Player Matchup

Ra
Ra
Cristxph3r
Ra
Level 10
God Stats
4W - 3L
1,775 SR
Queue Stats
7W - 18L
1,234 Elo+
Party 1
Fenrir
Fenrir
DEFSD
Fenrir
Level 8
God Stats
7W - 3L
1,762 SR
Queue Stats
10W - 10L
1,423 Elo+
Party 1
He Bo
He Bo
Jx3L
He Bo
Level 106
God Stats
9W - 8L
1,727 SR
Queue Stats
79W - 85L
1,362 Elo+
Party 1
Tiamat
Tiamat
Megacobenco
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,183 Elo+
Solo
Hachiman
Hachiman
Ominohiza
Hachiman
Level 9
God Stats
3W - 3L
1,810 SR
Queue Stats
10W - 17L
1,335 Elo+
Solo
Team Averages
Level 28
1,715 SR
1,307 Elo+

VS

Team Averages
Level 20
1,527 SR
1,403 Elo+
Thor
Thor
 
Thor
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
HyperArbri
Fenrir
Level 18
God Stats
2W - 0L
1,595 SR
Queue Stats
3W - 1L
1,376 Elo+
Party 2
Hades
Hades
HysuUkah
Hades
Level 24
God Stats
12W - 11L
1,470 SR
Queue Stats
213W - 215L
1,414 Elo+
Party 3
Ares
Ares
LORD FENRIR 95
Ares
Level 28
God Stats
2W - 1L
1,571 SR
Queue Stats
2W - 1L
1,376 Elo+
Party 2
Amaterasu
Amaterasu
NDJ Craft
Amaterasu
Level 12
God Stats
14W - 6L
1,500 SR
Queue Stats
38W - 30L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 4
9,945
995
1,771
9,186
3,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
DEFSD
Fenrir
16
1 / 9 / 9
9,832
983
5,357
16,645
7,645
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
Jx3L
He Bo
14
5 / 4 / 1
10,118
1,012
8,968
6,475
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
16
1 / 16 / 7
9,529
953
11,495
21,902
12,902
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Ominohiza
Hachiman
17
5 / 7 / 6
11,795
1,180
17,772
25,523
10,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
5 / 7 / 19
10,830
1,083
11,690
11,157
4,485
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
HyperArbri
Fenrir
19
16 / 4 / 14
12,891
1,289
19,448
9,991
3,893
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
HysuUkah
Hades
18
6 / 1 / 23
12,176
1,218
14,292
7,490
3,855
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
14 / 2 / 21
13,343
1,334
19,898
14,090
10,365
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
NDJ Craft
Amaterasu
17
3 / 1 / 15
10,355
1,036
7,288
11,823
6,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
136
15
Kills
44
44
Deaths
15
27
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
7
19
2.07
L
3
8
4
0.63
L
Fenrir
DEFSD
Fenrir
1
9
9
0.61
W
Fenrir
HyperArbri
Fenrir
16
4
14
5.75
W
Hades
HysuUkah
Hades
6
1
23
17.5
L
He Bo
Jx3L
He Bo
5
4
1
1.38
W
14
2
21
12.25
L
Tiamat
1
16
7
0.28
W
Amaterasu
NDJ Craft
Amaterasu
3
1
15
10.5
L
Hachiman
Ominohiza
Hachiman
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,363
Damage
72,616
79,731
Taken
54,551
35,612
Mitigated
28,764
4,059
Healing
14,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
11,690
4,316
334
547
11,157
4,485
0
3,312
7,783
0
21,311
L
1,771
613
0
0
9,186
3,168
0
4,638
4,548
4,607
0
L
Fenrir
DEFSD
Fenrir
5,357
2,614
0
34
16,645
7,645
0
9,638
7,007
0
7,836
W
Fenrir
HyperArbri
Fenrir
19,448
8,044
281
1,580
9,991
3,893
0
4,280
4,518
0
26,346
W
Hades
HysuUkah
Hades
14,292
2,463
529
4,109
7,490
3,855
0
3,163
4,235
45,510
0
L
He Bo
Jx3L
He Bo
8,968
461
0
0
6,475
1,778
0
886
5,589
19,675
0
W
19,898
1,647
0
4,422
14,090
10,365
0
5,299
8,755
34,697
0
L
Tiamat
11,495
2,517
0
1,228
21,902
12,902
0
10,382
11,520
18,277
0
W
Amaterasu
NDJ Craft
Amaterasu
7,288
3,943
0
2,338
11,823
6,166
0
5,570
6,035
0
18,074
L
Hachiman
Ominohiza
Hachiman
17,772
10,675
0
2,797
25,523
10,119
0
8,646
16,877
0
42,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,219
Gold Earned
59,595
103
Minions Killed
169
3
Camps Cleared
9
649,217
Distance Traveled
895,305
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,830
1,083
22
2
0
118,925
0
L
Ra
9,945
995
5
1
0
108,295
0
L
Fenrir
9,832
983
1
0
0
136,981
0
W
Fenrir
12,891
1,289
19
2
0
195,036
1
W
Hades
12,176
1,218
83
8
9
188,615
1
L
He Bo
10,118
1,012
31
3
3
101,695
1
W
Ares
13,343
1,334
27
3
0
180,676
2
L
Tiamat
9,529
953
12
1
0
151,774
2
W
Amaterasu
10,355
1,036
18
2
0
212,053
0
L
Hachiman
11,795
1,180
54
5
0
150,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role