Player Matchup

Chang'e
Chang'e
Erik1994
Chang'e
Level 132
God Stats
15W - 5L
1,770 SR
Queue Stats
500W - 250L
1,765 Elo+
Party 1
Geb
Geb
Namende
Geb
Level 152
God Stats
59W - 21L
1,892 SR
Queue Stats
820W - 305L
1,812 Elo+
Party 1
Medusa
Medusa
YoureNobody
Medusa
Level 159
God Stats
33W - 17L
1,674 SR
Queue Stats
505W - 216L
1,782 Elo+
Party 1
Team Averages
Level 148
1,778 SR
1,786 Elo+

VS

Team Averages
Level 89
1,445 SR
1,538 Elo+
Athena
Athena
Diana863
Athena
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Kāze
Anhur
Level 153
God Stats
6W - 13L
1,615 SR
Queue Stats
255W - 213L
1,670 Elo+
Solo
Ah Puch
Ah Puch
McFurgeson
Ah Puch
Level 29
God Stats
0W - 2L
1,220 SR
Queue Stats
12W - 14L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Erik1994
Chang'e
12
5 / 1 / 7
8,553
855
8,494
8,862
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Geb
10
0 / 1 / 9
7,278
728
3,267
7,329
4,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
12
8 / 1 / 4
8,833
883
13,506
7,590
2,301
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Diana863
Athena
9
1 / 4 / 1
7,118
712
3,767
11,047
6,188
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
Kāze
Anhur
10
1 / 4 / 1
6,954
695
5,337
8,653
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
McFurgeson
Ah Puch
9
1 / 5 / 0
6,710
671
5,294
10,257
3,912
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
13
Kills
3
3
Deaths
13
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Athena
Diana863
Athena
1
4
1
0.38
W
Chang'e
Erik1994
Chang'e
5
1
7
8.5
L
Anhur
Kāze
Anhur
1
4
1
0.38
L
Ah Puch
McFurgeson
Ah Puch
1
5
0
0.2
W
Geb
0
1
9
4.5
W
Medusa
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,267
Damage
14,398
23,781
Taken
29,957
9,543
Mitigated
12,914
13,076
Healing
4,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Diana863
Athena
3,767
710
0
1,523
11,047
6,188
0
4,383
6,514
11,727
0
W
Chang'e
Erik1994
Chang'e
8,494
1,099
3,936
5,835
8,862
2,391
1,179
4,384
3,902
30,594
0
L
Anhur
Kāze
Anhur
5,337
2,751
0
1,075
8,653
2,814
159
2,626
5,877
0
29,319
L
Ah Puch
McFurgeson
Ah Puch
5,294
604
0
2,195
10,257
3,912
66
4,344
5,763
23,096
0
W
Geb
3,267
638
0
1,624
7,329
4,851
612
2,417
4,912
9,113
0
W
Medusa
13,506
6,130
0
1,681
7,590
2,301
1,758
2,301
4,603
0
43,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,664
Gold Earned
20,782
147
Minions Killed
89
0
Camps Cleared
0
588,285
Distance Traveled
456,762
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,118
712
15
2
0
119,809
2
W
Chang'e
8,553
855
64
6
0
188,724
2
L
Anhur
6,954
695
52
5
0
167,274
2
L
Ah Puch
6,710
671
22
2
0
169,679
1
W
Geb
7,278
728
23
2
0
209,342
1
W
Medusa
8,833
883
60
6
0
190,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role