Player Matchup

Hachiman
Hachiman
DonutDonut888
Hachiman
Level 27
God Stats
13W - 12L
1,530 SR
Queue Stats
112W - 114L
1,530 Elo+
Party 1
Kukulkan
Kukulkan
FlaviusZeno
Kukulkan
Level 7
God Stats
17W - 10L
1,578 SR
Queue Stats
374W - 351L
1,511 Elo+
Solo
Zhong Kui
Zhong Kui
HurtleTurtle
Zhong Kui
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 111L
1,532 Elo+
Party 1
Khepri
Khepri
KurtTheFruit
Khepri
Level 16
God Stats
8W - 1L
1,850 SR
Queue Stats
49W - 26L
1,531 Elo+
Party 1
Gilgamesh
Gilgamesh
whenwhatwhyjao
Gilgamesh
Level 21
God Stats
18W - 20L
1,723 SR
Queue Stats
79W - 73L
1,561 Elo+
Party 1
Team Averages
Level 24
1,636 SR
1,533 Elo+

VS

Team Averages
Level 28
1,486 SR
1,545 Elo+
Gilgamesh
Gilgamesh
AbsolemsGanja
Gilgamesh
Level 27
God Stats
30W - 20L
1,558 SR
Queue Stats
189W - 186L
1,593 Elo+
Solo
Fenrir
Fenrir
Malzarel
Fenrir
Level 29
God Stats
1W - 1L
1,742 SR
Queue Stats
1W - 1L
1,737 Elo+
Solo
Kukulkan
Kukulkan
NIHCAM
Kukulkan
Level 29
God Stats
6W - 7L
1,396 SR
Queue Stats
10W - 9L
1,452 Elo+
Solo
Tiamat
Tiamat
SpatialPhoenix
Tiamat
Level 29
God Stats
0W - 3L
1,178 SR
Queue Stats
60W - 51L
1,439 Elo+
Solo
Nemesis
Nemesis
anakin3haman
Nemesis
Level 26
God Stats
42W - 46L
1,556 SR
Queue Stats
75W - 84L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DonutDonut888
Hachiman
20
3 / 3 / 18
14,019
935
23,218
15,789
7,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
FlaviusZeno
Kukulkan
20
9 / 0 / 17
15,795
1,053
32,949
6,622
3,094
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
HurtleTurtle
Zhong Kui
20
11 / 6 / 12
15,646
1,043
26,308
25,503
24,630
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
20
1 / 0 / 25
15,270
1,018
9,755
16,978
23,230
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
whenwhatwhyjao
Gilgamesh
20
5 / 9 / 18
14,179
945
15,813
26,211
17,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

129

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AbsolemsGanja
Gilgamesh
18
5 / 6 / 5
13,499
900
14,854
16,018
7,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Malzarel
Fenrir
20
9 / 8 / 5
15,069
1,005
23,208
36,564
25,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
NIHCAM
Kukulkan
20
2 / 3 / 10
14,399
960
26,514
14,376
6,261
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 8 / 10
13,278
885
8,715
25,377
14,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
anakin3haman
Nemesis
20
2 / 4 / 11
14,089
939
10,916
23,214
9,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
59
29
Kills
18
18
Deaths
29
90
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AbsolemsGanja
Gilgamesh
5
6
5
1.25
W
Hachiman
DonutDonut888
Hachiman
3
3
18
4
W
Kukulkan
FlaviusZeno
Kukulkan
9
0
17
17.5
W
Zhong Kui
HurtleTurtle
Zhong Kui
11
6
12
2.83
W
Khepri
1
0
25
13.5
L
Fenrir
Malzarel
Fenrir
9
8
5
1.44
L
Kukulkan
NIHCAM
Kukulkan
2
3
10
2.33
L
0
8
10
0.63
L
Nemesis
anakin3haman
Nemesis
2
4
11
1.88
W
Gilgamesh
whenwhatwhyjao
Gilgamesh
5
9
18
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,043
Damage
84,207
91,103
Taken
115,549
76,304
Mitigated
64,225
8,782
Healing
7,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AbsolemsGanja
Gilgamesh
14,854
2,946
0
1,367
16,018
7,719
0
9,678
6,340
0
30,536
W
Hachiman
DonutDonut888
Hachiman
23,218
16,133
0
3,239
15,789
7,954
0
4,213
11,576
0
63,403
W
Kukulkan
FlaviusZeno
Kukulkan
32,949
2,321
0
640
6,622
3,094
0
3,103
3,519
81,234
0
W
Zhong Kui
HurtleTurtle
Zhong Kui
26,308
3,312
0
2,936
25,503
24,630
0
10,260
15,243
44,010
0
W
Khepri
9,755
176
0
1,398
16,978
23,230
0
7,776
9,202
14,384
0
L
Fenrir
Malzarel
Fenrir
23,208
3,375
0
1,264
36,564
25,737
0
20,138
16,426
0
31,373
L
Kukulkan
NIHCAM
Kukulkan
26,514
1,177
0
0
14,376
6,261
0
9,811
4,565
75,795
0
L
8,715
382
0
2,264
25,377
14,522
0
15,789
9,588
38,107
0
L
Nemesis
anakin3haman
Nemesis
10,916
5,899
0
2,908
23,214
9,986
0
13,596
9,618
0
31,849
W
Gilgamesh
whenwhatwhyjao
Gilgamesh
15,813
3,759
0
569
26,211
17,396
0
9,877
16,334
0
26,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,909
Gold Earned
70,334
293
Minions Killed
279
4
Camps Cleared
14
1,497,148
Distance Traveled
1,344,156
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,499
900
24
2
3
172,704
2
W
Hachiman
14,019
935
94
6
0
290,399
0
W
Kukulkan
15,795
1,053
118
8
1
298,337
0
W
Zhong Kui
15,646
1,043
59
4
0
263,195
0
W
Khepri
15,270
1,018
7
0
2
337,214
0
L
Fenrir
15,069
1,005
24
2
1
337,434
0
L
Kukulkan
14,399
960
128
9
1
288,971
0
L
Tiamat
13,278
885
70
5
0
245,729
0
L
Nemesis
14,089
939
33
2
9
299,318
1
W
Gilgamesh
14,179
945
15
1
1
308,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role