1L
1,774 SR
Queue Stats
63W - 92L
1,314 Elo+
Solo
Amaterasu
Amaterasu
KodiakFitzgerald
Amaterasu
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 9L
1,366 Elo+
Party 1
Nemesis
Nemesis
WHYYOUBUTTHURT13
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 37L
1,237 Elo+
Solo
Tiamat
Tiamat
derf187
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 48L
1,266 Elo+
Solo
Skadi
Skadi
temp-750183
Skadi
Level 15
God Stats
10W - 4L
1,553 SR
Queue Stats
12W - 11L
1,348 Elo+
Party 1
Team Averages
Level 19
1,566 SR
1,306 Elo+

VS

Team Averages
Level 17
1,375 SR
1,313 Elo+
Hercules
Hercules
BuckeyeB3ck
Hercules
Level 14
God Stats
6W - 9L
1,253 SR
Queue Stats
50W - 51L
1,321 Elo+
Party 2
Izanami
Izanami
EasyMac17
Izanami
Level 17
God Stats
3W - 6L
1,253 SR
Queue Stats
55W - 71L
1,274 Elo+
Party 2
Janus
Janus
RiskyRitzen
Janus
Level 33
God Stats
17W - 14L
1,370 SR
Queue Stats
76W - 92L
1,248 Elo+
Party 2
Thor
Thor
RomsFr
Thor
Level 3
God Stats
0W - 6L
1,500 SR
Queue Stats
2W - 11L
1,223 Elo+
Solo
Ymir
Ymir
Sergi900m
Ymir
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
8,080
404
7,714
12,868
13,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
11
2 / 10 / 3
8,049
402
4,053
13,613
5,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
5 / 5 / 0
10,116
506
4,496
14,455
6,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
derf187
Tiamat
12
1 / 7 / 1
7,524
376
3,108
11,306
6,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 8 / 3
8,707
435
8,130
13,019
4,166
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BuckeyeB3ck
Hercules
13
2 / 0 / 3
8,306
415
5,867
10,986
7,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
EasyMac17
Izanami
3
0 / 0 / 0
5,693
285
165
444
66
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
16 / 1 / 5
11,453
573
15,262
7,849
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
RomsFr
Thor
12
1 / 4 / 4
8,271
414
459
11,190
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
18
13 / 4 / 1
13,211
661
17,542
19,089
9,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
9
Kills
32
34
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
BuckeyeB3ck
Hercules
2
0
3
3.5
L
Izanami
EasyMac17
Izanami
0
0
0
0
W
0
4
0
0
W
Amaterasu
2
10
3
0.35
L
16
1
5
18.5
L
Thor
RomsFr
Thor
1
4
4
0.75
L
Ymir
13
4
1
3.38
W
5
5
0
1
W
Tiamat
derf187
Tiamat
1
7
1
0.21
W
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,501
Damage
39,295
65,261
Taken
49,558
36,593
Mitigated
23,128
5,705
Healing
12,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BuckeyeB3ck
Hercules
5,867
2,344
0
1,987
10,986
7,138
0
7,290
3,696
0
29,616
L
Izanami
EasyMac17
Izanami
165
153
0
0
444
66
0
0
444
0
1,015
W
7,714
2,967
0
180
12,868
13,365
642
2,063
10,271
33,985
0
W
Amaterasu
4,053
1,626
0
1,309
13,613
5,932
370
6,363
7,103
0
22,310
L
15,262
976
100
2,312
7,849
2,783
1,707
1,143
6,656
63,166
0
L
Thor
RomsFr
Thor
459
318
0
3,586
11,190
3,152
0
554
10,536
0
26,741
L
Ymir
17,542
4,901
0
4,630
19,089
9,989
2,044
1,835
17,087
75,466
0
W
4,496
1,681
0
2,955
14,455
6,789
0
6,410
7,878
0
48,214
W
Tiamat
derf187
Tiamat
3,108
426
0
1,261
11,306
6,341
122
6,917
4,040
28,052
0
W
8,130
4,855
0
0
13,019
4,166
3,178
10,217
2,634
0
42,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,476
Gold Earned
46,934
277
Minions Killed
345
0
Camps Cleared
0
1,710,163
Distance Traveled
1,448,902
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,306
415
46
2
0
339,741
3
L
Izanami
5,693
285
3
0
0
29,951
0
W
Kuzenbo
8,080
404
47
2
0
344,208
3
W
Amaterasu
8,049
402
34
2
0
345,962
0
L
Janus
11,453
573
102
5
0
408,809
3
L
Thor
8,271
414
56
3
0
323,813
5
L
Ymir
13,211
661
138
7
0
346,588
0
W
Nemesis
10,116
506
80
4
0
360,024
0
W
Tiamat
7,524
376
48
2
0
322,917
0
W
Skadi
8,707
435
68
3
0
337,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role