Player Matchup

Arachne
Arachne
AliXVI-
Arachne
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 81L
1,245 Elo+
Party 2
Bacchus
Bacchus
PZ28_06_01
Bacchus
Level 62
God Stats
8W - 12L
1,470 SR
Queue Stats
101W - 131L
1,305 Elo+
Party 2
Tiamat
Tiamat
wildfire1302
Tiamat
Level 83
God Stats
6W - 9L
1,414 SR
Queue Stats
94W - 138L
1,289 Elo+
Party 2
Team Averages
Level 58
1,461 SR
1,280 Elo+

VS

Team Averages
Level 54
1,617 SR
1,352 Elo+
Sobek
Sobek
Deathrow670
Sobek
Level 127
God Stats
0W - 1L
1,864 SR
Queue Stats
137W - 120L
1,492 Elo+
Party 1
Izanami
Izanami
GloomGhoul
Izanami
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,287 Elo+
Solo
Ah Puch
Ah Puch
XReaper159X
Ah Puch
Level 14
God Stats
3W - 5L
1,487 SR
Queue Stats
6W - 15L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AliXVI-
Arachne
15
6 / 7 / 4
12,446
655
11,024
20,335
6,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
PZ28_06_01
Bacchus
18
9 / 4 / 8
14,225
749
16,426
17,670
12,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tiamat
17
3 / 3 / 13
13,067
688
14,184
14,447
8,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 9
11,490
605
12,578
24,594
27,698
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
GloomGhoul
Izanami
14
2 / 6 / 5
11,427
601
5,188
14,909
5,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
XReaper159X
Ah Puch
16
10 / 7 / 4
13,005
684
19,533
14,650
5,946
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
32
18
Kills
14
14
Deaths
18
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
AliXVI-
Arachne
6
7
4
1.14
L
2
5
9
1.3
L
Izanami
GloomGhoul
Izanami
2
6
5
0.75
W
Bacchus
PZ28_06_01
Bacchus
9
4
8
3.25
L
Ah Puch
XReaper159X
Ah Puch
10
7
4
1.71
W
Tiamat
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,634
Damage
37,299
52,452
Taken
54,153
27,932
Mitigated
39,328
12,124
Healing
10,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AliXVI-
Arachne
11,024
8,022
0
1,964
20,335
6,821
879
13,224
6,691
0
29,527
L
12,578
592
0
3,008
24,594
27,698
172
12,803
11,179
33,831
0
L
Izanami
GloomGhoul
Izanami
5,188
4,026
0
4,472
14,909
5,684
1,321
7,329
7,260
0
42,827
W
Bacchus
PZ28_06_01
Bacchus
16,426
1,050
120
2,703
17,670
12,415
260
11,519
5,706
42,704
0
L
Ah Puch
XReaper159X
Ah Puch
19,533
2,546
300
2,466
14,650
5,946
0
9,384
5,048
49,411
0
W
Tiamat
14,184
750
176
7,161
14,447
8,696
890
6,670
7,533
69,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,738
Gold Earned
35,922
179
Minions Killed
199
0
Camps Cleared
0
999,870
Distance Traveled
838,043
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,446
655
24
1
0
343,699
0
L
Sobek
11,490
605
43
2
0
315,466
5
L
Izanami
11,427
601
83
4
0
228,787
0
W
Bacchus
14,225
749
39
2
0
336,037
1
L
Ah Puch
13,005
684
73
4
0
293,790
0
W
Tiamat
13,067
688
116
6
0
320,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role