Player Matchup

Tiamat
Tiamat
CompleteElf3181
Tiamat
Level 129
God Stats
20W - 12L
1,617 SR
Queue Stats
220W - 250L
1,311 Elo+
Solo
Persephone
Persephone
GDNeed9
Persephone
Level 100
God Stats
81W - 48L
1,578 SR
Queue Stats
378W - 402L
1,474 Elo+
Solo
Medusa
Medusa
Squelch19
Medusa
Level 67
God Stats
15W - 9L
1,593 SR
Queue Stats
229W - 195L
1,501 Elo+
Party 1
Cthulhu
Cthulhu
Sz913
Cthulhu
Level 64
God Stats
1W - 0L
1,543 SR
Queue Stats
5W - 3L
1,515 Elo+
Solo
Apollo
Apollo
iElmsy
Apollo
Level 109
God Stats
6W - 11L
1,381 SR
Queue Stats
205W - 193L
1,490 Elo+
Party 1
Team Averages
Level 94
1,542 SR
1,458 Elo+

VS

Team Averages
Level 91
1,603 SR
1,433 Elo+
Discordia
Discordia
Rpaul06
Discordia
Level 85
God Stats
3W - 1L
1,585 SR
Queue Stats
291W - 244L
1,454 Elo+
Solo
Izanami
Izanami
XxRuFiNyOxX
Izanami
Level 109
God Stats
4W - 4L
1,591 SR
Queue Stats
336W - 313L
1,506 Elo+
Solo
Bakasura
Bakasura
supzero66
Bakasura
Level 125
God Stats
8W - 5L
1,861 SR
Queue Stats
270W - 247L
1,528 Elo+
Solo
Terra
Terra
turonn112
Terra
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
427W - 505L
1,363 Elo+
Solo
Cu Chulainn
Cu Chulainn
xISepehrIx
Cu Chulainn
Level 59
God Stats
74W - 94L
1,476 SR
Queue Stats
240W - 314L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,572
507
2,227
5,868
2,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Persephone
GDNeed9
Persephone
12
3 / 1 / 1
6,891
626
5,717
2,556
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
Squelch19
Medusa
10
1 / 2 / 1
5,552
505
5,743
5,725
1,389
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Sz913
Cthulhu
9
1 / 2 / 2
5,675
516
4,417
5,970
2,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
iElmsy
Apollo
11
2 / 4 / 0
6,590
599
5,478
8,457
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Rpaul06
Discordia
9
0 / 3 / 1
4,893
445
679
6,067
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
XxRuFiNyOxX
Izanami
7
2 / 4 / 1
5,112
465
4,468
5,615
1,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
supzero66
Bakasura
12
5 / 0 / 1
6,869
624
4,488
8,156
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
turonn112
Terra
7
0 / 0 / 1
4,955
450
591
7,711
2,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
xISepehrIx
Cu Chulainn
12
4 / 2 / 1
6,492
590
7,435
9,501
4,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
8
Kills
11
11
Deaths
9
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
W
Persephone
GDNeed9
Persephone
3
1
1
3.5
L
Discordia
Rpaul06
Discordia
0
3
1
0.17
W
Medusa
Squelch19
Medusa
1
2
1
0.75
W
Cthulhu
Sz913
Cthulhu
1
2
2
1
L
Izanami
XxRuFiNyOxX
Izanami
2
4
1
0.63
W
Apollo
iElmsy
Apollo
2
4
0
0.5
L
Bakasura
supzero66
Bakasura
5
0
1
5.5
L
Terra
turonn112
Terra
0
0
1
0.5
L
Cu Chulainn
xISepehrIx
Cu Chulainn
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,582
Damage
17,661
28,576
Taken
37,050
9,081
Mitigated
14,255
10,446
Healing
14,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,227
382
0
3,462
5,868
2,087
0
104
5,404
27,703
0
W
Persephone
GDNeed9
Persephone
5,717
73
0
680
2,556
738
0
575
1,945
41,410
0
L
Discordia
Rpaul06
Discordia
679
43
0
1,430
6,067
1,765
0
4,699
1,368
20,878
0
W
Medusa
Squelch19
Medusa
5,743
3,061
0
1,705
5,725
1,389
504
286
5,260
0
34,882
W
Cthulhu
Sz913
Cthulhu
4,417
195
369
1,425
5,970
2,148
436
305
5,181
23,204
0
L
Izanami
XxRuFiNyOxX
Izanami
4,468
3,193
0
768
5,615
1,834
0
1,580
4,035
0
27,836
W
Apollo
iElmsy
Apollo
5,478
4,250
0
2,805
8,457
2,719
29
0
8,457
0
35,287
L
Bakasura
supzero66
Bakasura
4,488
3,153
0
5,019
8,156
2,903
0
2,120
6,036
0
33,394
L
Terra
turonn112
Terra
591
69
236
3,442
7,711
2,855
72
2,622
5,089
7,023
0
L
Cu Chulainn
xISepehrIx
Cu Chulainn
7,435
1,064
0
3,144
9,501
4,898
0
1,340
8,161
0
36,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,280
Gold Earned
28,321
305
Minions Killed
270
0
Camps Cleared
0
998,230
Distance Traveled
1,021,503
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,572
507
55
5
0
207,798
3
W
Persephone
6,891
626
69
6
0
214,061
2
L
Discordia
4,893
445
39
4
0
191,587
0
W
Medusa
5,552
505
73
7
0
186,083
3
W
Cthulhu
5,675
516
33
3
0
218,695
1
L
Izanami
5,112
465
54
5
0
170,556
0
W
Apollo
6,590
599
75
7
0
171,593
1
L
Bakasura
6,869
624
99
9
0
240,470
0
L
Terra
4,955
450
12
1
0
192,959
4
L
Cu Chulainn
6,492
590
66
6
0
225,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role